RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (Full Version)

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coolboyelazizy -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 17:49:40)

ok trans i'm available now :)




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 17:51:52)

Mind jumping to my House? "Trans." is the name. ^^




Calogero -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 17:52:09)

Trans

My guess is that when using an Energy weapon, Parasite bugs out.
Against Tuna, with my Energy Omega sword I deal about 313 damage with 440 - 460 damage
with my Physical Omega Sword I deal 50....

Pretty safe to say the Energy part is what's bugging out




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 17:53:29)

Oh, that could be the reason why. :| I'm using my Energy Omega Sword instead, and get that high damage. Ugh. So I'm guessing once it's fixed, the skill will return to being garbage due to its damage cap...




coolboyelazizy -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 17:53:31)

Ok.




CN2025 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 17:57:48)

either thta or its meant to be but the phy is bugged :P




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:00:40)

Yep, it's bugged for Energy weapons - Physical works as it should.

I doubt it's not intended. Based on tests, it deals around 75% of your total Primary damage and ignoring 100% of defenses.




CN2025 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:02:06)

hmm ok i got no say in this since im not bm XD




DarkLore -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:13:13)

Anyone else disappointed that the Mega Junker armor prevents you from using your current face? It would have looked so good with my android-brain face.




CN2025 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:15:17)

finally i fight less 40s and more 38s




DarkDevil -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:16:18)

quote:

server is shutting down to apply fixes.


guess everything is getting fixed.




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:16:45)

Server will shut down for a hotfix. Matchmaking is one of those fixes. See updated DNs.




CN2025 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:17:28)

kk




dfo99 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:18:30)

i dont teste the parasite, i see a guy with 72 of str hiting 50 in a guy with medium def




CN2025 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:31:04)

servers back online




Noobatron x3000 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:35:17)

awwh they already went back on the smartest decision they've made since omega . A fix to matchmaking in the area it is most broken. guess the poor 35s-38s are condemned to npc or die.




Mother1 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:39:39)

@ noobatron

The thing was bugged and a hot fix wouldn't be able to fix that one. It may just come out next week. Sadly they won't have power weekend to grind either.

But on another note lol at all the level 40's who will get severally increased wait times when this does come.




CN2025 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:44:45)

or they could go in 2v2 and stop the stupid op builds




Noobatron x3000 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 18:55:14)

@Mother1

wait times went up massively anyway the minute npcs were introduced , Most players vetoed the pvp modes on opted to npc to register there disgust at matchmaking and balance being so broken in pvp.




Mother1 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 19:12:14)

@ noobatron

I was talking about for level 40's when this change happens. Their paying pool will be losing 60% of their level range. But in all seriousness even though I am against cutting the level range if they were going to do something like this they should have done it for all level ranges not just level 40's. I mean seriously mismatches are happening at all levels not just level 40's.




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 19:14:30)

It's really difficult to get used to all these new cores. 3 pieces of equipment, and fitting them in with my skills + possible draining, makes it difficult to use efficiently - and I make some mistakes; forgetting I have the said core and not use it. [&:]




martinsen5 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 19:26:18)

Lol that red "X" though...




DanniiBoiixD -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 19:40:09)

The Elite Yeti Husk's head does not come off... I thought that it would just be a new hairstyle. In that case, I suggest ruining other armors' customization with mandatory hairstyles. Slayer's armor should be stuck with Slayer's head, Harbinger Husk should be stuck with its head, Tesla should have its original head, and so on. My point is that you make people not want to use the excellently drawn armor(I love the design!), because of the unwanted head. If you do a poll, 90+% of the community would be for changing heads on ALL armors.




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 19:40:40)

Still doing some 2v2 matches. Twice, people have assumed I can Smoke and drain Energy efficiently - both were implying I'm a BH. <.<




martinsen5 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 19:50:23)

This double exp weekend (or triple if you're a booster) won't do much for me, I'm afraid [:(] Still stuck at level 36 and lose every match because all opponents are level 40 and I stand no chance :(




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