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RE: Armors - Read the first post!

 
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12/6/2014 0:49:20   
Carandor
Legendary Scribe of Lore


quote:

Cloth Robes needs an image.

Done. ~Carandor

< Message edited by Carandor -- 12/26/2015 8:12:50 >
AQ DF MQ  Post #: 101
12/6/2014 18:53:20   
  Ianthe
 formerly In Media Res

 

quote:

Just so that it's somewhere permanent: the eleComp for Reflecting Plate is as follows:
Level	10	30	50	70	90	110	130	150
eleComp	1.07812	1.16437	1.17290	1.25346	1.30432	1.38112	1.42287	1.43534

(Sorry about this - BKS asked for it in PM, and I gave it to him in PM instead of posting it here.)
Got this. ~Carandor

< Message edited by Carandor -- 1/24/2017 13:02:19 >
AQ  Post #: 102
12/6/2014 20:24:27   
Bu Kek Siansu
Member


Champion of Sinmaw

DESCRIPTION
Gain the power of the legendary Voltaic Eel, Sinmaw! You can passively paralyse the monster with your shocking presence, or when used with the full set, you can unleash bolts of lighting powerful enough to blast your foe into Sinmaw's lair!



Numbers and additional description thanks to In Media Res.




< Message edited by Bu Kek Siansu -- 12/10/2014 8:43:51 >
Post #: 103
12/7/2014 7:39:04   
  Ianthe
 formerly In Media Res

 

quote:

Description: Gain the power of the legendary Voltaic Eel, Sinmaw! You can passively paralyse the monster with your shocking presence, or when used with the full set, you can unleash bolts of lightning powerful enough to blast your foe into Sinmaw's lair!
Added. Scakk

< Message edited by Scakk -- 9/6/2019 22:39:55 >
AQ  Post #: 104
12/11/2014 18:59:27   
Carandor
Legendary Scribe of Lore


quote:


Ebil Cloak
Location: [link=]Frostval 2014: It's a Wonderful Life of Crime[/link]
DESCRIPTION
A tattered, but mysteriously powerful cloak.


Popup when clicking on the skill button: Error - could not connect to the ley line network. Aborting connection.

NOTE: Neutral armour.




Knight of the Fire Orb
Location: [link=]Frostval 2014: It's a Wonderful Life of Crime[/link]
DESCRIPTION
This armour is styled after Konnan the Repentant's Mage-Knights from a dream world where Zorbak doesn't exist. With its built-in Konnan's Kannon spell, you can make other things not exist!


NOTE: Mid-Defensive armour.
Got these. ~Carandor

< Message edited by Carandor -- 1/18/2017 19:30:12 >
AQ DF MQ  Post #: 105
12/11/2014 22:52:57   
  Ianthe
 formerly In Media Res

 

quote:

Knight of the Fire Orb

Semi-Defensive (x0.9) MC Fire armour.

Comes with a skill, Konnan's Kannon. This is a Fire spell. It gets eleComp to damage.

Level	1	21	41	61	81	101	121	131	141
Type	-	-	-	-	-	-	-	-	G
PowLvl	1	21	41	61	81	101	121	131	144
MPLvl	1	21	41	61	81	101	121	131	143
									
B/R	103	163	223	283	343	403	463	493	532
Stat	107	239	371	503	635	767	899	965	1050
BtH	0	2	5	7	10	12	15	16	18
									
Fire	96	87	77	67	59	52	46	44	41
Earth	97	90	81	72	68	61	56	54	51
Water	100	96	93	90	90	89	89	89	89
Energy	97	90	81	72	68	61	56	54	51
Ice	103	99	96	96	96	96	95	95	95
Light	99	93	85	80	77	76	75	73	72
Wind	100	96	93	90	90	89	89	89	89
Dark	99	93	85	80	77	76	75	73	72
									
Melee	25	30	31	34	37	40	43	45	47
Ranged	25	30	31	34	37	40	43	45	47
Magic	25	30	31	34	37	40	43	45	47
									
SPELL									
Base	6	19	35	54	75	100	128	143	164
Rand	11	37	68	106	152	201	257	287	328
Stat	107	239	371	503	635	767	899	965	1050
BtH	0	5	10	15	20	25	30	32	36
EleComp	1.07720	1.14460	1.28802	1.48576	1.65741	1.67024	1.67024	1.67024	1.67024
									
MPLvl	1	21	41	61	81	101	121	131	143
MPCost	40	92	153	223	301	389	486	537	602
									
Price	99	191	921	6805	54255	436808	3521057	9997604	28387250
Sell	49	95	460	3402	27127	218404	1760528	4998802	14193625
Got this. ~Carandor

< Message edited by Carandor -- 11/30/2016 10:08:30 >
AQ  Post #: 106
12/11/2014 22:57:25   
  Ianthe
 formerly In Media Res

 

quote:

Ebil Cloak (and other Zorbak-related items)

Stat distribution is INT/DEX/CHA/LUK. It uses CHA as a secondary LUK - you get +CHA*3/80 stat damage, +CHA/40 BTH, and +CHA/40 blocking.

Resistances and blocking are [expected shield] + [expected armour], 'cause he doesn't use a shield.

Normal attack does *1.4 damage, because Zorbak doesn't have any pet nor way to use SP. It does *130/70 damage for being element-locked. It does double damage against undead.

Weapon is the Ebil Staff, which has the same effects as the Basic Fist, but its B/R/BTH scale to your level (as a Magic weapon, of course).

Spells: All deal *1.4 damage, get +CHA*3/80 stat damage, and +CHA/40 stat BTH.
Darksplatter - four hits of 2/11 damage with no BTH mod, one hit of 3/11 damage with +10 BTH ~ *85/95 damage. BRLean = 0.5
Ebil Pencil - one Earth hit, +10 BTH ~ *85/95 damage. BRLean = 1
Cure Wounds - one Healing hit, +15 BTH ~ *0.85 damage. BRLean = 0.5
Blue Lightning - two Energy hits, -5 BTH ~ *85/80 damage, BRLean = 1/3
Solar Incinerator - four Fire hits, +10 BTH ~ *85/95 damage, BRLean = 0.5
All done. ~Carandor

< Message edited by Carandor -- 1/18/2017 19:29:40 >
AQ  Post #: 107
1/4/2015 23:49:24   
gubgub
Member

quote:

Angelic Robes
These delicate robes aren't very good for fighting, but they're the perfect thing for casting Light spells!
Got this, thanks! ~Carandor

< Message edited by Carandor -- 12/7/2016 15:25:16 >
AQ DF  Post #: 108
1/5/2015 2:28:51   
The Green Guy
Member

Question:

Does Angelic Robes boost the spell "Embrace the Shadows", and other spells that ele-seek with light being one of the possible elements?

Or does the spell have to be purely light-base?


The description does seem to indicate any light *damage* from any given spell is affected, I'd just like to be sure.
Post #: 109
1/5/2015 2:29:56   
gubgub
Member

It should boost any light hit of a spell, so it would work with GEtS.
AQ DF  Post #: 110
1/5/2015 4:36:44   
  Ianthe
 formerly In Media Res

 

quote:

Angelic Robes

MC Light Spellcaster armour - do *0.8 damage, take *1.25 damage. Light damage from spells get EleComp, similar to Lumenomancer's Robes.

(This affects Light damage, not Light spells. So Kiss of the Amesha won't be affected, but the Light damage from Elemental Unity will.)

