Ranloth -> RE: =ED= January 17th, 2014 - Patch Notes - 1.6.1 (1/17/2014 21:12:35)
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I've done 25 NPC fights already, and wasn't that bad. I'm yet to find out NPCs closest to my level + difficulty, but I may just switch to NPCs to level up. Losing isn't fun, and with all sort of PvP imbalance, I'd rather take it easy and do it at my own pace; during Power Hours. At least until I get to Level 40, then it'll be fully PvP again. For now, NPCs for normal gameplay and PvP for missions (and on alts). Some incentive to log in now and not ragequit, heh. Balance changes so far are decent. TLMs are finally a bit more viable, at least my L31 is, and don't suck as much - small buff to Frenzy and useable Blood Shield does make a difference. Boost to Intimidate, Blood/Field Commander is also good - they are a bit more useful now, especially Intimidate. I'd hope TMs are now balanced, so they won't take any more nerfs. BHs should be good enough now too, and not need any more nerfs - under any form. My only complaint is Energy Parasite; just make it deal 85% damage and it'll be perfect. And keep an eye on Fireball, so it's useable but not abuseable again.
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