RE: =ED= March 26th, 2014 - Patch Notes - 1.6.9 (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion



Message


Ranloth -> RE: =ED= March 26th, 2014 - Patch Notes - 1.6.9 (3/29/2014 16:29:37)

I'm aware. But the point still stands - not everyone is right or will agree. You may be right, but Devs disagree. And replace Devs with players in terms of player support on Forum.




edwardvulture -> RE: =ED= March 26th, 2014 - Patch Notes - 1.6.9 (3/29/2014 16:30:40)

we don't even know if they disagree, and we don't even know if they entertained the idea.




Ranloth -> RE: =ED= March 26th, 2014 - Patch Notes - 1.6.9 (3/29/2014 16:37:38)

I didn't say they disagree. Just gave you an example. Devs didn't disagree with Hun's suggestions - by posting - but we all knew they won't happen for obvious reasons. Once again, that's an example.




edwardvulture -> RE: =ED= March 26th, 2014 - Patch Notes - 1.6.9 (3/29/2014 16:38:57)

well, it was obvious that he favored blood mage more than any other class.


I'm making a wild guess here, but I predict that they will eventually figure out that a split skill tree will be the most logical way to distinguish classes and bring build diversity back but I'm curious on the rest of my fellow forumites take on this.


also.. I think we need more people working on balance.




Page: <<   < prev  1 [2]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.078125