Normal attack is:
Magic; One hit
Ranged: Two hits, +3 BTH Lean (so normally *85/88 damage)
Melee: Two hits

Level	5	15	25	35	45	55	65	75	85	95	105	115	125	135	145G
PowLvl	5	15	25	35	45	55	65	75	85	95	105	115	125	135	148
															
BR%	92	116	140	164	188	212	236	260	284	308	332	356	380	404	435.2
Stat%	106.4	159.2	212	264.8	317.6	370.4	423.2	476	528.8	581.6	634.4	687.2	740	792.8	861.44
BTH	0	1	3	4	5	6	8	9	10	11	13	14	15	16	18
															
Fire	99	94	90	87	83	78	78	77	76	76	75	74	73	71	71
Water	100	94	94	90	87	84	83	83	83	83	83	82	81	81	81
Ice	99	94	90	87	83	78	78	77	76	76	75	74	73	71	71
Wind	98	93	87	84	79	75	74	69	66	63	60	58	56	52	50
Earth 	100	94	94	90	87	84	83	83	83	83	83	82	81	81	81
Energy	98	93	87	84	79	75	74	69	66	63	60	58	56	52	50
Light 	97	91	85	80	75	71	65	61	58	54	51	48	45	42	40
Dark	101	100	95	92	92	90	90	90	88	88	88	88	88	88	88
															
Melee	25	26	26	27	27	29	31	32	34	36	37	39	41	42	45
Ranged	25	26	26	27	27	29	31	32	34	36	37	39	41	42	45
Magic	30	31	31	32	32	34	36	37	39	41	42	44	46	47	50
															
EleComp	1.2211	1.2767	1.3218	1.3712	1.4688	1.5221	1.685	1.7861	1.8388	1.8811	1.8811	1.8811	1.8811	1.8811	1.8811
															
Price	70	95	163	356	902	2453	6857	19364	54879	155718	442039	1255027	3563446	10118016	28729199
Sell	35	47	81	178	451	1226	3428	9682	27439	77859	221019	627513	1781723	5059008	14364599
Got this, thanks! ~Carandor

< Message edited by Carandor -- 12/7/2016 15:27:02 >
AQ  Post #: 111
1/5/2015 4:41:30   
poopbum
Member

^What is the MC bonus of Angelic Robes btw?

Moar spell boost or blocking? Or is it suppose to have a built-in spell?(which is what I thought it will have once I heard that the armor is for mages)

Or does the fact that it has a unique spellcaster lean call for a MC bonus itself?(and would otherwise have a -5% penalty) <-- This. ~IMR

@Below: I tested it out, it seems to boost ANY spells that does light damage. Including non-INT SPells.


< Message edited by In Media Res -- 1/5/2015 8:01:15 >
AQ  Post #: 112
1/5/2015 5:28:58   
4?1?2?
Member

Does it affect CHA-based spell like Angelic Light?
AQ  Post #: 113
1/5/2015 6:22:09   
Aak
Banned


quote:




Pixel Hero
Take the form of an ancient hero of bygone days. The very sight of this armour can cause foes to lower their guard as they are overcome with nostalgia.
Got this. ~Carandor

< Message edited by Carandor -- 12/4/2016 7:34:03 >
AQ  Post #: 114
1/5/2015 8:07:06   
  Ianthe
 formerly In Media Res

 

quote:

Copying Kam's dev notes;

Pixel Hero

FO Energy armour. MC is similar to the shield's, but it passively inflicts Defence Loss if it's not already up at the start of your turn or when you equip the armour. DefLoss is 4 turns of -10.625 MRM (srounds to 11 62.5% of the time, and 10 the rest). If DefLoss is already up at start of turn or when armour is equipped, you instead deal 5% more damage on all attacks/spells.

IMR Notes: DefLoss isn't affected by the monster's resistances. The save is your VStat/LUK vs monster CHA/LUK.
Level	10	30	50	70	90	110	130	150
Type	G	G	G	G	G	G	G	G
PLvl	19	36	54	73	93	113	133	153
								
B/R	157	208	262	319	379	439	499	559
Stat	225	338	456	582	714	846	978	1110
BtH	2	4	6	9	11	14	16	19
								
Fire	95	94	91	91	89	89	88	87
Earth	95	94	91	91	89	89	88	87
Water	99	98	97	97	97	96	96	95
Energy	88	79	71	62	55	48	43	39
Ice	90	84	77	70	64	60	54	48
Light	93	89	82	81	79	78	76	71
Wind	93	89	82	81	79	78	76	71
Dark	90	84	77	70	64	60	54	48
								
Melee	29	32	35	37	40	43	46	48
Ranged	29	32	35	37	40	43	46	48
Magic	29	32	35	37	40	43	46	48

VStat	50	90	125	165	200	200	200	200
Got this. ~Carandor

< Message edited by Carandor -- 12/4/2016 7:34:38 >
AQ  Post #: 115
2/6/2015 1:36:33   
KlawdStrife
Helpful!


From IMR:

quote:

Algern's Carapace's Life Drain Stat Dmg : LUK*3/160 <- previously LUK/40
Eggslayer's Skills' Stat Dmg : LUK*3/100 (Ranged), LUK*3/8 *3/4 *0.10 (MAGIC) <- previously LUK/25 (Ranged), LUK*3/8*0.10 (MAGIC)
AQ  Post #: 116
2/7/2015 21:10:52   
  Ianthe
 formerly In Media Res

 

quote:

Copying Kam's dev notes

Basic Shapeshifting armours.

All of them share these stats. Main/Ally/etc elements are detailed in each section.

Level	5	30	55	80	105	130	150
Type	-	-	-	-	-	-	G
PLvl	5	30	55	80	105	130	153
							
B/R	115	190	265	340	415	490	559
Stat	133	298	463	628	793	958	1110
BtH	0	3	6	10	13	16	19
							
Main	95	82	71	60	51	44	39
Ally	96	86	76	69	62	54	48
Neutral	98	90	82	79	79	76	71
Poor	99	95	91	90	90	88	87
Oppose	100	99	97	99	97	96	95
							
Main	-5	-18	-29	-40	-49	-56	-61
Ally	-4	-14	-24	-31	-38	-46	-52
Neutral	-2	-10	-18	-21	-21	-24	-29
Poor	-1	-5	-9	-10	-10	-12	-13
Oppose	0	-1	-2	-2	-3	-4	-5
							
MRM	27	31	35	38	42	45	48
							
ArmorP	64	214	2230	29628	401854	5458704	44009394
ArmorS	32	107	1115	14814	200927	2729352	22004697


Frogzard - lean 1, attack is one hit.
Main: Earth
Ally: Fire/Dark
Neutral: Energy/Water
Poor: Ice/Light
Oppose: Wind

Gnat - lean 1, attack is two hits.
Main: Wind
Ally: Ice/Light
Neutral: Energy/Water
Poor: Fire/Dark
Oppose: Earth

Trobble - lean 1, attack is 50% chance of one hit, 100% damage; 50% chance of four hits, 100% total damage.
Main: Energy
Ally: Light/Fire
Neutral: Earth/Wind
Poor: Dark/Ice
Oppose: Water

Pheron - lean 1, attack is two hits. If you're wielding a Water weapon, then it uses an alternate animation with three hits. 100% total damage either way.
Main: Water
Ally: Dark/Ice
Neutral: Earth/Wind
Poor: Fire/Light
Oppose: Energy

Firezard - lean 1, attack is one hit. If you're wielding a Fire weapon, then it uses an alternate animation with two hits. 100% total damage either way.
Main: Fire
Ally: Earth/Energy
Neutral: Dark/Light
Poor: Water/Wind
Oppose: Ice

Two-Bear - lean 1, attack is 50% chance of one hit, 100% damage; 50% chance of two hits, 100% total damage.
Main: Ice
Ally: Water/Wind
Neutral: Dark/Light
Poor: Earth/Energy
Oppose: Fire

