infuturity
Member
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@IMR above: Unfortunately, I don't have a test character with access to in-game changes, so I can only rely on anecdotal evidence from my own playing experience. And my playing experience is telling me that this combo is not working properly. I am seeing no discernible difference in damage between the two setups (Scope vs. Non-Scope). On second blush, I think there may be something wrong with the armor in general. I have been testing it since I got it, and it just does not seem to live up to expectations, even without Scope. Here is a very small sample, against Combat Practice Trainer: 24 attacks, no misc (200 STR/DEX/LUK) same custom sword described above, no misses or blocks by monster during battle [LS=LuckyStrike] expected average damage assuming 100% hit rate= 557.989 Actual damages: 447, 370, 409. 539, 430, 361, 515, 315, 329, 438, 491, 346, 257, 520, 457, 421, 250, 323, 997 (LS), 249, 481, 768 (LS), 468, 590 ACTUAL AVERAGE DAMAGE= 448.792 24 attacks, with Scope, same assumptions Expected Average damage assuming 100% hit rate= 647.268 Actual Damages: 543, 297, 488, 391, 1218 (LS), 591, 408, 1187 (LS), 411, 488, 501, 440, 544, 654, 339, 479, 526, 417, 360, 427, 385, 391, 304, 1572 (LS) ACTUAL AVERAGE DAMAGE= 556.708 I know this is a very small sample size, but it is extremely consistent with what I've been seeing over dozens of battles since trying out the combo. Yes, it is a considerable difference in the damages, so clearly the Scope is working, and the problem appears to be with the armor itself. Even with an extra massive LS in the Scope numbers, the average damage is almost 100 DPT less than expected. And that is including more LS damage than should be expected, since over 24 turns, we should only expect 2.4 LS attacks. Something is wrong...
< Message edited by infuturity -- 3/16/2014 9:26:49 >
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