rej
Member
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quote:
Allow factions to be created by credits alone. (more factions) Yes! Smaller faction sizes. So all competitive players will be spread out instead of all in 2 or 3 good factions. Uhm, no thanks. :( Achievements for winning daily team or solo. (incentive) Yes! Increase taxes (dramatically) on flags, introduce taxes to 2nd and 3rd place with a small amount of influence. This gives new factions a fighting chance and gives the top factions a challenge. Yes. The current taxing system is far too low. Have a 'head officer" position that can: delete members, promote members, recruit members, and demote members. This will allow factions to stay competitive if their leader is away for a short time. This is much like founder stepdown, so, yes! Double influence for 2v2 and juggernaut battles. Yes! Increase the amount of influence the top factions on the losing side receives. First would lose 33% of their influence instead of 25%. 33% is a little crazy, as it discourages factions from wanting to be on the war board. Factions that weren't on the board lose no influence. Old, completely dead factions were the main reason that legion used to have so much more influence than exile. Not supported. Re-add the war bar. Yes! Achievements for getting the most 2v2 or 1v1 wins in the day in just your faction. Adds competition within the faction. Make it worth 250 rating points. Yes! Loyalty rewards. If you stay active in a faction for a certain amount of days/weeks/months you get a good sum of credits. By active I mean be on at least once every few days. Yes! Rewards for getting your faction to a certain level. Possibly special weapons that can't be bought in stores. Yes! Just m opinions on your ideas. Please don't hate my criticisms. :)
< Message edited by rej -- 5/29/2012 0:27:29 >
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It is difficult to enjoy your cake when your pants are on fire. ~Dragon of Time
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