Raydius Dragon - lean 1, attack is one hit
Main: Light
Ally: Wind/Energy
Neutral: Ice/Fire
Poor: Water/Earth
Oppose: Dark

Banshee - lean 1, attack is three hits
Main: Dark
Ally: Water/Earth
Neutral: Ice/Fire
Poor: Wind/Energy
Oppose: Light
Got these. ~Carandor

< Message edited by Carandor -- 2/16/2016 17:21:52 >
AQ  Post #: 117
2/7/2015 21:29:47   
  Ianthe
 formerly In Media Res

 

quote:

Guardian-only MC Shapeshifter armours. Again, copying Kam's dev notes:

Level	105	130	150
Type	G	G	G
PLvl	108	133	153
			
B/R	415	499	559
Stat	793	978	1110
BtH	13	16	19
			
Main	50	43	39
Ally	62	54	48
Neutral	79	76	71
Poor	90	88	87
Oppose	97	96	95
			
Main	-50	-57	-61
Ally	-38	-46	-52
Neutral	-21	-24	-29
Poor	-10	-12	-13
Oppose	-3	-4	-5
			
MRM	43	46	48
			
A-MCP	442039	6004574	48410333
A-MCS	221019	3002287	24205166


Armours use the same element wheel as the normal armours.

Fire: Pzycho Fiend: Lean 1.25
All normal player attacks, weapon special, and spells have a 25% chance of dealing +20% damage. Magic weapons get /0.75 of the boost, and spells get /2 of the boost.
Attack is one hit. It has an alternate animation if you're wielding a Fire weapon.

Water: Sea Squirt: Lean 1
50% chance of anything attacking you to take -(10/1.4)% damage. This doesn't apply to Healing effects.
Attack is one hit. It has an alternate animation if you're wielding a Water weapon.

Wind: Cyclone Wyvern: Lean 1.125
-3 BTH to anything attacking you.
Attack is one hit. It has an alternate animation if you're wielding a Water weapon.
NOTE: Yes, we know that it uses the wrong art. We'll fix it next week.

Ice: Gogg: Lean 1.25
All normal player attacks, weapon special, and spells gain +5% damage. Magic weapons get /0.75 of the boost, and spells get /2 of the boost.
Attack is seven hits.

Earth: Stone Golem: Lean 0.8
Anything attacking you to take -(5/1.4)% damage. This doesn't apply to Healing effects.
Attack is one hit. It has two different animations, but there's no difference numbers-wise between the two.

Energy: Baby Sacragon: Lean 1.25
If the monster has >0 STR, then all normal player attacks, weapon special, and spells gain +10% damage. Magic weapons get /0.75 of the boost, and spells get /2 of the boost.
Attack is three hits.

Light: Lightbringer: Lean 1.125
25% chance of anything attacking you to take -12 BTH. This doesn't apply to Healing effects.
Attack is one hit. If you're using a Light weapon, then the attack is two hits. 100% damage either way.

Darkness: Brain Spider: Lean 1.25
If the monster has >0 INT, then all normal player attacks, weapon special, and spells gain +10% damage. Magic weapons get /0.75 of the boost, and spells get /2 of the boost.
Attack is three hits. If you're using a Ranged weapon, then the attack is three hits. 100% damage either way.
Got these. ~Carandor

< Message edited by Carandor -- 2/16/2016 17:21:22 >
AQ  Post #: 118
2/7/2015 23:13:46   
Zork Knight
Member

quote:

Darkness: Brain Spider: Lean 1.25
If the monster has >0 INT, then all normal player attacks, weapon special, and spells gain +10% damage. Magic weapons get /0.75 of the boost, and spells get /2 of the boost.
Attack is three hits. If you're using a Ranged weapon, then the attack is three hits. 100% damage either way.


Typo?
AQ DF MQ AQW  Post #: 119
2/8/2015 1:51:20   
Carandor
Legendary Scribe of Lore


Pheron Shapshift





Sea Squirt Shapeshift

POPUP: The power of the Sea Fiend lowers the damage you take from this strike!




Gnat Shapeshift


< Message edited by Carandor -- 2/9/2015 7:55:59 >
AQ DF MQ  Post #: 120
2/8/2015 4:42:24   
Rafiq von den Vielen
Member

quote:

Attack is one hit. It has an alternate animation if you're wielding a Water weapon.


From Cyclone Wyvern. Shouldn't it be when wielding a Wind weapon?

Edit:
Popup for Pzycho Fiend Form's 125% dmg attack:
quote:

PZYCHO STRIKE!!!


< Message edited by Rafiq von den Vielen -- 2/8/2015 6:26:46 >
Post #: 121
2/15/2015 17:52:30   
Lance55
Member

I've gone ahead to fix majority of your formatting to improve readability. On data formatting, while something may look good on say notepad prior to posting, most of these formats are removed when translated directly to text. Additional spaces are removed.

If you wish to retain your prior formatting, you can opt to use the
[ code ][ /code ]
tags (omit the spaces). After changing it to this format however, I realized most of the formatting is still off, so I've done my best to fix it.

I suggest using Notepad and using tabs as spaces if you intend to post future entries. That way, readability can be much further improved without creating additional work on the AKs/readers.

Regarding the stats, we'll get the detailed numbers for each skills from IMR. I'll leave the stats here for reference should anyone wish to use them. ~whacky





I saw no info on any of the guardian knight armors so here's what I got. It's funny how my post looks so neat before I actually posted it. I'm too lazy to try to fix it so hopefully you guys can read it.




Frogzard Knight
Level	6	7	8	9	10
Melee	37	37	38	38	39
Ranged	31	31	32	32	33
Magic	35	35	36	36	37

Fire	87	86	86	85	85
Water	81	81	81	80	80
Wind	94	92	92	90	90
Ice	74	73	73	73	73
Earth	71	67	67	63	63
Energy	81	81	81	80	80
Light	81	81	81	80	80
Dark	81	81	81	80	80

Level 6 Skill: Knight of Deren (passive) - grants bonus against receiving status effects.

Level 7 Skill: Frogzard Cavalry - Two accurate ranged earth hits.
Level	7	8	9	10
SP Cost	137	141	147	154

Level 8 Skill: First Aid - Recovers HP and removes some aliments.
Level	8	9	10
SP Cost	141	147	154

Level 9 Skill: Wounding Barrage - Four ranged earth hits that can inflict wound and bleed.
Level	9	10
SP Cost	147	154

Level 10 Skill: Harmonizing strike- Allows your weapon to inflict a status effect based off it's element.
  • Fire=burn
  • Water=poison
  • Wind=off-balanced
  • Ice=Frozen
  • Earth=Petrify
  • Energy=Paralysis
  • Light=Blinded
  • Dark=Afraid
Level	10
SP Cost	86

Basic numbers and skill costs thanks to Lance55.




Demon Knight
Level	6	7	8	9	10
Melee	35	35	36	36	37
Ranged	31	31	32	32	33
Magic	37	37	38	38	39

Fire	71	67	67	65	65
Water	81	81	81	80	80
Wind	81	81	81	80	80
Ice	94	92	92	90	90
Earth	81	81	81	80	80
Energy	81	81	81	80	80
Light	87	86	86	85	85
Dark	74	73	73	73	73

Level 6 Skill: Knight of Stormfall (Passive) - Inflict additional fire damage to opponent each turn. Does not proc on monsters with zero or less fire resistance. Damage increases as class level increases.

