strongo9
Banned
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The Star Striker Guanlet Blast does the same attack as Triple Hit Weapon Strike. Your head dissapears when Warp Guardian Helmet is used when used. The Knee Attack and Guanlet Blast on Warptrooper don't always show. Should the Double/Triple Weapon Strikes on Star Striker and Warp Guardian be a little stronger? Attacking with Warptrooper cuases your head to turn into the defualt human head. Warp Guardian Blade isn't scaling correctly, for levels 11, 12, and 13 its still been 3-12 damage and +1 BTH. Warp Guardian's defences are scaling right either. Shouldn't the Warp Guardian Dragon do higher damage? The Reaper 2.0's Galaxscythe still isn't availible. The enemies fire resistance isn't increasing while its frozen. Sorry that all of these bugs don't belong here, I just wanted to list all of the ones I knew. Sorry about not using the template either, all the bugs were just too small for it. PS- I am a human warp guardian striker Fixed, Fixed, Not A Bug, No, they are 1/2 damage for 2 hits or 1/3 damage for 3 hits, Fixed, WarpGuardian Blade is: PL = Level - 5, minimum 0 Base = ROUND((2.0+(0.25*PL)+0.0025*PL^2)/(1.0+0.03*PL)) Random = ROUND((6.5+(0.625*PL)+0.0025*PL^2)/(1.0+0.03*PL)) BtH = round(PL/8) This means that it should be 3-12 +1 BtH for Levels 11, 12, and 13. At Level 14 it will increase to 4-14 +1 BtH, Fixed, WarpGuardian Dragon does 33 + (PlayerLevel-MonsterLevel)% of the monster's Current HP in damage (minimum 1% or 2*PlayerLevel; maximum 100% of the Monster's HP) - if the monster does not have many HP, it will not be much damage Not a Bug - it's not ready, and Not A Bug - it's a Status, it shows in the Status Screen, not on the displayed Resistances (this avoids it causing other bugs, as the old method caused) ~Aelthai
< Message edited by Aelthai -- 7/25/2009 18:11:12 >
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