RE: =AQ= Direct-to-Dev Questions (Full Version)

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Bolter -> RE: =AQ= Direct-to-Dev Questions (8/5/2018 10:43:10)

Uncle Krenos is still in the RA




davesf989 -> RE: =AQ= Direct-to-Dev Questions (8/5/2018 14:17:52)

I bought the Zardnado painting . is this a one time spell or can you get it perm.Right now it only last until you log out.




Dreiko Shadrack -> RE: =AQ= Direct-to-Dev Questions (8/5/2018 14:22:13)

^that's how it works, you kill the zardnado and you get the temp spell for that login session.




KingInTheNorth -> RE: =AQ= Direct-to-Dev Questions (8/6/2018 19:05:05)

Question, does Buffalot stack with the cake pet? If not then will it at any point?




Bolter -> RE: =AQ= Direct-to-Dev Questions (8/7/2018 10:07:02)

Thunderbird Joust Lance is only up to 28-35 for a lv150 character which is only equivalent to a P lvl of 150, is it supposed to be scale up to P lvl 150 only and not P lvl 153? It would be sad if that's the case considering the fact that both Crimson Crusader and Cometfall scaled to P lvl 153.




Thor -> RE: =AQ= Direct-to-Dev Questions (8/7/2018 17:51:03)

Mogdin appears to be bugged, seems to be using STR for infliction instead of CHA, as when I use it on my warrior I almost inflict all the time, but when I use my Ranger (which has 200 cha, but 0 STR) it almost never paralyse. Its toggle button is also working wrong, paralysis is normal attack and normal attack is paralysis. Mogdin also doesn't have pop-ups for when it does paralyse or fails(edited)




sleddyboy3 -> RE: =AQ= Direct-to-Dev Questions (8/11/2018 2:11:04)

How many story points (well, maybe estimated hours is an easier measurement) is a usual sprint for the dev team? I'm gonna assume you do weekly sprints




Luke Skywalkes77777 -> RE: =AQ= Direct-to-Dev Questions (8/11/2018 3:05:30)

I was wondering if the Thunderbird Joust armor could be changed back to how it was before when it completely hid the player's hair? Currently the hair is sticking out around the helm and it looks really weird.

Link to pic: https://imgur.com/a/nuDwU8P

Edit: Thanks!




darksampson -> RE: =AQ= Direct-to-Dev Questions (8/13/2018 4:31:11)

Any news on when the Awe tomes, bows and wands are coming? Also are we going to get adventurer equivalents?




Uskius -> RE: =AQ= Direct-to-Dev Questions (8/17/2018 11:55:15)

Is the Back to School Contest still happening, and if so, when is it?

Second question/idea: a lot of people apparently don't like the mid leans, so would it be possible at some point to make it possible to switch leans with the Ultra(MO -> FO) and Awe(MD -> FD) armors, in the same way as changing their elements? And be able to switch the lean back, too.




Bolter -> RE: =AQ= Direct-to-Dev Questions (8/21/2018 1:21:12)

Galactic Void Katana's special is still bugged in that it will occasionally freeze the game.




sleddyboy3 -> RE: =AQ= Direct-to-Dev Questions (9/1/2018 18:37:40)

I think that whoever wrote the latest news entry on the AQ homepage forgot to change the date from the last entry when CP'ing the template; I saw it and got confused since the content was nowhere to be seen in-game.




AliceShiki -> RE: =AQ= Direct-to-Dev Questions (9/4/2018 10:38:52)

Uhn... If it's not too much to ask, is it possible to update the stat rolls of the old class quests to use the new "Defy it" system? I've just spent some good two hours trying to max out Ninja class, and I think half of that was just on trying to get from lv 9 to 10 because I need 80 in a DEX roll to pass... T.T

Asking to re-do the entire class quests would obviously be way too much, but could you just change the rolls to the new ones? It would help so much! >.<

If not, are there at least any plans for revisiting those old quests in the near future? *puppy eyes*




majesticstar3800 -> RE: =AQ= Direct-to-Dev Questions (9/8/2018 10:17:31)

Do you guys have plans to update the background graphics in battles?




