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4/3/2015 21:06:36   
Jorath
Advocator of Wills


Posting this here, should anyone make entries for Crewman's Cutlass before I do. Settled.



Crewman's Cutlass
This blade is made only to be used by a pirate! Let no one else touch it, especially not any ninja!
(No DA Required)

Location: Pirate Items
Price: 1,200 Gold
Sellback: 120 Gold

Level: 23
Damage: 35-51
Element: Water
Bonuses: Crit +2, WIS +1, END +1, STR +1, Bonus +1, Immobility +1, Water +1, Wind +1

Rarity: 10
Item Type: Scythe
Attack Type: Magic/Pierce/Melee
Category: Weapon
Equip Spot: Weapon

Crewman's Cutlass
This blade is made only to be used by a pirate! Let no one else touch it, especially not any ninja!
(No DA Required)

Location: Pirate Items
Price: 1,800 Gold
Sellback: 180 Gold

Level: 43
Damage: 54-70
Element: Water
Bonuses: Crit +4, Magic Def +2, Pierce Def +2, Melee Def +2, WIS +3, END +3, STR +4, Bonus +4, Immobility +2, Water +3, Wind +3

Rarity: 10
Item Type: Scythe
Attack Type: Magic/Pierce/Melee
Category: Weapon
Equip Spot: Weapon

Crewman's Cutlass
This blade is made only to be used by a pirate! Let no one else touch it, especially not any ninja!
(No DA Required)

Location: Pirate Items
Price: 2,800 Gold
Sellback: 280 Gold

Level: 63
Damage: 68-84
Element: Water
Bonuses: Block +1, Dodge +1, Crit +6, Magic Def +3, Pierce Def +3, Melee Def +3, WIS +5, END +5, STR +6, Bonus +5, Immobility +4, Water +5, Wind +5

Rarity: 10
Item Type: Scythe
Attack Type: Magic/Pierce/Melee
Category: Weapon
Equip Spot: Weapon

Crewman's Cutlass
This blade is made only to be used by a pirate! Let no one else touch it, especially not any ninja!
(No DA Required)

Location: Pirate Items
Price: 3,400 Gold
Sellback: 340 Gold

Level: 75
Damage: 76-90
Element: Water
Bonuses: Block +1, Dodge +2, Crit +8, Magic Def +5, Pierce Def +5, Melee Def +5, WIS +6, END +6, STR +8, Bonus +6, Immobility +5, Water +7, Wind +7

Rarity: 10
Item Type: Scythe
Attack Type: Magic/Pierce/Melee
Category: Weapon
Equip Spot: Weapon

< Message edited by Jorath -- 4/4/2015 13:52:01 >
AQ DF MQ  Post #: 51
4/4/2015 6:08:42   
Sagrym
Helpful!


Image for Captain's Cutlass

[image]http://i1148.photobucket.com/albums/o570/Stridoom13/Captains%20Cutlass_zpsypptqvgw.png[/image]


Done by Stephen Nix and Jorath. [Niki]

< Message edited by Niki -- 4/4/2015 18:16:46 >
DF  Post #: 52
4/17/2015 23:18:07   
Slayer Zach
Yellow Fellow


Sword for Edd Disguise (Complex Skills and Simple Skills) is now labelled as a Scythe.

It deals Magic/Pierce/Melee damage, as appropriate to your stats.

Edit: Also, an alternative image of this Sword as of "The Third Floor" quest:
Alternative Image

Done, thanks. ~Peachii

< Message edited by Peachii -- 4/18/2015 0:11:25 >
AQ DF AQW  Post #: 53
4/20/2015 21:10:15   
Slayer Zach
Yellow Fellow


A few corrections:
Weald Line (I and IV, possibly all of them):
quote:

You feel the power of nature flow through you as you defeat your enemies with this lively blade.

weapon

Weald Line IV:
quote:

Bonuses: Block +1, Parry +1, Crit +6, Magic Def +2, Pierce Def +2, Melee Def +2, WIS +4, END +6, CHA +4, LUK +4, STR +4, Bonus +6, Immobility +3, Health -3, Darkness +10, Light +10

WIS +6

Wildwood Slash II:
quote:

You feel the power of nature flow through as you defeat your enemies with this lively blade.

weapon

Wildwood Slash IV:
quote:

Bonuses: Block +1, Parry +1, Crit +6, Magic Def +2, Pierce Def +2, Melee Def +2, WIS +6, END +6, CHA +4, LUK +4, DEX +4, Bonus +6, Health -3, Immobility +3, Darkness +10, Light +10

INT +4 - Added a note


Edit, some additional corrections:

Legendary Axe-Blade of Aww:
quote:

The Legendary Blade of Aww! Valencia forged this decoy weapon after you helped to hide the poweful Blade of Awe from Sepulchure's entropic minions! This item requires a Dragon Amulet.

legendary

Minor Dagger of Aww
Major Dagger of Aww
Minor Axe-Blade of Aww
Major Axe-Blade of Aww
Minor Staff of Aww:
quote:

The legendary Blade of Aww! Valencia forged this decoy weapon after you helped to hide the Blade of Awe from Sepulchure's entropic minions!

the powerful Blade of Awe

Major Staff of Aww:
quote:

  • Note: The description is probably wrong (as you cannot switch elements in this weapon).

  • To add to/modify this note:

  • Note: The description is taken from Subdued / Grand Terrestera.

    Legendary Staff of Aww:
    same as above, except:

  • Note: The description is taken from Terrestera, Earth's Power.

