Ranloth -> RE: what is happening on this war? (6/29/2014 11:50:08)
|
It seems like the Exiles are sore losers, based on Legions making a comeback and how it was oh-so-unfair, because they had a chance to lose - but when they kept on winning, everything was perfectly fine because why would you complain about winning, yeah? Not mentioning Exiles had few War Rallies too, because they were losing - so it's not all just for Legionnaires, but the losing side. With Exiles pretty much outnumbering Legion, it's pretty obvious something HAD to be done to make it more fair - namely, War Rallies and Reinforcement system. Yeah. Top 20 players on the War LB is really representing all the players. Can we stop using this as the data? I fight with my alts, but don't make it on the LB. Does that mean my efforts aren't counted, or am I just not fighting enough? Exiles have a lot more Influence on the Top 20 LB - compared to Legion - but that doesn't mean Legion cannot be ahead because of lower numbers on the LB. Many players may be fighting (Legion) and not make it onto the LB. Put it this way: Exiles may have a dozen or two very active players and rest are mostly casuals. On the other hand, Legion may have a lot more casual players being active (hence lower numbers on the Top 20 LB), which added up, will beat Exiles. Last time I've heard, the War Rallies are completely random, but for the losing side (at the time of database update, which will show the correct figure - before it updates in-game). We don't know how little the difference has to be, for a War Rally to activate, nor the cap. They may activate a lot more as the disadvantage gets bigger. The reason why Legion fought back is the revamped Reward System which is genuinely a good change, so their efforts aren't really wasted. If you know you're at a disadvantage, and have no chance to win (thus no rewards, on the old system), why bother? This time, you can still get the rewards - based on your Influence - but not the War Chest, if you lose that is. As of to the 1M gap. If Legionnaires are mostly casual players (as I've explained earlier), then they will likely go outside - basically, have a social life. It's weekend. The difference between hardcore and casual, is the time you spend on a game during the week and weekends alike. Casual player will play for a bit and leave, whilst hardcore will go out at all times. This is one explanation for it. Another explanation is, broken War Rally - if it truly activates at random (regardless of the disadvantage) then it should have higher chance to occur as the disadvantage grows. This means Devs can be to blame for not thinking of this, or if it is coded that way and doesn't work, then for not spotting it earlier. And Devs manipulating the war. Come on. Yeah, what I would love to do at the weekends is manipulate a war in my game, instead of actually relaxing after working 5 days a week. (which is really exhausting actually, especially 9-5 routine <.<) For what? Players spending even more Varium so they can get more money off it? Not like it'd matter for them, considering the money goes to AE and ED gets shares of it (since ED is owned by AE now, so...). Tl;dr: If you're losing, just accuse others of cheating or Devs of manipulating the war. Infernal, Frysteland, and now Dread War. Both sides did it. In the end, people are just sore losers and will use various excuses to delude themselves into believing there was a third party manipulating the war, thus causing them to lose. But as long as they are winning, there aren't any issues. Way to go with the bias and being considerate of others, eh?
|
|
|
|