Level 7 Skill: Salamance Cavalry - Two accurate fire hits.
Level	7	8	9	10
SP Cost	134	141	147	154

Level 8 Skill: Magic HP leech
Level	8	9	10
SP Cost	141	147	154

Level 9 Skill: Four fire arrow strikes inflicting spiritual seed and wound effects.
Level	9	10
SP Cost	147	154

Level 10 Skill: Four fire melee strikes, the last hit burns opponent for 4 turns.
Level	10
SP Cost	154

Basic numbers and skill costs thanks to Lance55.




Pria Knight
Level	6	7	8	9	10
Melee	37	37	38	38	39
Ranged	35	35	36	36	37
Magic	31	31	32	32	33

Fire	81	81	81	80	80
Water	81	81	81	80	80
Wind	87	86	86	85	85
Ice	81	81	81	80	80
Earth	74	73	73	73	73
Energy	81	81	81	80	80
Light	71	67	67	65	63
Dark	94	92	92	90	90

Level 6 Skill: Knight of Rennd (passive)- Chance to inflict afriad. [50% chance of being unable to attack. 1 turn.] Raising class level increases chance of inflicting.

Level 7 Skill: Heavy Cavalry- Two accurate ranged light hits.
Level	7	8	9	10
SP Cost	134	141	147	154

Level 8 Skill: Morale Boost - HP heal 2 hits
Level	8	9	10
SP Cost	141	147	154

Level 9 Skill: Blessed Barrage - 4 hit ranged light attack inflits blind and wound.
Level	9	10
SP Cost	147	154

Level 10 Skill: Evil's bane - Four light hits.
Level	10
SP Cost	39

Basic numbers and skill costs thanks to Lance55.




'Emoran Knight
Level	6	7	8	9	10
Melee	31	31	32	32	33
Ranged	35	35	36	36	37
Magic	37	37	38	38	39

Fire	81	81	81	80	80
Water	81	81	81	80	80
Wind	87	86	86	85	85
Ice	81	81	81	80	80
Earth	74	73	73	73	73
Energy	81	81	81	80	80
Light	94	92	92	90	90
Dark	71	67	67	65	63

Level 6 Skill: Knight of Granemor (passive)- Small chance to negate damage.

Level 7 Skill: Koofu Cavalry - Two accurate ranged dark hits
Level	7	8	9	10
SP Cost	134	141	147	154

Level 8 Skill: Spiritual Reinforcement - Recovers HP for 3 turns.
Level	8	9	10
MP Cost	94	98	103
SP Cost	70	74	77

Level 9 Skill: Necrotic barrage - Four ranged darkness strikes that inflicts Necrotic toxin (decreases dexterity) and wounds.
Level	9	10
MP Cost	98	103
SP Cost	74	77

Level 10 Skill: Dark Pact - Two dark magic hits that can inflict afraid on opponents.
Level	10
MP Cost	103
SP Cost	77

Basic numbers and skill costs thanks to Lance55.




quote:

Frogzard Knight
Levels 6 7 8 9 10
Melee 37 37 38 38 39
Range 31 31 32 32 33
Magic 35 35 36 36 37

Fire. 87 86 86 85 85
Water 81 81 81 80 80
Wind. 94 92 92 90 90
Ice.... 74 73 73 73 73
Earth. 71 67 67 63 63
Energy 81 81 81 80 80
Light. 81 81 81 80 80
Dark ........ 81 81 81 80 80
Lvl6 skill Knight of Deren (passive)- grats bonus against receiving status effects.
Lvl7 skill Frogzard Cavalry- Two accurate ranged earth hits.
Sp 137 Sp 141 Sp 147 Sp 154
Lvl8 skill First Aid- Recovers HP and removes some aliments.
Sp 141 Sp 147 Sp 154
Lvl9 skill Wounding Barrage- Four ranged earth hits that can inflict wound and bleed.
Sp 147 Sp 154
Lvl10 Skill Harmonizing strike- Allows your weapon to inflict a status effect based off it's element. Fire=burn/ Water=poison/Wind=off-balanced/Ice=Frozen/Earth=Petrify/Energy=Paralysis/Light=Blinded/Dark=Afraid.
Sp 86


Demon
Level 6 7 8 9 10
Melee 35 35 36 36 37
Ranged 31 31 32 32 33
Magic 37 37 38 38 39

Fire... 71 67 67 65 65
Water 81 81 81 80 80
Wind. 81 81 81 80 80
Ice.... 94 92 92 90 90
Earth ........ 81 81 81 80 80
Energy 81 81 81 80 80
Light. 87 86 86 85 85
Dark ........ 74 73 73 73 73
Lvl6 skill Knight of Stormfall (Passive) -Inflict additional fire damage to opponent each turn. Does not proc on monsters with zero or less fire resistance. Damage increases as class level increases.
Lvl7 skill Salamance Cavalry- Two accurate fire hits.
Sp 134 Sp 141 Sp 147 Sp 154
Lvl8 Skill Magic HP leech
Sp 141 Sp 147 Sp 154
Lvl9 skill Four fire arrow strikes inflicting spiritual seed and wound effects.
Sp 147 Sp 154
Lvl10 skill Four fire melee strikes, the last hit burns opponent for 4 turns.
Sp 154

PriaKnight
Level 6 7 8 9 10
Melee 37 37 38 38 39
Range d 35 35 36 36 37
Magic 31 31 32 32 33

Fire... 81 81 81 80 80
Water 81 81 81 80 80
Wind......... 87 86 86 85 85
Ice..... 81 81 81 80 80
Earth.. 74 73 73 73 73
Energy 81 81 81 80 80
Light. 71 67 67 65 63
Dark. 94 92 92 90 90
Lvl6 skill Knight of Rennd (passive)- Chance to inflict afriad. [50% chance of being unable to attack. 1 turn.] Raising class level increases chance of inflicting.
Lvl7 skill Heavy Cavalry- Two accurate ranged light hits.
Sp 134 Sp 141 Sp 147 Sp 154
Lvl8 Skill Morale Boost- HP heal 2 hits
Sp 141 Sp 147 Sp 154
Lvl9 skill Blessed Barrage- 4 hit ranged light attack inflits blind and wound.
Sp 147 Sp 154
Lvl10 skill Evil's bane- Four light hits.
Sp 39

'Emoran Knight
Level 6 7 8 9 10
Melee 31 31 32 32 33
Ranged 35 35 36 36 37
Magic 37 37 38 38 39

Fire.... 81 81 81 80 80
Water 81 81 81 80 80
Wind......... 87 86 86 85 85
Ice..... 81 81 81 80 80
Earth......... 74 73 73 73 73
Energy 81 81 81 80 80
Light. 94 92 92 90 90
Dark. 71 67 67 65 65
Lvl6 skill Knight of Galemore (passive)- Small chance to negate damage. Granemor
Lvl7 skill Koofu Cavalry- Two accurate ranged dark hits
Sp 134 Sp 141 Sp 147 Sp 154
Lvl8 Skill Spiritual Reinforcement- Recovers HP for 3 turns.
Mp94 Sp70| Mp98 Sp74| Mp103 SP77
Lvl9 skill Necrotic barrage- Four ranged darkness strikes that inflicts Necrotic toxin (decreases dexterity) and wounds.
Mp98 Sp74| Mp103 SP77
Lvl10 skill Dark Pact- Two dark magic hits that can inflict afraid on opponents.
Mp103 SP77



< Message edited by whackybeanz -- 2/16/2015 0:37:58 >
Post #: 122
2/22/2015 10:40:11   
Bu Kek Siansu
Member

quote:

quote:

ORIGINAL: Zork Knight

quote:

Darkness: Brain Spider: Lean 1.25
If the monster has >0 INT, then all normal player attacks, weapon special, and spells gain +10% damage. Magic weapons get /0.75 of the boost, and spells get /2 of the boost.
Attack is three hits. If you're using a Ranged weapon, then the attack is three hits. 100% damage either way.

