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2011 - A list of innovations and improvements

 
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8/2/2011 12:14:27   
Thylek Shran
Member

Features:

- New classes: Cyber Hunter, Blood Mage, Tactical Mercenary
- Teleporter Pads and fast direct travel
- Biodome, Central Station and Fortune City graphic revamp
- Missions (21) and Mission Items (15)
- Brainwash
- Fame
- Juggernaut battle mode
- Independence Day and some other weapons got buffed
- More class balance and unbalance
- Level cap increased to 33
- 400,000 orphaned character names got deleted and are free to use again
- Power Hour
- Limited Quantity Shop (LQS)


NPCs:

Charfade
Cinderella
Zedmyr
Exile Soldier
Naomi
Alydriah
Armor Hazard
Administrator 11


Sidearms:

Charfade´s Blaster
Stun Blaster
Stun Cannon
Marauder Boomstick


Auxiliary:

Charfade´s Launcher
Dual Chainzooka
Commando Rifle
Pulse Cannon
Twin Cannon
Artillery Launcher
Barracuda
Neutron Blaster
Eggzooka
Energy Eggzooka


Swords:

Charfade´s Sword
Azrael's Bane
Celtic Cleaver
Celtic War Axe
Kraken Reaper
Super Plasma Cleaver
Blade of Generating
Exile War Sword
Legion War Sword
Delta Destroyer


Staffs:

Charfade´s Staff
Twin Phoenix Staff
Blood Mage Staff
Holy Phoenix Staff
Super Undead Staff
Quantum Magi Staff
Celtic War Staff
Serpent Warder
Celtic Clover Staff
Chainstaff
Oblivion Staff
Ancient Warstaff
Imperial Warstaff
Delta Staff


Clubs:

Charfade´s Club
Mjolnir 2
Heavy Shock Baton
John Henry
Monster Maul 2
Dark Nightmare Maul
Celtic Maul
Cyber Shillelagh
Duty Calls
Electro Axe
Junker Maul
Delta Club


Wrist Blades:

Charfade´s Claws
Crab Crushers
Shock Claws 2
Super Utility Claw
Industrial Saw 2
Mech Claws
Celtic Fangs
Lucky Lacerators
CelticClaws
Circle of Pain
Wraith Reavers
Royal War Blades
Touch of Agony
Delta Daggers


Armors:

Space Warrior
Junker Armor
Banana Suit
Warbot
Bunny Borg
Exile Soldier
Imperial Mage
New City Guard
Tesla Armor


Achievements:

Treasure Hunter
Charfade's Helmet
EpicThreads
SuperBowl XLV
Mission Possible
Celebrity
Famous
Rising Star
Rockstar
Friday The 13th
Juggernaut
Battle Tested
Delta Tester


Vehicles:

Charfade´s Cruiser
Bionic Bear Bike



Do you think it was enough or not enough and are you satisfied by the new innovations ?
You can also post missing stuff here.

< Message edited by Thylek Shran -- 8/3/2011 9:41:36 >


_____________________________


v.35.3 (2016-01-23) ~ beam.to/shran
DF Epic  Post #: 1
8/2/2011 12:17:05   
AQWPlayer
Member

It is not enough as variums are still insanely OP
AQW  Post #: 2
8/2/2011 12:17:18   
Shadow Jester
Member

Not enough.
AQW Epic  Post #: 3
8/2/2011 13:48:05   
IsaiahtheMage
Member

Not enough improvements still.
AQW Epic  Post #: 4
8/2/2011 13:53:32   
voidance
Member

Thats alot of releases, but the real question is how many of those releases are improvements.
AQW Epic  Post #: 5
8/2/2011 14:16:47   
IsaiahtheMage
Member

^Eggxactly.
AQW Epic  Post #: 6
8/2/2011 14:19:18   
One Winged Angel1357
Member


year is only half done so i feel we are on a nice pace to end the year with plenty of new things in this game considering gamma was a load of balance and bug fixxes and Delta so far has just been content
AQ DF AQW Epic  Post #: 7
8/2/2011 14:23:44   
TurkishIncubus
Member

quote:

- New classes: Cyber Hunter, Blood Mage, Tactical Mercenary
- Teleporter Pads and fast direct travel
- Biodome, Central Station and Fortune City graphic revamp
- Missions (21) and Mission Items (15)
- Brainwash
- Fame
- Juggernaut battle mode
- Independence Day and some other weapons got buffed
- More class balance and unbalance
- Level cap increased to 33
- 400,000 orphaned character names got deleted and are free to use again


The bold ones are realy good improvements so 2 good improvements in 8 months , with this speed i can see a good game after 60 years :/ . I dont count weps armors and npcs as an improvement they are the things increase current content , they dont improve game.(if devs release 1 million more items the game will still stay same)

