Ranloth
Banned
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What does Static Grenade have to do with Assimilation? You can compare the two, yes, but not all moves have to be the same. Remove the damage, and they'll likely buff the drain to compensate. and Casters will see no difference, but Strength builds will. Buff the drain (and it'll indirectly buff return) and players will request a nerf to the drain values. Lower the damage, and Strength builds will get affected but Casters will see no difference. Identify the issue, find the solution. People have an issue with the skill as a whole now, since some of you want nerf to drain/return, some want damage removed, and some want return removed. That's why balancing doesn't work - look at Omega and players' suggestions which have messed up some skills already. So, who's the problem - Strength builds or Casters? If both, find a solution that nerfs it for both and not just on & if one of them, just go for one of the options. What is the problem - drain, return or damage? Stop going back and forth, about how other skills deal damage and how others don't. Not every skill has to be the same, and don't use other skills as an excuse to alter another one - that's not variety, which players seem to ask for. Assimilation deals damage and drains less than it would if it didn't deal any damage. Removing damage would buff Casters, because 30 damage for Casters is not important. Strength builds would get hit badly by it instead. Not each class have to have to have only one 1 EP draining and return skill, whether separate or together. Likewise with weapon requirements on skills; each class has different amounts than standard 3 skills (TMs have 4, TLMs have 1, Mercs have 2 and rest have 3). You don't have to play as a said class to know whether something is overpowered or not... No one in this thread has said the skill doesn't need a nerf, apart from asking for a justification and not being purely ridden on opinions. Asking someone to justify isnt anything big to ask for - constructive feedback after all, not making joke out of balance and suggest banal nerfs which have been implemented in the past and skewed balance. Namely PA + SC combo, begging for TLM nerf which has removed 3 different skills and made TLMs underpowered in Delta, and plenty more.
< Message edited by Trans -- 2/5/2014 15:35:08 >
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