Doom Amulet (All Versions) (Full Version)

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Occavatra -> Doom Amulet (All Versions) (1/21/2017 23:28:48)

Doom Amulet (1)
???

Location: Doom Amulet

Level: Scaled
Element: Evil
Damage: Scaled
Damage Type: Magic

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: Scaled, DEX: 0, END: 0, CHA: 0, LUK: 0, WIS: 0
Defenses: Melee: Scaled, Pierce: Scaled, Magic: Scaled, Parry: 1, Dodge: 2, Block: 0
Offenses: Crit: 2, Bonus: Scaled, Boost: 0%

Resistances: Immobility: 100, All: 10

Attack Type 1 - The Doom Amulet encases itself in a shield, enabling Retaliation (+20% Powerboost), and Shielded (+180 Dodge, Block and Parry) for two turns.
Attack Type 2 - Releases electrical shocks at all of its targets, dealing 6 hits of Magic Evil damage.

Gold gained: Scaled
Experience gained: Scaled

[image]http://i.imgur.com/Iqde01c.jpg[/image]

  • Equipping either DoomKnight Armor or DoomKnight Variant One will buff the Doom Amulet's Retaliation effect by 60% instead, increase the duration of Attack Type 1 by an additional four turns, and heal itself for 30% of its maximum HP.




  • Occavatra -> RE: Doom Amulet (All Versions) (1/22/2017 10:22:37)

    Doom Amulet (2)
    ???

    Location: Doom Amulet

    Level: Scaled
    Element: Evil
    Damage: Scaled
    Damage Type: Magic

    HP: Scaled
    MP: Scaled

    Stats: STR: 0, INT: Scaled, DEX: 0, END: 0, CHA: 0, LUK: 0, WIS: 0
    Defenses: Melee: Scaled, Pierce: Scaled, Magic: Scaled, Parry: 1, Dodge: 2, Block: 0
    Offenses: Crit: 2, Bonus: Scaled, Boost: 0%

    Resistances: Immobility: 100, All: 10

    Attack Type 1 - The Doom Amulet encases itself in a shield, enabling Retaliation (+20% Powerboost), and Shielded (+180 Dodge, Block and Parry) for two turns. It also heals itself for 10% of its maximum HP.
    Attack Type 2 - Releases electrical shocks at all of its targets, dealing Evil damage six times.
    Attack Type 3 - Releases massive electrical blasts that strikes multiple targets at once, dealing moderate Evil damage.
    Attack Type 4 - Absorbs massive tendrils made of corrupted shadow in a black hole, dealing moderate Evil damage, but can strike multiple targets at once and enable Drained (stun all targets for one turn).
    Attack Type 5 - Engulfs the entire area in explosive flame and shadow, striking multiple targets at once, dealing Evil damage once on each. The attack also enables Corruption for five turns (100% Evil element DoT).
    Attack Type 6 - Encases itself in a shield at random with a cooldown, and heals for 10% of its maximum HP. The Doom Shards respawn if any are destroyed.

    Gold gained: Scaled
    Experience gained: Scaled

    [image]http://i.imgur.com/yFHVB3z.jpg[/image]

  • Equipping either DoomKnight Armor or DoomKnight Variant One will buff the Doom Amulet's Retaliation effect by 60% instead, increase the duration of Attack Type 1 by an additional four turns, and heal itself for 30% of its maximum HP.

    Thanks to Baron Dante for information.




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