Typo?

I just tested it: If you're using a Ranged weapon (that isn't 100 proc), then the attack is two hits.
Note on that attack, it has an alternate animation as Brain attack.

Thanks for the correction unless I'm mistaken in this case. :)



quote:

http://forums2.battleon.com/f/fb.asp?m=21920846
Wind: Cyclone Wyvern: Lean 1.125
-3 BTH to anything attacking you.
Attack is one hit. It has an alternate animation if you're wielding a Water weapon.
NOTE: Yes, we know that it uses the wrong art. We'll fix it next week.

IMR just fixed it.


quote:

ORIGINAL: Rafiq von den Vielen

quote:

Attack is one hit. It has an alternate animation if you're wielding a Water weapon.

From Cyclone Wyvern. Shouldn't it be when wielding a Wind weapon?

I just tested it: It doesn't have an alternate animation if you're wielding a Wind weapon.






Entries:

  • Fire = Firezard Form = Done!
  • Fire = Pzycho Fiend Form = Done!

  • Water = Pheron Form = Done!
  • Water = Sea Squirt Form = Done!

  • Wind = Gnat Form = Done!
  • Wind = Cyclone Wyvern Form = Done!

  • Ice = Two-Bear Form = Done!
  • Ice = Gogg Form = Done!

  • Earth = Frogzard Form = Done!
  • Earth = Stone Golem Form = Done!

  • Energy = Trobble Form = Done!
  • Energy = Baby Sacragon Form = Done!

  • Light = Raydius Dragon Form = Done!
  • Light = Lightbringer Form = Done!

  • Darkness = Banshee Form = Done!
  • Darkness = Brain Spider Form = Done!






    Firezard Form

    «Neutral Fire armor with Earth/Energy secondary.»

    Location: [link=URL]Firezard Shapeshift[/link] (5, 30, 55, 80, 105, 130, 150)
    Element: Fire
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153

    COMBAT DEFENCE
    Melee	27	31	35	38	42	45	48
    Ranged	27	31	35	38	42	45	48
    Magic	27	31	35	38	42	45	48

    ELEMENTAL MODIFIER
    Fire	95	82	71	60	51	44	39
    Water	99	95	91	90	90	88	87
    Wind	99	95	91	90	90	88	87
    Ice	100	99	97	99	97	96	95
    Earth	96	86	76	69	62	54	48
    Energy	96	86	76	69	62	54	48
    Light	98	90	82	79	79	76	71
    Dark	98	90	82	79	79	76	71

    ATTACK #1
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19
    Rate: See Effect

    ATTACK #2*
    Hits: 2
    Type: «As Weapon»
    Element: Fire
    BR%	57.5	95	132.5	170	207.5	245	279.5
    Stat%	66.5	149	231.5	314	396.5	479	555
    +BTH	0	3	6	10	13	16	19
    Rate: See Effect

    EFFECT
  • You receive Armor Lean x1.
  • If you're wielding a Fire weapon, then it uses an alternate animation with two hits*.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Analysis

    The armor attack starts off with:
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153
    
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hit does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    November 8, 2007: The armor was released. The Original Firezard Form (5) was released.
    February 7, 2015: The armor was updated. The armor was updated as Firezard Form (5, 30, 55, 80, 105, 130, 150). On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Firezard from that quest, then you could buy the Firezard Shapeshift. Otherwise, it was available on February 14, 2015 as its first day release sequence.







    Pzycho Fiend Form

    «Fully Offensive Fire armor with Earth/Energy secondary. Mastercraft; has a chance of dealing more damage.»

    Location: [link=URL]Pzycho Fiend Shapeshift[/link] (105, 130, 150)
    Element: Fire
    Type	G	G	G
    Level	105	130	150
    PowLvl	108 MC	133 MC	153 MC

    COMBAT DEFENCE
    Melee	43	46	48
    Ranged	43	46	48
    Magic	43	46	48

    ELEMENTAL MODIFIER
    Fire	50	43	39
    Water	90	88	87
    Wind	90	88	87
    Ice	97	96	95
    Earth	62	54	48
    Energy	62	54	48
    Light	79	76	71
    Dark	79	76	71

    ATTACK #1
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19
    Rate: See Effect

    ATTACK #2
    Hits: 1
    Type: «As Weapon»
    Element: Fire
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19
    Rate: See Effect

    *PZYCHO STRIKE!!!

    EFFECT
  • You receive Armor Lean x1.25 (Phase 1).
  • It has an alternate animation if you're wielding a Fire weapon.
  • All normal player attacks, weapon special, and spells have a 25% chance of dealing +20% damage*. Magic weapons get *4/3 of the boost, and spells get *1/2 of the boost.



    Numbers thanks to Kamui and In Media Res. Pop-up thanks to Rafiq von den Vielen. Additional thanks to Carandor.



    Analysis
    Type	G	G	G
    Level	105	130	150
    PowLvl	108	133	153
    
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19
    The armor's mastercraft bonus is used for a chance of dealing more damage.



    Updates

    November 8, 2007: The armor was released. The Original Pzycho Fiend Form (85) was released.
    February 7, 2015: The armor was updated. The armor was updated as Pzycho Fiend Form (105, 130, 150). On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Pzycho Fiend from that quest, then you could buy the Pzycho Fiend Shapeshift. Otherwise, it was available on February 14, 2015 as its first day release sequence.









    Pheron Form

    «Neutral Water armor with Darkness/Ice secondary.»

    Location: [link=URL]Pheron Shapeshift[/link] (5, 30, 55, 80, 105, 130, 150)
    Element: Water
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153

    COMBAT DEFENCE
    Melee	27	31	35	38	42	45	48
    Ranged	27	31	35	38	42	45	48
    Magic	27	31	35	38	42	45	48

    ELEMENTAL MODIFIER
    Fire	99	95	91	90	90	88	87
    Water	95	82	71	60	51	44	39
    Wind	98	90	82	79	79	76	71
    Ice	96	86	76	69	62	54	48
    Earth	98	90	82	79	79	76	71
    Energy	100	99	97	99	97	96	95
    Light	99	95	91	90	90	88	87
    Dark	96	86	76	69	62	54	48

    ATTACK #1
    Hits: 2
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	57.5	95	132.5	170	207.5	245	279.5
    Stat%	66.5	149	231.5	314	396.5	479	555
    +BTH	0	3	6	10	13	16	19
    Rate: See Effect

    ATTACK #2*
    Hits: 3
    Type: «As Weapon»
    Element: Water
    BR%	38.33	63.33	88.33	113.33	138.33	163.33	186.33
    Stat%	44.33	99.33	154.33	209.33	264.33	319.33	370
    +BTH	0	3	6	10	13	16	19
    Rate: Seef Effect

    EFFECT
  • You receive Armor Lean x1.
  • If you're wielding a Water weapon, then it uses an alternate animation with three hits*.



    Numbers thanks to Kamuid and In Media Res. Image thanks to Carandor.



    Analysis

    The armor attack starts off with:
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153
    
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19
  • Attack #1 does 100% damage. With two equally powerful hits, each hit does *1/2 damage.

  • Attack #2 does 100% damage. With three equally powerful hits, each hit does *1/3 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    February 7, 2015: The armor was released.







    Sea Squirt Form

    «Neutral Water armor with Darkness/Ice secondary. Mastercraft; has a chance of reducing any damage you take.»

