Ranloth
Banned
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I'm trying to work out how exactly the lifesteal works. I know it's the damage difference (new - old = difference) * 60% = HP return, but I'm not sure how it relates to the damage dealt by skills and weapons alike. Real example: +27 STR, I've dealt 297 DMG, got +33 HP back, the damage difference was 50-60 -> take the average (55) * 0.6 = 33 HP back. But then, I've dealt around 350 DMG from Bunker and it returned... +39 HP instead. Someone cares to enlighten me? I'm trying to see whether Intimidate has any effect on the HP return, or not, but I have no idea how the lifesteal relates to the damage dealt. I did try BC + Intimidate, and this resulted in +4 increase (27 - 23 = +4). Damage difference was 8-10, so I've had two attacks whilst under BC+Intimidate, and result was: "250 DMG, +28 HP & 240 DMG, +26 HP", so 9 * 0.6 =/= +26 nor +28. Based on this, Intimidate seems to have no effect on the HP return. But I'm still puzzled in terms of how the return works.
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