RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (Full Version)

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Exploding Penguin -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 19:56:30)

quote:

Bet everyone whom bought the gun and aux last year is hardcore regretting it xD I just bought and fully upgraded the gun and aux for less then 60k (up to l39) was expecting it to cost around 100.


Now the cores are pretty weak considering their higher-than-average energy cost.

I don't regret getting them prematurely because they had their long session of being OP and enabling some super-fun builds. If there's a promo I do regret getting early it's the botanical primary set and the armor because they're trash and never got the buff they deserved. I would be amazed with anyone who disagrees with this statement.




Jekyll -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 20:45:52)

Good release, but I'm not too sure about having the blue and green outlines on attacks in battle. A little excessive if you ask me.




CN2025 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 20:46:53)

its to help the new guys




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 20:50:09)

All in all, the release wasn't that bad. Rares returning (although, now it's Azrael everywhere <.<), Tutorial for newer players is great + Gun and Aux so they are fully equipped, some balance bugs were fixed too. The only shame is the matchup system being bugged and not working... At least the alignment change (to matchup search) will affect everyone, so there's a little hope for more fair battles.




NDB -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 20:51:40)

@Exploding Penguin
I completely agree. I hope that people who didn't have these weapons before and complained about them being OP even after they were nerfed will buy them only to finally see and admit that they are quit weak now and that 200 energy cost is pretty ridiculous already. I've already seen quite a few pretty inexperienced players use the gun thinking it is the most OP thing ever when it really isn't. Better then other gun cores, but still bad.




One Winged Angel1357 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 21:05:07)

I am fairly pissed about game quality lately. It is not a matter of balance because I am actually enjoying 2v2 for the first time since about Beta but every time I am in a 2v2 where I have victory locked in I lose connection. Matches where it is a back and forth perfect connection. Matches where I am being used to mop the floor perfect connection. Matches where if I lose I should be shot in the knee for my poor performance connection lost.

Other than that I am really enjoying this power weekend so far too bad it matched up perfectly with the weekend I am tearing apart my house to get ready for my move to Florida




CN2025 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 21:07:15)

blame ur fricken internet not the game




Jekyll -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 21:08:26)

@OWA

You might want to check your internet connection. I'm playing on 3 accounts and everything is fine.




One Winged Angel1357 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (1/31/2014 21:13:50)

It was just venting guys most likely it is someones using a laptop in my house that is killing my internet




Jekyll -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 0:09:05)

quote:

its to help the new guys


It's still incredibly annoying. We all know what attacks are physical/energy, which weapons are physical/energy and which skills are physical/energy. I suggest removing the skill outlines after level 15 or 20. They are distracting and only serve to confuse.




Pemberton -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 0:47:15)

So now everyone has the gun and aux I bought for 50$ ... so sad.




Jekyll -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 0:57:11)

Now onto the WC2014 achievement.




Calogero -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 6:43:12)

Class cripling bug: +2 weeks ingame
Class small buffing bug on same skill: not even 1 hour

figures, wasn't like I was actualy winning more with the bug




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 7:26:31)

Need to take advantage of this weekend, and cap the NPCs for today and tomorrow, and get around 2.5K Exp from PvP (2v2), so I will end up at L39 by Monday. Fastest level up at higher level, for me, since I only got to 38 after the update yesterday. e.e




Noobatron x3000 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 8:06:22)

most over powered combo ever almost impossible to come back from in 2v2

-hatchling rush
- smoke/malf
-the bot that cripples ur def and or res

No way to counter the cumulative effects without dying anyway thro wasting turn after turn




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 8:11:12)

Good idea would be giving all debuffs a 1-turn warmup, to prevent massive first turn advantage like that.




Mother1 -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 9:22:53)

@ Trans

or give the robot special and hatching rush a warm up as well. Seriously why is hatching rush the only primary core without a warm up? and when I saw the botanical borg special it had a one turn warm up on the special so why could the black abyss bot have one as well?




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 9:28:59)

I'd say all debuffs should get 1-turn warmup. They are an issue as a whole, when it comes to first turn advantage, whilst the synergy makes it worse (with these cores). And yeah, I agree with the rest.




Hun Kingq -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 9:40:40)

Damage on hatchling rush is too high with its special as I wrote before.

Elite Yeti Husk, why did it not come with any core skills?




coolboyelazizy -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 9:43:44)

Man I love azrael weapons but needs very high experienced player to usr the core.

I see people using it in first turn and use it bad .

Very tricky [:D]




AQisFuN -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 10:07:24)

The prize code item was ok. I didn't like the weapon much..




Ranloth -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 10:08:33)

Well, it's a free item after all, and you can sell it for 500 Credits if you don't like it. For others, it's free Rarity Points. ^^




Scyze -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 10:28:21)

I was watching a movie for the last two hours. I guess I might log into EpicDuel to check a few things.

Code doesn't even show up: http://prntscr.com/2ojozo




coolboyelazizy -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 10:52:35)

Hate that big red button -_-




Digital X -> RE: =ED= January 31st, 2014 - Patch Notes - 1.6.2 (2/1/2014 11:27:27)

The new cheevo bought my rating to go down to around 9k which is great.




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