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I've made entries for The Unraveler and its extreme version, though it seems someone else beat me to it. The monster's current page is missing a lot of information, and much of the information it does have is incorrect and/or not very coherent; it'd be easier (for me) to just post my entries here than correct every individual bit of misinformation on the page. Please use as much of it as you see fit. The Unraveler ??? Location: The Unraveler Level: Scaled Element: Evil Damage: Scaled Damage Type: Melee HP: Scaled MP: Scaled Stats: STR: Scaled, INT: Scaled, DEX: Scaled, CHA: Scaled, LUK: Scaled, END: Scaled, WIS: 0 Defenses: Melee: Scaled, Pierce: Scaled, Magic: Scaled, Block: 15, Parry: 15, Dodge: 15 Offenses: Crit: Scaled, Bonus: Scaled, Boost: 0% Resistances: Immobility: Scaled, All: 10, Health: -10 Attack Type 1 - The Unraveler deals four hits of Good damage, attempts to stun its target for one turn, and applies 'Dream Terror' (+25 Boost, +50 Bonus) to itself for 10 turns. This attack causes the Unraveler's subsequent attacks to deal Good damage. Attack Type 2 - The Unraveler deals four hits of Evil damage, applying 'Nightmare Terror' (+120 Melee Defense, +120 Pierce Defense, +120 Magic Defense) to itself and 'Dream Terror' (-20 Bonus) to its target for 10 turns. This attack causes the Unraveler's subsequent attacks to deal Evil damage. Attack Type 3 - The Unraveler attacks six times in succession. Attack Type 4 - The Unraveler attacks twice in succession and heals itself for an amount equal to the damage dealt. This attack has high Bonus to Hit. Attack Type 5 - The Unraveler attacks twice in succession. This attack applies 'Drained' to the target for three turns, lowering its All resistance to 0. This attack also applies 'Energized' to the Unraveler for three turns, raising its All resistance and lowering its Health resistance by the amount of All resistance drained from the target. If the target's All resistance is 19 or lower, the Unraveler will behave as if the target's All resistance is 20. This attack has high Bonus to Hit. Attack Type 6 - The Unraveler deals four hits of Good damage and four hits of Evil damage, attempts to stun its target for two turns, and applies 'Void Terror' (+75 Boost) to itself for 10 turns. This attacks causes the Unraveler's subsequent attacks to alternate between Good and Evil at random. Attack Type 7 - The Unraveler attacks three times in succession. Gold gained: Scaled Experience gained: Scaled Note: The Unraveler will use Attack Type 6 in place of Attack Type 1 and Attack Type 2 once it falls below 60% of its maximum HP. The Unraveler Ex ??? Location: The Unraveler: Extreme Level: Scaled Element: Evil Damage: Scaled Damage Type: Melee HP: Scaled MP: Scaled Stats: STR: Scaled, INT: Scaled, DEX: Scaled, CHA: Scaled, LUK: Scaled, END: Scaled, WIS: 0 Defenses: Melee: Scaled, Pierce: Scaled, Magic: Scaled, Block: 15, Parry: 15, Dodge: 15 Offenses: Crit: Scaled, Bonus: Scaled, Boost: 0% Resistances: Shrink: 200, Immobility: Scaled, All: 10, Health: -10 Attack Type 1 - The Unraveler deals four hits of Good damage, attempts to stun its target for one turn, and applies 'Dream Terror' (+50 Boost, +100 Bonus) to itself for 10 turns. This attack causes the Unraveler's subsequent attacks to deal Good damage. Attack Type 2 - The Unraveler deals four hits of Evil damage, appling 'Nightmare Terror' (+120 Melee Defense, +120 Pierce Defense, +120 Magic Defense) and 'Dream Terror' (-75 Bonus) to its target for 10 turns. This attack causes the Unraveler's subsequent attacks to deal Evil damage. Attack Type 3 - The Unraveler deals twelve hits of Good damage in succession. Attack Type 4 - The Unraveler deals six hits of Evil damage in succession. Attack Type 5 - The Unraveler attacks twice in succession and heals itself for double the damage dealt. This attack has high Bonus to Hit. Attack Type 6 - The Unraveler attacks twice in succession. This attack applies 'Drained' to the target for three turns, lowering its All resistance to 0. This attack also applies 'Energized' to the Unraveler for three turns, raising its All resistance and lowering its Health resistance by the amount of All resistance drained from the target. If the target's All resistance is 19 or lower, the Unraveler will behave as if the target's All resistance is 20. This attack has high Bonus to Hit. Attack Type 7 - The Unraveler deals four hits of Good damage and four hits of Evil damage, attempts to stun its target for two turns, and applies 'Void Terror' (+100 Boost, +100 Bonus) to itself for 10 turns. This attacks causes the Unraveler's subsequent attacks to alternate between Good and Evil at random. Attack Type 8 - The Unraveler attacks three times in succession. Attack Type 9 - Upon falling below 10% health, the Unraveler heals 10% of its maximum HP before attacking. The Unraveler then deals four hits of Good damage and four hits of Evil damage, attempts to stun its target for two turns, and applies 'Void Terror' (+100 Boost, +100 Bonus) to itself for 10 turns. Attack Type 10 - If the player has SoulWeaver Armor or Master SoulWeaver Armor equipped, the Unraveler will apply a lethal DoT and instantly kill its target. Gold gained: Scaled Experience gained: Scaled Note: The Unraveler Ex will use Attack Type 7 in place of Attack Type 1 and Attack Type 2 once it falls below 60% of its maximum HP. Done, thank you very much! ~Peachii
< Message edited by Peachii -- 10/4/2018 9:52:28 >
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