| 
	   
	    | 
		    
			  | petermaxo ->   RE: Flash Q&A thread 3   (5/18/2007 21:27:41) |  
			  | by the way, I checked the code in Flash and you missed a } (bold and inserted.). Also, you switch programming languages rather abruptly in the bold area.
 
 quote:
 ORIGINAL:  SirSchmoopy
 
 whts wrong with this code????
 import it.gotoandplay.smartfoxserver.*
 stop()
 ip = "127.0.0.1"
 port = 9339
 smartfox = new SmartFoxClient()
 smartfox.onConnection = handleConnection
 smartfox.connect(ip, port)
 //----------------------------------------------------------
 // Handle connection response from server
 //----------------------------------------------------------
 function handleConnection(success)
 {
 if (success)
 {
 status_txt.text = "Connection succesfull!"
 }
 else
 {
 status_txt.text = "Can't connect!"
 }
 }
 smartfox.onRoomListUpdate = function(roomList)
 {
 roomList_lb.removeAll()
 for (var i in roomList)
 {
 var room = roomList
 roomList_lb.addItem(room.getName() + " (" + room.getUserCount() + ")", room.getId())
 }
 roomList_lb.sortItemsBy("label", "ASC")
 
 // Join the default room
 this.autoJoin()
 }
 smartfox.onUserCountChange = function(roomObj)
 {
 updateRoomStatus(roomObj.getId())
 }
 function updateRoomStatus(roomId)
 {
 var room = smartfox.roomList[roomId]
 var newLabel = room.name + " (" + room.getUserCount() + ")"
 for (i=0; i < roomList_lb.getLength(); i++)
 {
 var item = roomList_lb.getItemAt(i)
 if (roomId == item.data)
 {
 roomList_lb.replaceItemAt(i, newLabel, item.data)
 break;
 }
 }
 }
 //----------------------------------------------------------
 // Setup components callback functions
 //----------------------------------------------------------
 roomList_lb.setChangeHandler("changeRoom")
 userList_lb.setChangeHandler("userSelected")
 function changeRoom()
 {
 var item = roomList_lb.getSelectedItem()
 
 // new Room id
 var newRoom = item.data
 if (newRoom != smartfox.activeRoomId)
 {
 // Check if new room is password protected
 var priv = smartfox.getRoom(newRoom).isPrivate()
 if (priv)
 {
 // Save newroom as _global for later use
 _global.newRoom = newRoom
 showWindow("passwordWindow")
 }
 else
 {
 // Pass the room id
 smartfox.joinRoom(item.data)
 }
 }
 var priv = smartfox.getRoom(newRoom).isPrivate()
 smartfox.joinRoom(item.data)
 function loginProtectedRoom(pwd)
 {
 hideWindow("passwordWindow")
 smartfox.joinRoom(_global.newRoom, pwd)
 }
 joinRoom = function(newRoom, pword, dontLeave, oldRoom)
 smartfox.onJoinRoomError = function(errorMsg)
 {
 var win = showWindow("errorWindow")
 win.errorMsg.text = errorMsg
 
 // Put the selected room in the combo box back to its old value
 resetRoomSelected(smartfox.activeRoomId)
 }
 <Zone name="simpleChat">
 <Rooms>
 <Room name="The Cottage" maxUsers="70" isPrivate="false" isTemp="false" isGame="false"
 autoJoin="true" />
 <Room name="The Tree" maxUsers="70" isPrivate="false" isTemp="false" isGame="false"/>
 <Room name="The Pool" maxUsers="70" isPrivate="false" isTemp="false" isGame="false" />
 <Room name="The Bathroom(lol)" maxUsers="70" isPrivate="false" isTemp="false" isGame="false" />
 <Room name="The Tradin' Place Foo!" maxUsers="70" isPrivate="false" isTemp="false" isGame="false" />
 <Room name="The Big Fieldy Place Room" maxUsers="50" isPrivate="true" isTemp="false" pwd="piddu"
 isGame="false" />
 </Rooms>
 </Zone>
 createRoom(roomObj)
 function makeNewRoom()
 {
 showWindow("newRoomWindow")
 }
 }
 function createRoom(name, pwd, max)
 {
 hideWindow("newRoomWindow")
 
 var roomObj = new Object()
 
 roomObj.name = name
 roomObj.password = pwd
 roomObj.maxUsers = max
 
 smartfox.createRoom(roomObj)
 }
 smartfox.onCreateRoomError = function(errorMsg)
 {
 var win = showWindow("errorWindow")
 win.errorMsg.text = errorMsg
 }
 function userSelected()
 {
 uid = userList_lb.getSelectedItem().data
 
 // If it's not me...
 if (uid != smartfox.myUserId)
 {
 // store the recipient for later use
 _global.pmUid = uid
 
 var win = showWindow("pmWindow")
 
 var uList = smartfox.getActiveRoom().getUserList()
 var targetUsr = uList[uid]
 
 win.title_txt.text = "Send a private message to " + targetUsr.getName()
 }
 }
 function sendMessage()
 {
 var m = message.text
 if (m.length > 0)
 {
 _parent.sendPrivateMessage(m, _global.pmUid)
 message.text = ""
 }
 }
 smartfox.onConnectionLost = function()
 {
 gotoAndStop("connect")
 }
 Edit: stoopid syntax error!!!
 
