Ash
Member
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quote:
One thing though, the chat bubble for getting your mana back kinda ruins it. I understand it's good to have some way of letting someone know how much MP they got back but the chat bubble is just too simple in that it stands out compared to the armor, it's skills, and the environment. I suggest making it like Chronomancer's Mana Steal attack in the same way that shows how much mana you got back. This is only a graphics/text suggestion, I think the skill itself is fine. Although, it might be nice to have it deal like 20% damage to HP and the rest remains the same. Guardian from what I'm seeing in this preview is very mana heavy so gameplay wise it's nice to "last hit" a weak enemy that has like 1-30 HP with a mana regen move, again such as Mana Steal. The way that Chronmancer does it is not the ideal way to actually show stuff. It can be done but I can attempt to adjust it over to that. Also no to the HP hit. Not if it's to retain as much Mana Healing as it is right now. The point of the skill isn't to be a last hit, it's a direct mana drain. You're not targeting health at all but the foe's mana. quote:
Btw, just a suggestion, is it possible to make the shield have a blocking sound whenever the monsters miss or whenever we parry or block? :) I'll look and see. No promised as that can end up tricky to do properly. quote:
Is the guardian blade getting a revamp too? quote:
There's going to be two versions of the weapon in the shop. One, with the old art, that has the old random ranges. The NEW art will be a totally new item with static ranges so that you can choose which type of range you want. I wanted there to be options and since this class already had the weapons I can give a second option now. This was quoted on this same page. Please make sure to at least check the current page and the previous page as most likely what you want to know has already been asked if it's art related.
< Message edited by Ash -- 5/10/2015 15:43:14 >
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