    Location: [link=URL]Sea Squirt Shapeshift[/link] (105, 130, 150)
    Element: Water
    Type	G	G	G
    Level	105	130	150
    PowLvl	108 MC	133 MC	153 MC

    COMBAT DEFENCE
    Melee	43	46	48
    Ranged	43	46	48
    Magic	43	46	48

    ELEMENTAL MODIFIER
    Fire	90	88	87
    Water	50	43	39
    Wind	79	76	71
    Ice	62	54	48
    Earth	79	76	71
    Energy	97	96	95
    Light	90	88	87
    Dark	62	54	48

    ATTACK #1
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19

    Rate: See Effect

    ATTACK #2
    Hits: 1
    Type: «As Weapon»
    Element: Water
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19

    Rate: See Effect

    EFFECT
  • You receive Armor Lean x1.
  • It has an alternate animation if you're wielding a Water weapon.
  • Any damage you take has a 50% chance of dealing -(10/1.4)% damage. This doesn't apply to Healing effects.



    Numbers thanks to Kamui and In Media Res. Image thanks to Carandor.



    Analysis

    The armor's mastercraft bonus is used for a chance of reducing any damage you take.



    Updates

    November 8, 2007: The armor was released. The Original Sea Squirt Form (15) was released.
    February 7, 2015: The armor was updated. The armor was updated as Sea Squirt Form (105, 130, 150).









    Gnat Form

    «Neutral Wind armor with Ice/Light secondary.»

    Location: [link=URL]Gnat Shapeshift[/link] (5, 30, 55, 80, 105, 130, 150)
    Element: Wind
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153

    COMBAT DEFENCE
    Melee	27	31	35	38	42	45	48
    Ranged	27	31	35	38	42	45	48
    Magic	27	31	35	38	42	45	48

    ELEMENTAL MODIFIER
    Fire	99	95	91	90	90	88	87
    Water	98	90	82	79	79	76	71
    Wind	95	82	71	60	51	44	39
    Ice	96	86	76	69	62	54	48
    Earth	100	99	97	99	97	96	95
    Energy	98	90	82	79	79	76	71
    Light	96	86	76	69	62	54	48
    Dark	99	95	91	90	90	88	87

    ATTACK
    Hits: 2
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	57.5	95	132.5	170	207.5	245	279.5
    Stat%	66.5	149	231.5	314	396.5	479	555
    +BTH	0	3	6	10	13	16	19

    EFFECT
    You receive Armor Lean x1.



    Numbers thanks to Kamui and In Media Res. Image and additional thanks to Carandor.



    Analysis

    The armor attack starts off with:
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153
    
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19
    It does 100% damage. With two equally powerful hits, each hit does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    February 7, 2015: The armor was released. On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Gnat from that quest, then you could buy the Gnat Shapeshift. Otherwise, it was available on February 8, 2015 as its first day release sequence.







    Cyclone Wyvern Form

    «Mid-Offensive Wind armor with Ice/Light secondary. Mastercraft; Gives -3 BTH to anything attacking you.»

    Location: [link=URL]Cyclone Wyvern Shapeshift[/link] (105, 130, 150)
    Element: Wind
    Type	G	G	G
    Level	105	130	150
    PowLvl	108 MC	133 MC	153 MC

    COMBAT DEFENCE
    Melee	43	46	48
    Ranged	43	46	48
    Magic	43	46	48

    ELEMENTAL MODIFIER
    Fire	90	88	87
    Water	79	76	71
    Wind	50	43	39
    Ice	62	54	48
    Earth	97	96	95
    Energy	79	76	71
    Light	62	54	48
    Dark	90	88	87

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19

    EFFECT
  • You receive Armor Lean x1.125 (Phase 1).
  • Gives -3 BTH to anything attacking you.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Analysis

    The armor's mastercraft bonus is given -3 BTH to anything attacking you.



    Updates

    February 7, 2015: The armor was released. On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Cyclone Wyvern from that quest, then you could buy the Cyclone Wyvern Shapeshift. Otherwise, it was available on February 8, 2015 as its first day release sequence.









    Two-Bear Form

    «Neutral Ice armor with Water/Wind secondary.»

    Location: [link=URL]Two-Bear Shapeshift[/link] (5, 30, 55, 80, 105, 130, 150)
    Element: Ice
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153

    COMBAT DEFENCE
    Melee	27	31	35	38	42	45	48
    Ranged	27	31	35	38	42	45	48
    Magic	27	31	35	38	42	45	48

    ELEMENTAL MODIFIER
    Fire	100	99	97	99	97	96	95
    Water	96	86	76	69	62	54	48
    Wind	96	86	76	69	62	54	48
    Ice	95	82	71	60	51	44	39
    Earth	99	95	91	90	90	88	87
    Energy	99	95	91	90	90	88	87
    Light	98	90	82	79	79	76	71
    Dark	98	90	82	79	79	76	71

    ATTACK #1
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19
    Rate: 50%

    ATTACK #2
    Hits: 2
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	57.5	95	132.5	170	207.5	245	279.5
    Stat%	66.5	149	231.5	314	396.5	479	555
    +BTH	0	3	6	10	13	16	19
    Rate: 50%

    EFFECT
    You receive Armor Lean x1.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Analysis

    The armor attack starts off with:
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153
    
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hit does *1/2 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    November 8, 2007: The armor was released. The Original Two-Bear Form (35) was released.
    February 7, 2015: The armor was updated. The armor was updated as Two-Bear Form (5, 30, 55, 80, 105, 130, 150). On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Two-Bear from that quest, then you could buy the Two-Bear Shapeshift. Otherwise, it was available on February 9, 2015 as its first day release sequence.







    Gogg Form

    «Fully Offensive Ice armor with Water/Wind secondary. Mastercraft; can deal more damage.»

    Location: [link=URL]Gogg Shapeshift[/link] (105, 130, 150)
    Element: Ice
    Type	G	G	G
    Level	105	130	150
    PowLvl	108 MC	133 MC	153 MC

    COMBAT DEFENCE
    Melee	43	46	48
    Ranged	43	46	48
    Magic	43	46	48

    ELEMENTAL MODIFIER
    Fire	97	96	95
    Water	62	54	48
    Wind	62	54	48
    Ice	50	43	39
    Earth	90	88	87
    Energy	90	88	87
    Light	79	76	71
    Dark	79	76	71

    ATTACK
    Hits: 7
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	59.29	71.29	79.86
    Stat%	113.29	139.71	158.57
    +BTH	13	16	19

    EFFECT
  • You receive Armor Lean x1.25 (Phase 1).
  • All normal player attacks, weapon special, and spells gain +5% damage. Magic weapons get *4/3 of the boost, and spells get *1/2 of the boost.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Analysis

    The armor attack starts off:
    Type	G	G	G
    Level	105	130	150
    PowLvl	108	133	153
    
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19
    It does 100% damage. With seven equally powerful hits, each hit does *1/7 damage.

    The armor's mastercraft bonus is spent on the damage boost.

    All this has ALREADY been factored into the above numbers.



    Updates

    November 8, 2007: The armor was released. The Original Gogg Form (95) was released.
    February 7, 2015: The armor was updated. The armor was updated as Gogg Form (105, 130, 150). On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Gogg from that quest, then you could buy the Gogg Shapeshift. Otherwise, it was available on February 9, 2015 as its first day release sequence.









    Frogzard Form

    «Neutral Earth armor with Fire/Darkness secondary.»

