RE: Pirate Trobble Game (Full Version)

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ShadowMoon -> RE: Pirate Trobble Game (10/3/2015 13:02:33)

quote:

Are the repair times randomized every day or something ?
Yesterday, i managed to get a combination giving me 2 to 5 min repair time on average. And today, same combination gives me 30 min.

Thanks

mine was a bit more of an extreme difference then that yesterday
steel,twilly,dry dock 1m yesterday
today that combo is at 43m....




Foolish Username -> RE: Pirate Trobble Game (10/3/2015 18:02:35)

Are the repair times universal for all players? Or is it specific for each player?




afterlifex -> RE: Pirate Trobble Game (10/3/2015 18:44:54)

^ you mean the daily combination?


quote:

Regarding the "Repair" process:
The options determine the time of the repairs.
The perfect combination of options changes each day, and is random for each player too.
So... it's mostly a guess for now.
If you pick a good combo, and remember it, you can use it again for the same kind of results later in the same day.
Random effect changes at Midnight Artix Server time [Eastern U.S. time]

http://forums2.battleon.com/f/fb.asp?m=22034477




Captain Rhubarb -> RE: Pirate Trobble Game (10/3/2015 19:19:45)

A few days ago, I added information text on the Repair Options screen that tries to explain the randomization.




Foolish Username -> RE: Pirate Trobble Game (10/3/2015 19:45:27)

Oh right, thanks, I forgot about that.




Carandor -> RE: Pirate Trobble Game (10/4/2015 8:33:15)

Just got a lvl 24 island
spoiler:

Four Spice Island (75 Happiness, 130 Power, 250 Supplies, 300 Wealth)




Captain Rhubarb -> RE: Pirate Trobble Game (10/5/2015 21:00:03)

Update:
I have finally added a tool where you all can submit your own Missions.
Go to the screen that has the Top 13 list, and scroll down to find the new button.

If this all works ok, Islands are next.




afterlifex -> RE: Pirate Trobble Game (10/5/2015 21:30:02)

Voting for your own submission[&:]

edit:

Capt.


A future suggestion: Mix & match resources, just the ability to add more than one resource for a given mission.
Keep a max but make it so it can be split between multiple resources.

ex:

10 Power
8 Wealth

for a max of 18

Maybe have a slightly longer timer or something to compensate.

edit: Do missions need to be added manually or is it automatic based on # of votes?




Foolish Username -> RE: Pirate Trobble Game (10/5/2015 22:29:51)

Created my own mission. Hopefully it's considered creative.




Captain Rhubarb -> RE: Pirate Trobble Game (10/5/2015 22:56:05)

Be sure to set the status of your new entry
to "Voting" after all done editing, before last save.

And everyone is welcome to include game references in the descriptions.




kors -> RE: Pirate Trobble Game (10/6/2015 0:59:34)

It seems I am stuck in The Fourth Wall... Staying their for a second round. I really hope this does not make my crew self aware... The last time that happened it was not good.




afterlifex -> RE: Pirate Trobble Game (10/6/2015 1:37:23)

^ Can't break the Fourth Wall Hmm?




Niki -> RE: Pirate Trobble Game (10/6/2015 2:52:40)

In the Fleet screen while selecting missions for a vessel it would be nice to have an optional Repair - to allow you to put your ship back in the dock to save you from a couple hours mission with a very slow ship that is still not eligible for the mandatory repair.

Also, the progress part of the Hideout screen is not shown right with IE11 on Win7 64bit and Chrome 45 on XP. It was Ok before the "submit your own Missions" update. ( Image)

Edit: I play in a window (not taking the whole screen). If I enlarge OR reduce the window width the Progress data is shown correctly. Loot above is always shown right, if the screen width is too small it wraps around as it should.




ShadowMoon -> RE: Pirate Trobble Game (10/6/2015 15:40:46)

@above all you need is a sliver




Captain Rhubarb -> RE: Pirate Trobble Game (10/6/2015 17:29:09)

quote:

ORIGINAL: Niki
In the Fleet screen while selecting missions for a vessel it would be nice to have an optional Repair...
Also, the progress part of the Hideout screen is not shown right...


The non-mandatory repair option was part of my original design but I lost the button somewhere along the way. It's back now, when ship is 1/2 damaged.
And I have adjusted the "small" screen sizing for the Hideout section. Should look better now.




ShadowMoon -> RE: Pirate Trobble Game (10/6/2015 17:45:10)

& here i thought it it got bugged for a sec...




Captain Rhubarb -> RE: Pirate Trobble Game (10/6/2015 19:37:32)

Lots of great contributions so far!
I have marked a bunch of them as "Ready" and they'll start to show up as choices.

Creating Islands is next!




Foolish Username -> RE: Pirate Trobble Game (10/6/2015 19:46:03)

It's a strange feeling when you execute a missions you created yourself...




kors -> RE: Pirate Trobble Game (10/7/2015 1:15:16)

Okay... I am starting to get worried now. A third run through The Fourth Wall...[X(][:(] I think I may end up breaking it on one side or the other if I go there again.




Captain Rhubarb -> RE: Pirate Trobble Game (10/7/2015 2:24:53)

quote:

ORIGINAL: afterlifex
A future suggestion: Mix & match resources, just the ability to add more than one resource for a given mission.
Keep a max but make it so it can be split between multiple resources.


Currently I do not have the data structured setup to handle that, and I think when you all have more ships, it will be easier to get the stuff you need quicker.





Niki -> RE: Pirate Trobble Game (10/7/2015 6:29:41)

Progress Badges are shown correctly now and optional repair is a nice addition - Thanks.
Here is yet another feature request: In Harbor view, would it be possible to see the amount needed to complete each resource? And total amount in the Give box? Instead of doing the math each time 225-98 or 21+4 (yeah, I'm obsessed and lazy).

Edit: Running optional repair does not seem to change the missions offered and their time.




stuart -> RE: Pirate Trobble Game (10/7/2015 15:13:05)

@ Niki...I tried an early repair too and did not see any real benifits of doing it either.

The only possible benefit I can see is trying to work out the quicker repair sooner.




Captain Rhubarb -> RE: Pirate Trobble Game (10/7/2015 17:29:01)

On the Harbor screen you can mouse hover (desktop) or tap (mobile) on the bars to see the needed and total resource amounts.

I like the two part display when Giving loot (+20 + 2) so that it's obvious a bonus is getting added.
And there really isn't much room to also show the total. [If I ever make a 'user prefs' system, I'll add an option for just showing the total]

The optional Repair will usually be faster than normal full repair.
The base repair time is like (total damage / 2.5) minutes.
Then the randomization alters the base.

And Mission choices are totally unrelated to your current ship status.




Foolish Username -> RE: Pirate Trobble Game (10/7/2015 18:28:29)

Also, could you add a +10 donate feature for supplies? It's not very fun to click a button 37 times.




Peachii -> RE: Pirate Trobble Game (10/8/2015 1:34:19)

On my Note 4 Android 5.0.1 Chrome browser it still shows the screen sizing differently: http://i.imgur.com/d50Va5e.jpg (On iOS 9 Safari browser is alright). I guess that's the browser's limitations; portrait mode works fine.




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