Baron Dante
Member
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They are entirely fair. As luck is a skill most people choose to ignore, they get mauled by Vriticals and Blocks and Deflects, then bring them up as something that isn't fair. (Stuns and such work on the same logic too) Yes, you can't directly affect luck, however, you CAN minimize the impact it'll have. Most players DO realize this, at least on some level. For example, if you run a build that has 95% winrate provided you get a stun, and 50% winrate without... while it may seem like it would work, the build mostly relies on luck. With a 30% Base chance, you are getting the 90% winrate 30% of the time, and 50% the rest of the time. That balances out at 63,5% over time, which isn't really too impressive. Most people would agree you are far better off NOT relying on getting a stun. Minimizing the effects of luck is something relatively tricky, and the above is just an example of something most people should realize even without trying to aim for minimizing luck. Yes, there are, and always will be times where you just get taken down by inhuman amounts of luck, but that's just part of the game. If most people lose because of a single block/deflect/crit, for you, it might not be the case at all. Besides, there are times where I'm literally hoping for myself to NOT block, or hoping to get a Crit. :D
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