veneeria
Member
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quote:
Can't really do much if you're a class without an effective EP regain. Nearly every class has got one, blood mages need a buff for their skill, i could agree with that. Even if it is not the case, there are cores in which also have EP regain, i used to use them when bounty hunter didn't had an energy regain skill AGAINST tech mages before battery nerf. quote:
Don't forget, they have access to cores as well. I am well aware of it, but it doesn't have to do with how many or how good your gear/cores are, but how you use them. That is strategy, plus, not everyone has the exact same cores. quote:
Anyway, just because there are counters doesn't change the fact that this skill is a little too powerful. As if EMP wasn't powerful enough, this move is a super-buffed version of it o.e Actuality, it is. If there are counters, it is not a reason to nerf something to the ground, that is not balance. EMP itself, is not the problem. But the fact that energy regeneration skills overall are. SPECIALLY, those which also steal energy from you/ or damage you while doing it. As it stands, there is no reason to NOT have any of those skills, they cost nothing (since it serves to refill). And that is what you should be concerned with, skills with no costs. Unless there is an actual cost for them, they will continue to be "powerful". An extra advise, removing skill synergies doesn't really solve much, the pay is not worth for the price.
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