_____________________________

Epic  Post #: 8
8/2/2011 14:30:26   
voidance
Member

Juggernaut it's self was a good release but the gold skull key was a total fail and robbed the people that purchased it.
AQW Epic  Post #: 9
8/2/2011 16:06:06   
Fatal Impact
Member

^ Well you got an acheivment, but I agree and didn't buy it. I got the silver one that costed me no varium =)
Epic  Post #: 10
8/2/2011 17:16:50   
Ubear
Member

Some people saying not enough improvements? Wow... I stopped playing ED for about 5 months and after about 4 days of playing again, I still haven't caught up with the new releases. It got updated in those 5 months than any other game has from what I've noticed.
AQ Epic  Post #: 11
8/2/2011 17:31:57   
voidance
Member

You guys keep saying they have done many releases in the past months then referring to them all as improvements. Just because it's new don't make it a improvement.
AQW Epic  Post #: 12
8/2/2011 17:36:34   
One Winged Angel1357
Member


Jugg is improvement Quests new quests led to new 2v1 boss fights both of those are improvements Class evo is improving the class system

also its not all just improvments its also innovations meaning new stuff
AQ DF AQW Epic  Post #: 13
8/2/2011 17:37:02   
skeletondude
Member

some things i liked or dislike about the improvements and features


- New classes: Cyber Hunter, Blood Mage, Tactical Mercenary (still need more balance)
- Teleporter Pads and fast direct travel i don't even use them since i can travel using my map :)
- Biodome, Central Station and Fortune City graphic revamp luv the new change of background
- Missions (21) and Mission Items (15) still hav 2 or 3 missions left
- Fame i must say it has become annoying and i see allot of fame beggars -.-''
- Juggernaut battle mode in my opinion is the only balanced pvp featured but needs a little improvement


Well the rest all are pretty awesome


_____________________________

AQW Epic  Post #: 14
8/2/2011 23:02:09   
Giras Wolfe
Member

New classes was awesome, but they still need work.
Missions have great potential in the future.
I like the fame system for some reason.
Juggernaut is fun, but I feel sorry for my opponents.

But, overall these are great features. My only problems with this game right now are excessive limited quantity items and far overpriced enhancement slots.
AQ AQW Epic  Post #: 15
8/2/2011 23:16:04   
kittycat
Member

These total things for the whole year?! I appreciate the hard-working developers, but 85% of our desired amount of items/features is released. If they want 100% satisfaction from us, they need to implement suggestions from us, players, on a regular basis.

< Message edited by kittycat -- 8/2/2011 23:18:25 >
AQ MQ  Post #: 16
8/3/2011 0:53:53   
edwardvulture
Member

You forgot the best one.
POWER HOUR
AQ DF MQ  Post #: 17
8/3/2011 3:16:53   
Drianx
Member

Lots of improvements. Still the population is about the same as it was a year ago, if not smaller.

That is mostly because the devs were too busy satisfying the demands of high level varium players.

< Message edited by Drianx -- 8/3/2011 3:17:07 >
AQW Epic  Post #: 18
8/3/2011 9:31:20   
Thylek Shran
Member

quote:


You forgot the best one.
POWER HOUR

Right, i will add it.
DF Epic  Post #: 19
8/3/2011 9:35:33   
rej
Member

you forgot 'limited rare shops' wich are a feature that deffinetly should never have been implemented.

no, i don't think its enough. notice how few guns were made, and notice that none of those worth buying were available in game at any time.
AQ DF MQ AQW Epic  Post #: 20
8/3/2011 9:35:52   
SouL Prisoner
Member

@AQWPlayer


hellooooooooooooo....varium players deserve to over power the non varium......WTH do u think v buy variums for....v pay for it...v get the advantage....get..it.......


AQ DF MQ AQW Epic  Post #: 21
8/3/2011 11:03:46   
Drianx
Member

@soulprisnerx: Unfortunately varium does not buy you more brains or skill. It only gives you access to better equipment. But if you do not give a chance to potentially skilled non variums to win, there will be only you and the NPCs in the end to enjoy each other.
AQW Epic  Post #: 22
8/3/2011 13:11:24   
SouL Prisoner
Member

@Drianx

well thats wat u get for playing for "free"

u will be OP ..


its naturalll



@voidance


i disgree wid u . gold skull was a worthy thing v got the benefits for wat v paid.

for 1200 varium .thats the cost of the gold skull card .

v got
1..rarity of around 2k
2..achevements(2 achevemnts) if u played n sated in the all time list.
3..advantage to test the new battle mod b4 the non varium players

soo wats else do u xpect frm 1200 varium .to get huh?

this was a preety gud deal to me!!
AQ DF MQ AQW Epic  Post #: 23
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