Ash
Member
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quote:
DLA is a tank but it lacks any true combat abilities and is almost completely defense Wasn't that the point? It now does what a fully defensive class is meant to do. quote:
As a tier 3 DL is supposed to better than Necro but it couldn't beat monsters that Necro could beat like hard mode When, Valtrith... Did I say tier 3's would always be 100% better against everything? No. I've said that they get more of whatever lean they are and will be overall stronger. Some tier 2's like Pally will be more useful than some like DeathKnight in some situations but overall you will be able to use a Tier 3 in any situation you use a tier 2 and be better at it. DL fulfills that. quote:
Overall, DL defense has gotten better, but not totally invincible when going up against monsters that have high bonus, healing abilities... What? Ok first, no class will ever be "totally" invincible. Second, DL is as close as you can get in most cases. Third, all classes are going to suffer against high bonus enemies, that's the nature OF high bonus enemies. To think differently is to ignore the nature of the enemy and what they're supposed to be doing in the first place. quote:
I also feel the same thing about Necro defense being superior to DL at certain situations. Lets compare Necro and DL then shall we? Necro 14% HP heal. - Loss 10% Mana heal. - Loss 140 Melee/Magic for 2 turn. - Loss 280% resist. - Win 100% mitigation. - Loss -40 Hit/-35 Damage nerf. - Loss DL 140 M/P/M for 3 turns. - Win 260% mitigation. - Win 35% HP heal. - Win 30% HP heal. - Win -55 Hit. - Win -55 Damage / -50 Immobility nerf - Win along with benefit to stun. DL has overall the better defenses, the better healing (yes, even compared with the 140% resist as that requires setup and only really shines against Darkness or Light monsters due to how much of an ele res you have against those. Surprisingly there are more than just darkness and light enemies out there.), and when used properly will not die. If you're dying on it you're not using the skills properly or you ended up going for longer than the boss is meant to take and if you reached that point you've hit the wall every class will. I tanked through things on DL that I couldn't on Necro. Necro has higher damage because it loses in defense. Also, and I know this will be shocking, you can change classes and you're meant to in certain situations. All classes will beat everything meant to be beaten with enough planning put into it, some classes will have an easier time doing it. quote:
I didn't quite like how its offense got a huge nerfed considering it was never that high to begin (Entrophy has both amazing defense & offense and some can argue that Necro, Pyromancer have slightly better defense as well). DL was not going to keep its 400% damage spam as that was higher than almost every other class IN THE GAME for the amount of times you could spam it. It was never going to keep that level of damage spam. That was the only thing people did, pop one of the DoT (oh look, more damage), and then just spammed it at every point while hitting the HP heal button. That's not tanking anything or mitigating any damage, that's simply heal looping. Paladin already does that. You still have a large damage potential but it's risk/reward now, not all reward. If you sit at 20%, and yes you can even against hard hitting bosses if you use your skills, you can still maintain a very large DPT. Necro doesn't have the overall combined defenses that DL does now. Use the class and figure out the skill rotations and you'll have less issues. I already said I'm working on a trinket to help against those bosses that do heal so that will also help the class out in the very few fights that it's having trouble in. (Surprisingly though a couple of those are challenge fights....) Pyromancer's heals are not anywhere near as high as most other classes. basing it off of weapon damage means you lose out when you stack any remotely decent amount of End. It's other skills? Yes it has pretty good defenses. Entropy as well has a nice mix. What do both of those classes have in common though? They're DC. They have a DC bonus. That makes them a bit stronger to begin with in various ways. DL is close to them and will be able to tank the same bosses they can, but each class IS different and has different ways of responding to the boss.
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