Vypie
Member
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Being one of the non-varium players that struggled when leveling up, I can say quitting the game crossed my mind. Yet, I'm still here because when I see game with potential, I do not give up on it easily. The thing that helped me to survive in a pool of sharks, and the fact that I played causally. A bit here, a bit there, I played only to have fun (and when there were events). When I got bored, I would stop. I looked away from the Win/loss ratio, because I knew I would not be able to compete much. I tried to be the best I could within my limitations, and the increased challenge of fighting a varium player was actually interesting. My interest in the game kept me close enough to never miss an update, or news about the game. But there were moments where I would play less, when leveling up close to level cap. I would have left if I didn't care much about the game as I do. But many other players would have quit in my situation. I'm sure of that. Omega will restore what players were looking for, and will not make them leave just like that. It will prevent a future me from quitting, and I'm sure of it. MANY players that would have considered paying, ended up leaving, because usually a player tries to level up without the assistance of money, And only spending it in the End-Game, Powerful stuff. If a player does did not reach that before leaving... then something was wrong. The Struggle was huge and time consuming (The amount of patience needed too), since a losing player would not gain so much Exp, and level up slower. Now, the players won't be in the same situation, and we will surely see an increase in numbers! Maybe even old level 20+ players will come back for omega. We should make this information about Omega reach all those players! quote:
Also, I think this will be the fact why not much adults play this game: The storyline. I never read the storyline with new events cause.. well... im an adult(I dont care about made up stories about npc's and stuff) Actually, I do enjoy a good storyline. The fact is... Epicduel has barely any story at all. It's mostly stories between npcs, or small ocurrences. We need to have Background stories with depth, where the missions can revolve around, and how it affects the present world. I enjoyed the story behind Baelius Vault, Ulyses, and the infernal robots made of real human bodies. I believe Adults even care more about a good Story development than younger players. When a Story is really interesting and presented to us in the best way, I get all "WHOA, this information is AWESOME", and it just makes me search for more, learn more about the how this world WORKS, it's secrets, how the creatures exist in the world, and how it ended up to be. The conflicts, the mysterious secrets, etc. We need stories worth of becoming legend, events that make an impact in the world. Things that change people, the way characters behave, and their actions. Single time events that simply come to be and end up with no loose ends, and where everything goes back to normal... they don't work that well. If the story is really good, players become more interested, curious and immersed into the game, and it's reality. It should not be a "made up thing", but the experience of what could be a real world. Making you think, feel , and changing your perspectives. Being an adult has nothing to do with it. I think it depends on each person. If one does not care much about the story, it's fine, but not the reason for less adults playing. (Sorry about the big post, I felt like writing about those subjects) :P
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