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Fires Over Oaklore

 
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3/8/2008 1:22:44   
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Fires Over Oaklore


Location: Oaklore Keep (Books 1 and 2) -> Sir Baumbard -> Fires Over Oaklore -> Fires Over Oaklore
Requirements: None
Release Date: March 7th, 2008

Objective: Sir Baumbard has asked that you ride his dragon into battle and help defend Oaklore Keep from the waves of attacking undead.
Objective completed: You have done it! You have thinned out the waves of attacking undead. The knights of the Pactogonal Table cheer when you and Glumbert land, and award you with a Defender's Medal for defending Oaklore Keep!

Experience rewarded: 0
Gold rewarded: 0

Monsters
None

NPCs
Femur
Sir Render
Sir Valence
Sir Vivor
Slime Boss

Rewards
None

Dialogue
Slime Boss: *Shlop* Humans! Surrender your keep to the slimes! *Slopk*
Femur: Ehm, and Undead...
Slime Boss: *Flurp* The day of the slimes has come! *Glorp*
Sir Vivor: Instructions Captain?
Sir Render: It's just a slime, level 2, maybe 3. Send the archers.
Sir Valence, Sir Vivor (in unison): Yes sir!

*The Pactogonal Knights shoots arrows at the slimes.*

Slime Boss: *Glorp*

*Arrows disappear from the slimes; this causes the knights to be alarmed.*

Sir Vivor: Something's wrong Sir! Our attacks aren't having any effects!
Sir Render: Reinforce the doors!
Slime Boss: Victory is ours! Slimes...
Femur: ...and Undead...
Slime Boss: ...Attaaaaaaack!

*A bomb falls from the sky and hits a slime and an undead.*

Sir Render: What happened? Who dropped the bomb?
Sir Vivor: In the sky Sir!
Sir Render: Is it a bird? is it a glider?
Sir Valence: It's...Wait, what the heck is that?
Slime Boss: *Sploop* Ruuuuuuun!!!

*You play the mini-game (see other information); after completing 20 waves, the quest is completed.*



Other information
  • In this mini-game, the player must launch a bomb onto a wave of monsters, aiming to surpass a certain threshold to progress;
    quote:

    Minimum enemies required / Total enemies
    Wave 1: 16 of 40
    Wave 2: 17 of 39
    Wave 3: 18 of 37
    Wave 4: 18 of 36
    Wave 5: 19 of 35
    Wave 6: 19 of 34
    Wave 7: 20 of 33
    Wave 8: 21 of 32
    Wave 9: 21 of 31
    Wave 10: 23 of 30
    Wave 11: 20 of 28
    Wave 12: 18 of 26
    Wave 13: 18 of 24
    Wave 14: 14 of 21
    Wave 15: 12 of 18
    Wave 16: 7 of 15
    Wave 17: 9 of 12
    Wave 18: 8 of 11
    Wave 19: 7 of 9
    Wave 20: 5 of 7

    Instructions
    1. You will be able to drop a single lightbomb on each wave of monsters. Just position your dragon where you would like the lightbomb to drop and click.

    2. The lightbomb will explode causing any monsters in its circular blast radius to blow up as well. If any monster touches a blast circle it will explode.

    3. Try to create chain reaction to blow up as many monsters as possible!

    4. Each wave will have a minimum number of monsters that need to be destroyed. If you can blow up that number of monsters or more you can continue on to the next wave!
  • The music note in the top-right hand corner toggles the music on and off.
  • Quest previously dropped the Defender's Medal reward.

    Thanks to
  • DemonicDarkwraith for entry rewrite and corrections.
  • ArchMagus Orodalf and iilex for information.
  • Catherine for wave info.
  • Peachii and Sagrym for corrections.
  • Voodoo Master for NPC links.

    < Message edited by DemonicDarkwraith -- 3/22/2025 20:22:35 >
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