Kilvakar -> RE: PSA: Dexterity (1/31/2019 19:58:24)
|
quote:
We're planning to drastically reduce or eliminate DEX's role on Melee, Magic, and companion attacks. This would be nice to see sooner rather than later, and it would help with some of the issues people are having now. Although it still won't change the fact that the new system is deeply flawed and needs to be ironed out thoroughly as soon as possible. I do agree that this change wasn't the best idea. The fact that you had extra stat points to "dump" wasn't a problem, it was a benefit. Taking that benefit away in favor of stacking your three main stats even higher sounds interesting in theory, but if the game is getting re-balanced around that new build set up it has little to no effect on making your character better than they were before. I know I said it before, but if anything, it just makes them less well-rounded and gives us less to work with in terms of how to play. The main point being that now, even if DEX looses it's effect on melee, magic and pet accuracy, you're still stuck with the fact that now pretty much every build (except pure ranger maybe) has become weaker in some way (or will soon be). Maybe that was the intent? I don't know. HOWEVER, I do trust that everyone involved with this is trying as best they can to improve the AQ experience for everyone, not make it worse. I think at this point all we can do is hope that our voices will be heard and trust that things will be fixed/implemented soon. Everything I've said against this choice is because I'm a huge fan and long-time player of this game, and I'm very grateful that we even get the chance to talk about the direction of the game. Most developers these days don't care at all what their players and fans think about their decisions. So even though I'll probably not be playing as much until this gets taken care of, I still think we're lucky to have such a dedicated team working on AQ. Let's keep discussing how we can make it even better :)
|
|
|
|