    Location: [link=URL]Frogzard Shapeshift[/link] (5, 30, 55, 80, 105, 130, 150)
    Element: Earth
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153

    COMBAT DEFENCE
    Melee	27	31	35	38	42	45	48
    Ranged	27	31	35	38	42	45	48
    Magic	27	31	35	38	42	45	48

    ELEMENTAL MODIFIER
    Fire	96	86	76	69	62	54	48
    Water	98	90	82	79	79	76	71
    Wind	100	99	97	99	97	96	95
    Ice	99	95	91	90	90	88	87
    Earth	95	82	71	60	51	44	39
    Energy	98	90	82	79	79	76	71
    Light	99	95	91	90	90	88	87
    Dark	96	86	76	69	62	54	48

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19

    EFFECT
    You receive Armor Lean x1.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Updates

    November 8, 2007: The armor was released. The Original Frogzard Form (??) was released.
    February 7, 2015: The armor was updated. The armor was updated as Frogzard Form (5, 30, 55, 80, 105, 130, 150). On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Frogzard from that quest, then you could buy the Frogzard Shapeshift. Otherwise, it was available on February 10, 2015 as its first day release sequence.







    Stone Golem Form

    «Fully Defensive Earth armor with Fire/Darkness secondary. Mastercraft; reduces damage you take.»

    Location: [link=URL]Stone Golem Shapeshift[/link] (105, 130, 150)
    Element: Earth
    Type	G	G	G
    Level	105	130	150
    PowLvl	108 MC	133 MC	153 MC

    COMBAT DEFENCE
    Melee	43	46	48
    Ranged	43	46	48
    Magic	43	46	48

    ELEMENTAL MODIFIER
    Fire	62	54	48
    Water	79	76	71
    Wind	97	96	95
    Ice	90	88	87
    Earth	50	43	39
    Energy	79	76	71
    Light	90	88	87
    Dark	62	54	48

    ATTACK #1
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19
    Rate: See Effect

    ATTACK #2
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19
    Rate: See Effect

    EFFECT
  • You receive Armor Lean x0.8 (Phase 1).
  • It has two different animations, but there's no difference numbers-wise between the two.
  • Gives any damage you take -(5/1.4)% damage. This doesn't apply to Healing effects.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Analysis

    The armor's mastercraft bonus is used for reducing any damage you take.



    Updates

    November 8, 2007: The armor was released. The Original form was released as Rock Golem Form (25).
    February 7, 2015: The armor was updated. The armor was updated as Stone Golem Form (105, 130, 150). On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Stone Golem from that quest, then you could buy the Stone Golem Shapeshift. Otherwise, it was available on February 10, 2015 as its first day release sequence.









    Trobble Form

    «Neutral Energy armor with Light/Fire secondary.»

    Location: [link=URL]Trobble Shapeshift[/link] (5, 30, 55, 80, 105, 130, 150)
    Element: Energy
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153

    COMBAT DEFENCE
    Melee	27	31	35	38	42	45	48
    Ranged	27	31	35	38	42	45	48
    Magic	27	31	35	38	42	45	48

    ELEMENTAL MODIFIER
    Fire	96	86	76	69	62	54	48
    Water	100	99	97	99	97	96	95
    Wind	98	90	82	79	79	76	71
    Ice	99	95	91	90	90	88	87
    Earth	98	90	82	79	79	76	71
    Energy	95	82	71	60	51	44	39
    Light	96	86	76	69	62	54	48
    Dark	99	95	91	90	90	88	87

    ATTACK #1
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19
    Rate: 50%

    ATTACK #2
    Hits: 4
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	28.75	47.5	66.25	85	103.75	122.5	139.75
    Stat%	33.25	74.5	115.75	157	198.25	239.5	277.5
    +BTH	0	3	6	10	13	16	19
    Rate: 50%

    EFFECT
    You receive Armor Lean x1.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Analysis

    The armor attack starts off with:
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153
    
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With four equally powerful hits, each hit does *1/4 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    November 8, 2007: The armor was released. The Original Trobble Form (55) was released.
    February 7, 2015: The armor was updated. The armor was updated as Trobble Form (5, 30, 55, 80, 105, 130, 150). On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Trobble from that quest, then you could buy the Trobble Shapeshift. Otherwise, it was available on February 11, 2015 as its first day release sequence.







    Baby Sacragon Form

    «Fully Offensive Energy armor with Light/Fire secondary. Mastercraft; can deal more damage if the monster has >0 STR.»

    Location: [link=URL]Baby Sacragon Shapeshift[/link] (105, 130, 150)
    Element: Energy
    Type	G	G	G
    Level	105	130	150
    PowLvl	108 MC	133 MC	153 MC

    COMBAT DEFENCE
    Melee	43	46	48
    Ranged	43	46	48
    Magic	43	46	48

    ELEMENTAL MODIFIER
    Fire	62	54	48
    Water	97	96	95
    Wind	79	76	71
    Ice	90	88	87
    Earth	79	76	71
    Energy	51	44	39
    Light	62	54	48
    Dark	90	88	87

    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	138.33	166.33	186.33
    Stat%	264.33	326	370
    +BTH	13	16	19

    EFFECT
  • You receive Armor Lean x1.25 (Phase 1).
  • If the monster has >0 STR, then all normal player attacks, weapon special, and spells gain +10% damage. Magic weapons get *4/3 of the boost, and spells get *1/2 of the boost.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Analysis

    The armor attack starts off:
    Type	G	G	G
    Level	105	130	150
    PowLvl	108	133	153
    
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19
    It does 100% damage. With three equally powerful hits, each hit does *1/3 damage.

    The armor's mastercraft bonus is used for getting the damage boost if the monster has >0 STR.

    All this has ALREADY been factored into the above numbers.



    Updates

    February 7, 2015: The armor was released. On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Baby Sacragon from that quest, then you could buy the Baby Sacragon Shapeshift. Otherwise, it was available on February 11, 2015 as its first day release sequence.









    Raydius Dragon Form

    «Neutral Light armor with Wind/Energy secondary.»

    Location: [link=URL]Raydius Dragon Shapeshift[/link] (5, 30, 55, 80, 105, 130, 150)
    Element: Light
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153

    COMBAT DEFENCE
    Melee	27	31	35	38	42	45	48
    Ranged	27	31	35	38	42	45	48
    Magic	27	31	35	38	42	45	48

    ELEMENTAL MODIFIER
    Fire	98	90	82	79	79	76	71
    Water	99	95	91	90	90	88	87
    Wind	96	86	76	69	62	54	48
    Ice	98	90	82	79	79	76	71
    Earth	99	95	91	90	90	88	87
    Energy	96	86	76	69	62	54	48
    Light	95	82	71	60	51	44	39
    Dark	100	99	97	99	97	96	95

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19

    EFFECT
    You receive Armor Lean x1.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Updates

    November 8, 2007: The armor was released. The Original Raydius Dragon Form (45) was released.
    February 7, 2015: The armor was updated. The armor was updated as Raydius Dragon Form (5, 30, 55, 80, 105, 130, 150). On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Raydius Dragon from that quest, then you could buy the Raydius Dragon Shapeshift. Otherwise, it was available on February 12, 2015 as its first day release sequence.







    Lightbringer Form

    «Mid-Offensive Light armor with Wind/Energy secondary. Mastercraft; has a 25% chance of giving -12 BTH to any damage you take.»

    Location: [link=URL]Lightbringer Shapeshift[/link] (105, 130, 150)
    Element: Light
    Type	G	G	G
    Level	105	130	150
    PowLvl	108 MC	133 MC	153 MC

    COMBAT DEFENCE
    Melee	43	46	48
    Ranged	43	46	48
    Magic	43	46	48

    ELEMENTAL MODIFIER
    Fire	79	76	71
    Water	90	88	87
    Wind	62	54	48
    Ice	79	76	71
    Earth	90	88	87
    Energy	62	54	48
    Light	50	43	39
    Dark	97	96	95

    ATTACK #1
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19
    Rate: See Effect

    ATTACK #2
    Hits: 2
    Type: «As Weapon»
    Element: Light
    BR%	207.5	249.5	279.5
    Stat%	396.5	489	555
    +BTH	13	16	19
    Rate: See Effect

    *Your radiance blinds your foe, lowering the accuracy of their strike!

