Ianthe -> RE: Spells - Read the first post! (4/4/2021 1:06:29)
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From the new Grenwogfest quest: Nature's Reclamation. Kam says: Overcharged Earth spell/skill. Costs x4/3 MP/SP, respectively, and deals x29/24 damage (AKA 241.66...% Melee), has a 0.35 base lean and a neutral BtH lean, does 4 hits, spell deals Magic damage, skill deals Melee damage if using a Melee weapon, Ranged otherwise, and has +5% damage as MC. Has a few extra effects that it pays damage to apply. First off, it attempts to inflict a +(10xHits/4)% damage daken Earth EleVuln on the foe that lasts for the whole battle (basically like Absolute Darkness, this has a background change if it succeeds), Each turn of +10% damage is worth 14% Melee, halve that since it's on a 50% save, so now each turn is worth 7% Melee, perm effects are valued as being worth 10 turns, so it pays 70% Melee for this effect, inflicts with INT/LUK for spell, and higher of STR/LUK or DEX/LUK for the skill, mob resists with END/LUK. It also attempts to inflict a 2-turn (10xMobEarthResxHits/4)% stun rate Daze, this costs 5.95% Melee per turn, so total of 11.9%, also has a 50% save and inflicts with same stats as the EleVuln, but mob resists with STR/LUK (the daze is the vines entangling the mob a bit, so they need to break out of the initial deal), so that totals up to 81.9% Melee. Finally, it also applies a simple -12.93% damage taken universal EleShield on the player, basically the remaining 18.1% Melee /1.4. So in summary: Overcharged Earth spell/skill, 4 hits. Magic damage and inflicts statii with INT/LUK for spell, Melee damage and inflicts statii with STR/LUK for skill if using a Melee weapon, otherwise skill does Ranged damage and inflicts statii with DEX/LUK. Pays 100% Melee in total for three effects, so the spell actually does 141.66...% Melee in damage. First effect is +(10xHits/4)% DmgTkn Earth EleVuln, lasts the rest of the fight, if this succeeds, there's a background change. Second effect is a (10xMobEarthResxHits/4)% stun rate Daze, lasts 2 turns. EleVuln is resisted by END/LUK, Daze is resisted by STR/LUK, 50% save for both. Applies a 1 turn -12.93% DmgTkn universal EleShield to player. Level 5 15 35 55 75 95 115 135 150
Type - - - - - - - - G
PowLvl 5 15 35 55 75 95 115 135 153
MPLvl 5 15 35 55 75 95 115 135 152
MPCost 67 101 178 268 369 482 608 745 871
SPCost 40 61 107 161 221 289 365 447 523
Base 11 19 38 62 89 120 155 194 233
Rand 11 20 42 66 96 130 168 210 250
Stat 133 199 331 463 595 727 859 991 1109.8
BtH 1 3 8 13 18 23 28 33 38
MCPrice 35 47 178 1226 9682 77859 627513 5059007 24205166
MCSell 17 23 89 613 4841 38929 313756 2529503 12102583
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