Exploding Penguin
Moderator
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This is just how I like to play, but I love slow fights. Fast builds are fun every once in a while (for example, the max maul max zerker strength merc build), but I stick to slow builds for high win rates and creative playing. While it's extremely satisfying to 2-hit KO your opponent by stunning them on the first turn, I just in general have more fun and play better with slower, tankier/heal looping builds. @Wootz: That one's actually a neat massacre build; I'm talking about those friggin annoying 125 and 139 HP massacre build players with no skill who just went smoke, strike, strike, massacre (or if they're using an energy primary, smoke, gun/aux, chairman/gun/aux, massacre), and they won not because of skill/strategy, but because of friggin shadow arts and lucky blocks because I tried to remove their EP with assimilation/atom, or because the build itself was easily used and quite strong. Also, the problem was that pretty much 95%+ of all BHs back in delta were massacre, so it got really old after a while and it just isn't fun to fight 10 consecutive different people with the exactly same strategy. Normally I'd like an interesting class like BM and its focus capabilities, but I wasn't too fond of it. It was a mechanical build that was based off of circulating between using a gun and a bot to gain HP off of blood lust, and healing if your HP goes really low. Back in gamma before shadow arts came, I thought BH was the most fun and interesting class, but when shadow arts came and through delta, I found TM to be the most interesting. Now, with Omega here, I find merc the most fun/interesting, as well as TLM (so far my favorite omega TLM build is level 3 heal, level 9 blood shield, level 4 reroute, level 1 atom, level 8 frenzy, level 1 surg, max mineral armor, and 75-ish HP. The heal-looping is so much fun, particularly with infernal android).
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