Primate Murder -> RE: Another returning player, lvl 150 (9/23/2023 2:26:12)
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Welcome back! Weapons For your no-drop, I'd suggest darkness, as it lacks exceptional weapons and shields for your build. Patriot Katana is ok-ish, but I would replace it with Pyromancer's Bloodblade (when Caecus returns to the void in ~2 months) or Blazing Bloodzerker Sword for a more reliable damage boost. Technically, Hexbound Prominence is slightly better for your build and gear, but it's also a UR, so only get it if you have a lot of tokens to spend on micro-optimizations. I would recommend Kindred sword for water, simply because you want to have a source of autohit damage in case you run into one of the monsters with crazy Blinds or MRM. Haunted Dragonlord's Might for wind - hit-based sp regen has great synergy with Werewolf's 4-hit Beast Form. Frigid Devouring Scythe... the armor it grants is usable, but not really exceptional. Honestly, I think using Nemesis or Horo-Show weapons for Harm damage and one of the ice armors below would be a better choice, but I can also understand not wanting to place an item you spent real $ on in storage. I'll leave the choice up to you. Terra Bloodzerker sword is still top-notch in terms of damage. Granddad's Greatsword does insane damage on Lucky Strikes, so if you have any way of boosting your LS rate, this is hands down the best energy weapon. If not, Voltaic Bloodzerker is still pretty good. If you use Inner Light on paladin armor as your main light nuke, Mystic Retro Golden axe might be a better choice for light, as it regens a noticeable amount of sp each time you use spell-type skills. (note: this is a magic weapon, so do not use it for weapon attacks!) Armors Hexbound Solar Core, Quenching Bloodzerker, H-Series, and Champion Holy Avenger are the best armors for their respective elements. As your Werewolf Transformation no-drop already provides you with a fine earth armor, you can phase Terra Bloodzerker out; Champion Holy Avenger's Overwhelming Light deals almost as much damage as WKZ's nuke, and has a ton of utility besides, do you can replace WKZ as well. For wind I would suggest Mark of Wrath. Not because it's better in terms of damage than the bloodzerker - it's not - but an inventory full of bloodzerker armors can get boring really quickly. Ice has several nice armors for you to choose from. Horo Show is the bog standard, dealing a ton of damage with its skill. Nemesis is the current meta, with Backlash and a 1/battle celerity. My personal favorite is Winter Dryad's Bark (returning on Harvest Fest), which has both Backlash and a skill that inflicts EleVuln. Angel of Souls has long been my darkness armor of choice for warrior builds, as its skill (darkness, weapon-based) costs hp instead of sp, making it easily spammable. Shields Hexbound has nice synergy with the armor, Retro Nightmare is great, and Chieftain's Ironthorn remains a must for warriors. Starfish Stalwart has a bit of synergy with Purple Rain. To be replaced with Wyrd Ward next april. If you went for Mark of Wrath, Yata Mirror has synergy with The Cold. Otherwise, keep Dragonlord; its skill is pretty great with Purple Rain (use in Beast Form, with a misc that boosts Str). If you have a spare UR, Mindbreaker shield comes with a qc skill that lowers monster's blocking and accuracy. Against Undead, you'd want to use the shield from Paladin Armaments skill (as it uses Paladin's light res for all elements). Against light monsters, Mana Crystal Defender (gives Barrier whenever you use a spell-type skill). On a separate note, I must mention the TropoShield. It has bad resistances, but its toggle pays sp and MRM to inflict a strong EleVuln on the monster when you attack with earth/fire/energy. It's 50% chance to deal ~43% more damage, and it's absolutely insane for farming and single turn kills. It does cost tokens, though. Spells Keep Purple Rain, Dunamis, and Buffalot. Invincible Heart (UR) makes you effectively invulnerable for a turn. Great for weathering a monster nuke or using an elecomped armor skill against monster of an opposite element. When Frostval rolls around, grab New Year's Surprise for a qc bth boost. Your Soul Burns Bright as a Beacon doesn't deal anywhere as much damage as Paladin's Overwhelming Light, but it costs a tiny amount of hp and no sp, making it incredibly efficient. Arms of the Dragonguard consumes your turn to make your next attack a guaranteed Lucky Strike. Use with Granddad's Greatsword for maximum damage. Pridelord guest (returns with next batch of crossover GGBs) gives you status potency. Finally, I should mention the Imbues, as they may be useful against monsters with Form Shift Immunity. Pets At 0 Cha, there's only a few worth using besides Dunamis, Lust, and Envy. Kindred pet, to generate charges for Kindred sword's autohit. Spotter Drake gives you status potency (and protects against earth damage). Underwyrmling toggles to harm monster sp. Very useful against certain bosses. Miscs Essence Orb and PCO are must-haves, of course, as it Shadowfeeder pendant. Grab Love Potion next February; with this, Essence Orb, and Purple Rain, you can keep any monster without Freedom in permanent stun-lock. Goggernaut Helm gives +10 bth to every attack on the field. This doesn't /2 for spell-type skills like Inner Light. You don't really need more than one damage-boosting misc. Whether you use Minotaur's Pride, Quad-Mod, Nemesis Crest, or Hollow Dragon Amulet is mostly up to personal preference. Optico Statue gives +10 status potency. Mutter might also be worth picking up if you have spare tokens. Finally, take advantage of Z-finity Gauntlets shop; who knows when it might come back again. Time has a 1/battle guaranted stun. Power can stack qc EleVuln. Space has a spammable EleShield. Hope this helps, and don't hesitate to ask if you have any questions! Edit: quote:
If I wanted to change builds to something more popular, FO mage or beastmaster mage, how much investment would it take and would I be gated by limited time weapons, armors, spells, etc.? Honestly, an FO mage could get a full inventory of Bloodmages and Arcane Cutlasses and call it a day. All are available in UR GGBs - so if you have a ton of tokens, you can do so at any time. If you want to min-max your inventory with spellcaster armors, though, those are mostly gated behind seasonal events. FD Beastmage is likewise pretty easy to make with permanently available items, but certain optimizations require seasonal gear.
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