    EFFECT
  • You receive Armor Lean x1.125 (Phase 1).
  • If you're using a Light weapon, then the attack is two hits.
  • Has a 25% chance of anything attacking you to take -12 BTH*. This doesn't apply to Healing effects.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Analysis

    The armor attack starts off:
    Type	G	G	G
    Level	105	130	150
    PowLvl	108	133	153
    
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19
  • Attack #1 does 100% damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hit does *1/2 damage.

    The armor's mastercraft bonus is used for a chance of giving -12 BTH to any damage you take.

    All this has ALREADY been factored into the above numbers.



    Updates

    February 7, 2015: The armor was released. On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Lightbringer from that quest, then you could buy the Lightbringer Shapeshift. Otherwise, it was available on February 12, 2015 as its first day release sequence.









    Banshee Form

    «Neutral Darkness armor with Water/Earth secondary.»

    Location: [link=URL]Banshee Shapeshift[/link] (5, 30, 55, 80, 105, 130, 150)
    Element: Darkness
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153

    COMBAT DEFENCE
    Melee	27	31	35	38	42	45	48
    Ranged	27	31	35	38	42	45	48
    Magic	27	31	35	38	42	45	48

    ELEMENTAL MODIFIER
    Fire	98	90	82	79	79	76	71
    Water	96	86	76	69	62	54	48
    Wind	99	95	91	90	90	88	87
    Ice	98	90	82	79	79	76	71
    Earth	96	86	76	69	62	54	48
    Energy	99	95	91	90	90	88	87
    Light	100	99	97	99	97	96	95
    Dark	95	82	71	60	51	44	39

    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	38.33	63.33	88.33	113.33	138.33	163.33	186.33
    Stat%	44.33	99.33	154.33	209.33	264.33	319.33	370
    +BTH	0	3	6	10	13	16	19

    EFFECT
    You receive Armor Lean x1.



    Numbers thanks to Kamui and In Media Res. Additional thanks to Carandor.



    Analysis

    The armor attack starts off with:
    Type							G
    Level	5	30	55	80	105	130	150
    PowLvl	5	30	55	80	105	130	153
    
    BR%	115	190	265	340	415	490	559
    Stat%	133	298	463	628	793	958	1110
    +BTH	0	3	6	10	13	16	19
    It does 100% damage. With three equally powerful hits, each hit does *1/3 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    February 7, 2015: The armor was released. On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Banshee from that quest, then you could buy the Banshee Shapeshift. Otherwise, it was available on February 13, 2015 as its first day release sequence.







    Brain Spider Form

    «Fully Offensive Darkness armor with Water/Earth secondary. Mastercraft; can deal more damage if the monster has >0 INT.»

    Location: [link=URL]Brain Spider Shapeshift[/link] (105, 130, 150)
    Element: Darkness
    Type	G	G	G
    Level	105	130	150
    PowLvl	108 MC	133 MC	153 MC

    COMBAT DEFENCE
    Melee	43	46	48
    Ranged	43	46	48
    Magic	43	46	48

    ELEMENTAL MODIFIER
    Fire	79	76	71
    Water	62	54	48
    Wind	90	88	87
    Ice	79	76	71
    Earth	62	54	48
    Energy	90	88	87
    Light	97	96	95
    Dark	50	43	39

    ATTACK #1
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	138.33	166.33	186.33
    Stat%	264.33	326	370
    +BTH	13	16	19
    Rate: See Effect

    ATTACK #2
    Hits: 2
    Type: Ranged
    Element: «As Weapon»
    BR%	207.5	249.5	279.5
    Stat%	396.5	489	555
    +BTH	13	16	19
    Rate: See Effect

    EFFECT
  • You receive Armor Lean x1.25 (Phase 1).
  • If you're using a Ranged weapon that isn't 100 proc, then it does its Brain attack of 2 hits.
  • If the monster has >0 INT, then all normal player attacks, weapon special, and spells gain +10% damage. Magic weapons get *4/3 of the boost, and spells get *1/2 of the boost.



    Numbers thanks to Kamui and In Media Res. Correction thanks to Zork Knight. Additional thanks to Carandor.



    Analysis

    The armor attack starts off:
    Type	G	G	G
    Level	105	130	150
    PowLvl	108	133	153
    
    BR%	415	499	559
    Stat%	793	978	1110
    +BTH	13	16	19
  • Attack #1 does 100% damage. With three equally powerful hits, each hit does *1/3 damage.

  • Attack #2 does 100% damage. With two equally powerful hits, each hit does *1/2 damage.

    The armor's mastercraft bonus is used for getting the damage boost if the monster has >0 INT.

    All this has ALREADY been factored into the above numbers.



    Updates

    February 7, 2015: The armor was released. On that day, if you paid 250 Z-Tokens, cleared all battles, found and defeated Brain Spider from that quest, then you could buy the Brain Spider Shapeshift. Otherwise, it was available on February 13, 2015 as its first day release sequence.






    Entries:

  • Fire = Firezard Form = Done!
  • Fire = Pzycho Fiend Form = Done!

  • Water = Pheron Form = Done!
  • Water = Sea Squirt Form = Done!

  • Wind = Gnat Form = Done!
  • Wind = Cyclone Wyvern Form = Done!

  • Ice = Two-Bear Form = Done!
  • Ice = Gogg Form = Done!

  • Earth = Frogzard Form = Done!
  • Earth = Stone Golem Form = Done!

  • Energy = Trobble Form = Done!
  • Energy = Baby Sacragon Form = Done!

  • Light = Raydius Dragon Form = Done!
  • Light = Lightbringer Form = Done!

  • Darkness = Banshee Form = Done!
  • Darkness = Brain Spider Form = Done!




  • Got these, thanks. ~Carandor

    < Message edited by Carandor -- 12/27/2015 10:40:01 >
    Post #: 123
    2/27/2015 16:53:18   
      Ianthe
     formerly In Media Res

     

    quote:

    Copying Kam's dev notes:

    Cyber Assassin

    Energy armour, Dark/Wind secondaries. 20% chance of doing the katana attack which attempts to Paralyse the enemy.

    [Paralysis attack is two hits; Paralysis happens 0.21*[monster element resist]*[hits connected] of the time when you do perform the paralysis attack. Save is at a +0 bonus. Inflict with [STR or INT, whatever's higher]/LUK vs END/LUK. Monsters with the same element as your attack are immune.]

    Level	50	70	90	110	130	150
    Type	B	B	B	B	B	B
    PowLvl	54	73	93	113	133	153
    						
    B/R	262	319	379	439	499	559
    Stat	456.4	581.8	713.8	854.8	977.8	1109.8
    BtH	6	9	11	14	16	19
    						
    Fire	82	81	79	78	76	71
    Earth	91	91	89	89	88	87
    Water	97	97	97	96	96	95
    Energy	71	62	55	48	43	39
    Ice	82	81	79	78	76	71
    Light	91	91	89	89	88	87
    Wind	77	70	64	60	54	48
    Dark	77	70	64	60	54	48
    						
    MRM	35	37	40	43	46	48
    						
    MCPrice	739	5758	46217	372410	3002287	24205166
    MCSell	369	2879	23108	186205	1501143	12102583
    Added. Scakk

    < Message edited by Scakk -- 10/26/2019 19:59:00 >
    AQ  Post #: 124
    2/27/2015 21:42:37   
    Thor
    Member

    You forgot to mention Cyper Assassin's lean is FO
    AQ AQW  Post #: 125
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