Neil 1000000
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quote:
Felled Gunfighter Level: 12 Power Level: 45 Price: 455 Z-Tokens Sellback: 409 Z-Tokens for the first 48 hours, then 227 Z-Tokens Location: Limited Time Shop Element: Water COMBAT DEFENCE Melee: 32 Ranged: 35 Magic: 32 ELEMENTAL MODIFIERS Fire: 89% Water: 77% Wind: 83% Ice: 89% Earth: 83% Energy: 100% Light: 100% Darkness: 77% ATTACK #1 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 164.5% Base & Random with 277.9% Stats BTH: +5 plus Stats Rate: 70% ATTACK #2 Hits: 3 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 116.325% Base & Random with 196.515% Stats each BTH: +5 plus Stats each Rate: 20% ATTACK #3 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 493.5% Base & Random with 833.7% Stats BTH: +5 plus Stats each Rate: 10% Description: Take the form of a skeletal gun-duelist whose bones have been imbued with aquatic magic! This will give you incredible Water and Darkness resists, and higher Ranged defenses! Felled Gunfighter Level: 32 Power Level: 55 Price: 770 Z-Tokens Sellback: 693 Z-Tokens for the first 48 hours, then 335 Z-Tokens Location: Limited Time Shop Element: Water COMBAT DEFENCE Melee: 34 Ranged: 37 Magic: 34 ELEMENTAL MODIFIERS Fire: 84% Water: 73% Wind: 80% Ice: 82% Earth: 80% Energy: 94% Light: 94% Darkness: 73% ATTACK #1 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 185.5% Base & Random with 324.1% Stats BTH: +6 plus Stats Rate: 70% ATTACK #2 Hits: 3 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 131.175% Base & Random with 229.185% Stats each BTH: +6 plus Stats each Rate: 20% ATTACK #3 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 556.5% Base & Random with 972.3% Stats BTH: +6 plus Stats each Rate: 10% Description: Take the form of a skeletal gun-duelist whose bones have been imbued with aquatic magic! This will give you incredible Water and Darkness resists, and higher Ranged defenses! Felled Gunfighter Level: 52 Power level: 68 Price: 1,505 Z-Tokens Sellback: 1,354 Z-Tokens for the first 48 hours, then 752 Z-Tokens Location: Limited Time Shop Element: Water COMBAT DEFENCE Melee: 36 Ranged: 39 Magic: 36 ELEMENTAL MODIFIERS Fire: 84% Water: 67% Wind: 80% Ice: 84% Earth: 80% Energy: 93% Light: 93% Darkness: 67% ATTACK #1 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 212.8% Base & Random with 384.3% Stats BTH: +8 plus Stats Rate: 70% ATTACK #2 Hits: 3 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 150.48% Base & Random with 271.755% Stats each BTH: +8 plus Stats each Rate: 20% ATTACK #3 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 638.4% Base & Random with 1152.9% Stats BTH: +8 plus Stats each Rate: 10% Description: Take the form of a skeletal gun-duelist whose bones have been imbued with aquatic magic! This will give you incredible Water and Darkness resists, and higher Ranged defenses! Felled Gunfighter Level: 72 Power level: 75 Price: 38,220 Sellback: 19,110 Location: Limited Time Shop Element: Water COMBAT DEFENCE Melee: 37 Ranged: 40 Magic: 37 ELEMENTAL MODIFIERS Fire: 84% Water: 64% Wind: 80% Ice: 84% Earth: 80% Energy: 92% Light: 92% Darkness: 64% ATTACK #1 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 227.5% Base & Random with 416.5% Stats BTH: +9 plus Stats Rate: 70% ATTACK #2 Hits: 3 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 160.875% Base & Random with 294.525% Stats each BTH: +9 plus Stats each Rate: 20% ATTACK #3 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 682.5% Base & Random with 1249.5% Stats BTH: +9 plus Stats each Rate: 10% Description: Take the form of a skeletal gun-duelist whose bones have been imbued with aquatic magic! This will give you incredible Water and Darkness resists, and higher Ranged defenses! (Guardian Only) Felled Gunfighter Level: 92 Power level: 102 Price: 5,285 Z-Tokens Sellback: 4,756 Z-Tokens for the first 48 hours, then 2,642 Z-Tokens Location: Limited Time Shop Element: Water COMBAT DEFENCE Melee: 41 Ranged: 44 Magic: 41 ELEMENTAL MODIFIERS Fire: 82% Water: 53% Wind: 79% Ice: 82% Earth: 79% Energy: 91% Light: 91% Darkness: 53% ATTACK #1 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 284.2% Base & Random with 541.1% Stats BTH: +12 plus Stats Rate: 70% ATTACK #2 Hits: 3 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 200.97% Base & Random with 382.635% Stats each BTH: +12 plus Stats each Rate: 20% ATTACK #3 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 852.6% Base & Random with 1623.3% Stats BTH: +12 plus Stats each Rate: 10% Description: Take the form of a skeletal gun-duelist whose bones have been imbued with aquatic magic! This will give you incredible Water and Darkness resists, and higher Ranged defenses! Felled Gunfighter Level: 112 Power level: 115 Price: 297,864 Sellback: 148,932 Location: Limited Time Shop Element: Water COMBAT DEFENCE Melee: 43 Ranged: 46 Magic: 43 ELEMENTAL MODIFIERS Fire: 81% Water: 50% Wind: 77% Ice: 81% Earth: 77% Energy: 90% Light: 90% Darkness: 50% ATTACK #1 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 311.5% Base & Random with 601.3% Stats BTH: +14 plus Stats Rate: 70% ATTACK #2 Hits: 3 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 220.275% Base & Random with 425.205% Stats each BTH: +14 plus Stats each Rate: 20% ATTACK #3 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 934.5% Base & Random with 1803.9% Stats BTH: +14 plus Stats each Rate: 10% Description: Take the form of a skeletal gun-duelist whose bones have been imbued with aquatic magic! This will give you incredible Water and Darkness resists, and higher Ranged defenses! (Guardian Only) Felled Gunfighter Level: 132 Power level: 142 Price: 7,910 Z-Tokens Sellback: 7,119 Z-Tokens for the first 48 hours, then 3,955 Z-Tokens Location: Limited Time Shop Element: Water COMBAT DEFENCE Melee: 48 Ranged: 51 Magic: 48 ELEMENTAL MODIFIERS Fire: 80% Water: 42% Wind: 76% Ice: 80% Earth: 76% Energy: 90% Light: 90% Darkness: 42% ATTACK #1 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 368.2% Base & Random with 725.9% Stats BTH: +17 plus Stats Rate: 70% ATTACK #2 Hits: 3 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 260.37% Base & Random with 513.315% Stats each BTH: +17 plus Stats each Rate: 20% ATTACK #3 Hits: 1 Type: «Melee converts to Ranged; otherwise as Weapon» Element: «As Weapon» Damage: 1104.6% Base & Random with 2177.7% Stats BTH: +17 plus Stats each Rate: 10% Description: Take the form of a skeletal gun-duelist whose bones have been imbued with aquatic magic! This will give you incredible Water and Darkness resists, and higher Ranged defenses! Standard armour (not offensive/not defensive). Good against Water and Dark. Thanks to In Media Res for the basic info and image. WOW that took a long time!! Well, let me know if anything is incorrect. Thanks I really appreciate your efforts, but I have my own ways for creating armor write-ups. Thanks anyway. ~Koree
< Message edited by Neil 1000000 -- 5/25/2012 21:23:00 >
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