 
 This code has no syntax errors, but it may not do what you want it to.
 
 import it.gotoandplay.smartfoxserver.*
 stop()
 ip = "127.0.0.1"
 port = 9339
 smartfox = new SmartFoxClient()
 smartfox.onConnection = handleConnection
 smartfox.connect(ip, port)
 //----------------------------------------------------------
 // Handle connection response from server
 //----------------------------------------------------------
 function handleConnection(success) {
 if (success) {
 status_txt.text = "Connection succesfull!"
 }else{
 status_txt.text = "Can't connect!"
 }
 }
 smartfox.onRoomListUpdate = function(roomList) {
 roomList_lb.removeAll()
 for (var i in roomList) {
 var room = roomList
 roomList_lb.addItem(room.getName() + " (" + room.getUserCount() + ")", room.getId())
 }roomList_lb.sortItemsBy("label", "ASC")
 // Join the default room
 this.autoJoin()
 }
 smartfox.onUserCountChange = function(roomObj) {
 updateRoomStatus(roomObj.getId())
 }
 function updateRoomStatus(roomId) {
 var room = smartfox.roomList[roomId]
 var newLabel = room.name + " (" + room.getUserCount() + ")"
 for (i=0; i < roomList_lb.getLength(); i++){
 var item = roomList_lb.getItemAt(i)
 if (roomId == item.data){
 roomList_lb.replaceItemAt(i, newLabel, item.data)
 break;
 }
 }
 }
 //----------------------------------------------------------
 // Setup components callback functions
 //----------------------------------------------------------
 roomList_lb.setChangeHandler("changeRoom")
 userList_lb.setChangeHandler("userSelected")
 function changeRoom() {
 var item = roomList_lb.getSelectedItem()
 // new Room id
 var newRoom = item.data
 if (newRoom != smartfox.activeRoomId) {
 // Check if new room is password protected
 var priv = smartfox.getRoom(newRoom).isPrivate()
 if (priv) {
 // Save newroom as _global for later use
 _global.newRoom = newRoom
 showWindow("passwordWindow")
 }else{
 // Pass the room id
 smartfox.joinRoom(item.data)
 }
 }var priv = smartfox.getRoom(newRoom).isPrivate()
 smartfox.joinRoom(item.data)
 }
 function loginProtectedRoom(pwd) {
 hideWindow("passwordWindow")
 smartfox.joinRoom(_global.newRoom, pwd)
 }
 joinRoom = function(newRoom, pword, dontLeave, oldRoom){
 smartfox.onJoinRoomError = function(errorMsg){
 var win = showWindow("errorWindow")
 win.errorMsg.text = errorMsg
 // Put the selected room in the combo box back to its old value
 resetRoomSelected(smartfox.activeRoomId)
 }
 }
 createRoom(roomObj)
 function makeNewRoom() {
 showWindow("newRoomWindow")
 }function createRoom(name, pwd, max) {
 hideWindow("newRoomWindow")
 var roomObj = new Object()
 roomObj.name = name
 roomObj.password = pwd
 roomObj.maxUsers = max
 smartfox.createRoom(roomObj)
 } smartfox.onCreateRoomError = function(errorMsg){
 var win = showWindow("errorWindow")
 win.errorMsg.text = errorMsg
 }
 function userSelected(){
 uid = userList_lb.getSelectedItem().data
 // If it's not me...
 if (uid != smartfox.myUserId) {
 // store the recipient for later use
 _global.pmUid = uid
 var win = showWindow("pmWindow")
 var uList = smartfox.getActiveRoom().getUserList()
 var targetUsr = uList[uid]
 win.title_txt.text = "Send a private message to " + targetUsr.getName()
 }
 }
 function sendMessage() {
 var m = message.text
 if (m.length > 0) {
 _parent.sendPrivateMessage(m, _global.pmUid)
 message.text = ""
 }
 } smartfox.onConnectionLost = function() {
 gotoAndStop("connect")
 }
 
 |   
	          | 
 |  |  |