Ash
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Ascendant (DA Required) Access Point: The Spire -> Up -> Right -> Approach entrance -> Ascendant -> Isiri -> Become An Ascendant! -> Equip Ascendant, Armor Closet Level/Quest/Items required: Mage chosen as base class, Dragon Amulet, Completion of Cosmos Release Date: January 25th, 2013 Ascendant (Color Custom) (DA Required) Access Point: The Spire -> Up -> Right -> Approach entrance -> Ascendant -> Isiri -> Become An Ascendant! -> Equip Color Custom Ascendant, Armor Closet Level/Quest/Items required: Mage chosen as base class, Dragon Amulet, Completion of Cosmos Release Date: February 23rd, 2018 Default Weapon: Staff Defenses Melee: 5 Pierce: 5 Magic: 5 Block: 0 Parry: 0 Dodge: 0 Offenses Crit: 5 Bonus: 0 Boost: 0% Resistances None Tolm's Wrath 50% Dmg DOT for 5 turns Level/Quest/Skill/Items required: Level 15 Effect: Deals 2 hits of 55% damage, totalling 110% damage; inflicts 'Tolm's Wrath' (a 50% weapon element DoT) upon the target for 5 turns. Mana Cost: 15 Cooldown: 4 Damage Type: As weapon Element: As weapon Appearance Trip Lower your foe's Avoidance. Level/Quest/Skill/Items required: Level 12 Effect: Deals 1 hit of 150% damage; inflicts 'Tripped' (-100 Melee/Pierce/Magic) upon the target for 3 turns inclusive. Mana Cost: 10 Cooldown: 4 Damage Type: As weapon Element: As weapon Appearance Mana Break Damage MP to recover HP, reduce target's healing. Level/Quest/Skill/Items required: Level 10 Effect: Deals 1 hit of 150% damage to target's MP and heals the player equal to 15% of their maximum HP; inflicts 'Mana Break' (+30 Health) to the target for 2 turns inclusive. Mana Cost: 20 Cooldown: 12 Damage Type: As weapon Element: As weapon Appearance Aksal's Light! -60 Hit for enemy Level/Quest/Skill/Items required: Level 8 Effect: Deals 1 hit of 150% damage; inflicts 'Blind' (-60 Bonus) to the target for 4 turns. Mana Cost: 20 Cooldown: 5 Damage Type: Magic Element: As weapon Appearance The Hammer Buff self and target sleeps for 3 rounds Level/Quest/Skill/Items required: Level 6 Effect: Deals 2 hits of 55% damage, totalling 110% damage; applies 'Hammer Boost' (+25 Boost) to the player for 6 turns inclusive; inflicts 'Sleep' (a stun) upon the target for 3 turns. Mana Cost: 30 Cooldown: 14 Damage Type: As weapon Element: As weapon Appearance 1 Appearance 2 The Book – Chapter 2 Restores 10% Mana Level/Quest/Skill/Items required: Level 4 Effect: Restores 10% of the player's maximum MP. Mana Cost: 0 Cooldown: 2 Damage Type: N/A Element: N/A Appearance Thorny Shield Defense Barrier for 3 turns Level/Quest/Skill/Items required: Level 2 Effect: Applies 'Shielded' (+180 Block/Parry/Dodge) to the player for 3 turns; retaliates 75% of player's weapon damage against the target, halving for each successive hit. Mana Cost: 15 Cooldown: 9 Damage Type: N/A Element: N/A Appearance Attack Level/Quest/Skill/Items required: None Effect: Deals 2 hits of 50% damage, totalling 100% damage. Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon Appearance The Staff +30% Power Boost for 5 rounds Level/Quest/Skill/Items required: Level 3 Effect: Deals 1 hit of 100% damage; applies 'Aksal's Fury' (+30 Boost) to the player for 5 turns inclusive. Mana Cost: 15 Cooldown: 4 Damage Type: As weapon Element: As weapon Appearance The Wand Bonus damage on foe affected by Preis. Level/Quest/Skill/Items required: Level 6 Effect: Deals 5 hits of 25% damage, totalling 125% damage.- If the target is affected by 'Preis', it instead deals 115% damage per hit, totalling 575% damage.
- Does nothing if neither a staff, wand, scythe, nor dagger is equipped.
Mana Cost: 35 Cooldown: 4 Damage Type: Magic Element: As weapon Appearance The Scythe Apply -15 to foe's resistance Level/Quest/Skill/Items required: Level 6 Effect: Deals 4 hits of 32.5% damage, totalling 130% damage; inflicts 'Preis' (-15 to your weapon's element) to the target for 5 turns inclusive.- Does nothing if neither a staff, wand, scythe, nor dagger is equipped.
Mana Cost: 25 Cooldown: 4 Damage Type: Magic Element: As weapon Appearance The Dagger +75 Bonus for 5 turns Level/Quest/Skill/Items required: Level 6 Effect: Deals 8 hits of 16.25% damage, totalling 130% damage; applies 'Dagger' (+75 Bonus) to the player for 5 turns inclusive.- Does nothing if neither a staff, wand, scythe, nor dagger is equipped.
Mana Cost: 25 Cooldown: 4 Damage Type: Magic Element: As weapon Appearance The Book – Chapter 1 +30 Boost for 5 turns Level/Quest/Skill/Items required: Level 6 Effect: Deals 2 hits of 65% damage for a total of 130% damage; applies 'Aksal's Boost' (+30 Boost) for 5 turns inclusive.- Does nothing if neither a staff, wand, scythe, nor dagger is equipped.
Mana Cost: 25 Cooldown: 4 Damage Type: Magic Element: As weapon Appearance Ageisk's Fury Cast to all enemies Level/Quest/Skill/Items required: Level 10 Effect: Deals 1 hit of 140% damage to all foes. Mana Cost: 30 Cooldown: 0 Damage Type: As weapon Element: As weapon Appearance Ascension Guaranteed Crit! Level/Quest/Skill/Items required: Level 18 Effect: Deals 1 hit of 225% damage with +200 Crit; damage is increased by 10% with each stack of 'Ageisk - Lost Chapter', capped at 275% with 5 stacks. (Pop-up: Ageisk - Lost Chapter boost reset to 0.) - Does nothing if neither a staff, wand, scythe, nor dagger is equipped.
Mana Cost: 25 Cooldown: 14 Damage Type: Magic Element: As weapon Appearance 1 Appearance 2
< Message edited by Jay -- 9/13/2021 18:48:30 >
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