speedmeteor101 -> RE: What will the plot be like? (12/21/2015 17:31:15)
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Very true. We are only using the current knowledge we have as there isn't much to work with. We do know: 1. Vaxen may return 2. Carnax May Return 3. Artix once said in 2013 that the main villain is grimsbane (one of many, many references but probably most significant) http://www.artix.com/designNotes/post/3414/AQ3D---Legend-of-LORE http://www.artix.com/designNotes/post/2650/adventurequest-3d-needs-a-name What this means: 1. They would need to give big boy, here, a better story 2. This would have to come waaay in the future and the world, functionality, concepts for carnax himself, and general systems (for maps and such) must be pretty organised, first. 1/2. Vaxen and Carnax may or may not (as well as this grimsbane) come and Cysero, a couple of days ago, said these were just things some devs were thinking about and are no where near confirmed. Same applies for point 3, below. 3. Grimsbane has been periodically mentioned over these 4 years, which leads us to conclude that his plans haven't changed much. Also, you may notice that I keep bringing up Dragonfable and AQ3D's possible parallelism with art, story (?), and general feel [or possibly general feel if aqw contaminates this]. At least in the old aq3d DragonFable was the role model as a 3d and multiplayer version of it would be purely amazing. Now, obviously, much has changed and is subject to change; especially based on mobile and other [soft and hard]ware limitations. We never knew anything of the story except of Grimsbane so, as of right now, it seems safe to assume that hasn't. As far as the perfect DF feel goes, the art/graphics and to take a step down engine-wise and now that is sort of in it's hazy own world; it is the newest AE style made for low-end 3d (meaning the art has to compensate for missing or lowered parts of the engine such as shading, overdraw, etc.). Hoping that AE's intentions are still for "as DragonFable as possible" we can only hope that they can make cutscenes like/as well as the did in DragonFable, and the plot should be no problem. The general feel is very dependent on how many changes this goes through. I like how it is kinda going so far because it is developing its own rather than biting off another game's feel, though I do feel that DF's was best. The UI has a lot of room and obviously isn't final, but things like the limited combat system and the current UI make it feel more like aqw. See look at this: AQ3D- UI: Oldest Second Oldest newest Potential Newest combat / no combat DragonFable vs AQW UI: DF- Out of Combat In combat AQW- UI [all same] Now look at all these and study how much each feels like AQW or DF and then with the art thrown in, decide how it really feels. [The less DF like general feel makes me scared that the more detailed parts other elements (including the story) may be less DF like :( thus, less beautiful, relatable, and whatever else... Though, I still would like to give AE credit for the skills they did make though, because Korin made niice animations for everything and we do know (from artix) that these are based off of DF. So yeah. AQ3D has a lot of different ways it can go. We have a good idea of the art and general feel right now: good and unique, but not as great as DF (Blame the Phones). The Story though, has literally no information on it other than Grimsbane which leads us to suspect it will be a (hopefully) pretty well written story, like those in DF especially, and It will feature a villain named Grimsbane who controls some sort of shadow creatures. That's what we have and all we can assume. [hl] after the update, my faith was restored. They changed some things and it feels a bit more like DF :) I think the Devs heard me in the suggestions too
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