AliceShiki -> RE: =AQ= Direct-to-Dev Questions (9/16/2018 8:59:21)

Ah! Are lore questions allowed here? Just something I got really curious about crossed my head right now...

Does the staff consider that the Chosen grew in power as the story progressed? Something like... Would we now be able to beat Akriloth even while he had the Fire Orb, without needing the Frozen Claymore? Or is it considered that the power of the Chosen throughout the storyline has been more or less the same from the start?

Just a random thought that came to my head! I hope there is no problem putting this here! ^^)/

I think that this is one of those speed of plot questions - if we need the Chosen to be stronger, then they're stronger, but if we need them to be the same, then they're the same. Personally, I think they're getting stronger. ~IMR




AliceShiki -> RE: =AQ= Direct-to-Dev Questions (9/18/2018 1:27:17)

Oh oh, another question! *hopes I'm not being too much of a bother*

Do you have any plans on the order in which you'll update the classes, races and/or the yearly MC sets? Like... AFAIK Werepyre, Paladin and Necromancer are all on the priority list *hopes Archmage is there too*, but aside from those, are there any plans on which will be the next things you'll be revamping?

As in, not asking for an ETA or anything, but more like being curious about the order you intend to go after them, or if there is any planned order at all! >.<

Lots of love, thanks for all the hardwork you always put into this game! \(^^)/

Werepyre's coming next. Pal+Necro are kind on hold because of writer's block X.x Like seriously, it's been over a month since I got any real progress done. And me wanting to write the BURP war this year hasn't helped... *hides*

I'm not sure what else, but I think there's some starting plans around Dracopyre. ~IMR




Kurtz96 -> RE: =AQ= Direct-to-Dev Questions (9/19/2018 0:40:42)

Quick question but I can't seem to find the reason: Why do magic skills cost more than ranged skills (like for Ultimon's armour)?

Mage attacks are weaker than warrior attacks, but all skills do the ~same damage. Mages get a bigger boost out of them, so they pay more. ~IMR




Primate Murder -> RE: =AQ= Direct-to-Dev Questions (9/19/2018 1:26:11)

Because magical weapons deal 75% damage of ranged ones. To deal 200% damage (damage of a standart skill), ranged skills need an extra 100% damage, while magic ones need 125%, hence the difference in costs.




Uskius -> RE: =AQ= Direct-to-Dev Questions (9/19/2018 21:50:34)

Another slightly plot related question: is the Chessmaster Saga really over? The last installment left on... quite the cliffhanger, which although interesting, didn't really give any resolution. So, will the ending segue into a new quest saga/is there still more to come, or is what we have the end?




Primate Murder -> RE: =AQ= Direct-to-Dev Questions (9/20/2018 0:53:30)

IIRC, Falerin appeared on Discord to mention that he doesn't have any time right now. He asked whether he should just cram everything he intended into one last chapter sometime soon or wait for a while for him to finish RL stuff and create an extensive ending that we all deserve.




Lord Markov -> RE: =AQ= Direct-to-Dev Questions (9/20/2018 1:55:59)

Um, but Radagast is the one who writes the Chessmaster saga, not Falerin [8|]




Kay Oh -> RE: =AQ= Direct-to-Dev Questions (9/20/2018 9:02:56)

When are you going to hire Lord Barrius back?

The office isn't interested, and LB isn't interested in coming back. ~IMR




Ianthe -> RE: =AQ= Direct-to-Dev Questions (9/20/2018 22:10:02)

Yus, Rad is writing the Chessmaster saga, and there's still a few more parts.

Fal was talking about his own writing, with Entropy and the Hall of Memories and stuff.




Primate Murder -> RE: =AQ= Direct-to-Dev Questions (9/21/2018 0:59:59)

My bad.

I loved the whole 'player being uncreated' thing and must have been thinking about it, rather than the Chessmaster.




roobee -> RE: =AQ= Direct-to-Dev Questions (9/25/2018 10:39:10)

Any of the current TLaPD shop items going rare when it gets updated?

Like the ones not in the LTS? None of them are going rare, AFAIK. ~IMR




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