    Done, thanks. ~Peachii

    < Message edited by Peachii -- 4/22/2015 10:33:56 >
  • AQ DF AQW  Post #: 54
    4/22/2015 21:41:20   
    Slayer Zach
    Yellow Fellow


    Additional information for Vanilla Ice Katana (drop version):

    quote:

    Special Name: Ice-Wall
    Special Activation: Attack Button
    Special Effect: -100 Ice to Foe for 49 turns
    Special Element: Ice
    Special Type: Melee
    Special Rate: 5%

    Special Effect: -100 Ice to Foe for 49 turns and performs 1 hit of 100% damage
    (ice resistance is reduced BEFORE the hit takes place. This should also apply to the Temporary version.)

    Special Type: Magic/Pierce/Melee

    Done, thanks. ~Peachii

    < Message edited by Peachii -- 4/23/2015 4:00:20 >
    AQ DF AQW  Post #: 55
    4/26/2015 18:10:59   
    Slayer Zach
    Yellow Fellow


    Weapon corrections.

    Spybrand of Judgement I:
    quote:

    Bonuses: Crit +3, Melee Def +1, WIS +2, LUK +2, DEX +3, Bonus +3, Darkness +2, Energy +2, Light +2, Evil -1

    CHA +2

    Spybrand of Judgement II:
    quote:

    Bonuses: Crit +4, Magic Def +1, Pierce Def +1, Melee Def +1, WIS +4, LUK +4, DEX +4, Bonus +4, Darkness +8, Energy +8, Light +8, Evil -5

    CHA +4

    Spystaff of Judgement III:
    quote:

    Bonuses: Crit +8, Magic Def +4, Pierce Def +4, Melee Def +4, WIS +10, LUK +8, INT +8, Bonus +5, Darkness +15, Energy +15, Light +15, Evil -10

    CHA +8

    Crescent of the Eclipse:
    missing WIS +3 (should be written before END)

    High Crescent of the Eclipse:
    missing WIS +6 (should be written before END)

    High Mark of the Eclipse:
    missing WIS +6 (should be written before END)

    Done, thanks. ~Peachii

    < Message edited by Peachii -- 4/27/2015 1:43:04 >
    AQ DF AQW  Post #: 56
    4/29/2015 13:11:19   
    Sakurai the Cursed
    Member

    Every ShadowReaper, Twin Blades, and SkullStaff of Doom from the base version up to the Grisly version still has the outdated note that "5 damage of the special attack becomes 10 if the enemy has any weakness to darkness."

    If that note is desired to be kept and updated rather than removed, it should be noted that DoT effects do 200% damage at -1 ~ -100 resistance, 300% damage at -101 ~ -200 resistance, 400% damage at -201 ~ -300, etc.; it's not a flat 200% damage with any weakness.
    AQ DF MQ AQW Epic  Post #: 57
    5/10/2015 13:06:08   
    Slayer Zach
    Yellow Fellow


    Tornado Tirade:
    Missing description:
    This sword is long, deadly and ready for violence.


    Worldstaff:
    quote:

    This remarkable clockwork staff silumates the movement of the moon around the world, through mechanics and magic.

    simulates


    Gilded Drake:
    quote:

    A powerful golden dragon commisioned this staff made in her image, so that she could use it a mage focus when in human form.

    commissioned, it as a magic


    Cobalt Stiletto:
    quote:

    This short, thin blade can pierce through any armour at a vital point.

    This short, thin blade is able to pierce through any armor at a vital point.


    Explorer's Blade:
    quote:

    Explorer's Blade

    blade (lowercase B)
    quote:

    This knife isn't much to look at but it's solid construction and reliable edge make it a good blade to have in any situation.

    its


    Great Deathknight Blade:
    quote:

    This Item Requires a Dragon Amulet. This sword once belonged to the terrible Deathknight, Sir Malifact! It was one of the items required to unlock his undead powers

    This item requires
    missing a period at the end


    Kessel Dagger:
    quote:

    Bonuses: Crit +2, STR +1

    DEX +1


    Underdagger:
    quote:

    This dagger was forged by an unknown race rumored to make it's home beneath the world.

    that is rumored
    its
    surface of the world.


    Axe of Clubs:
    quote:

    Bonuses: Crit +2, Magic Def +1, Pierce Def +1, Melee Def +1, END +2, LUK +2, STR +2, Fire +1

    Fire +2

    Greater Axe of Clubs:
    quote:

    I suppose you COULD club someone over the head with an axe, but it would be easier to chop them down with the blades. This item requires a dragon amulet.

    it'd, easy just to, Dragon Amulet

    Ultimate Axe of Clubs:
    quote:

    I suppose you COULD club someone over the head with an axe, but it would be easier to chop them down with the blades. This item requires a Dragon Amulet.

    it'd, easy just


    Staff of Hearts:
    quote:

    Bonuses: Crit +2, Magic Def +1, Pierce Def +1, Melee Def +1, END +2, LUK +2, INT +2, Fire +1

    STR +2, Fire +2


    Greater Staff of Hearts:
    quote:

    Sellback: 100 Gold

    105 Gold

    quote:

    Rarity: 6

    Rarity: 2


    Dirk of Spades:
    quote:

    It's always good to call a spade a spade, especially when it's a dagger. This item requires a Dragon Amulet.

    except

    quote:

    Bonuses: Crit +2, Magic Def +1, Pierce Def +1, Melee Def +1, END +2, LUK +2, STR +2, Fire +1

    DEX +2, Fire +2


    Greater Dirk of Spades:
    quote:

    It's always good to call a spade a spade, especially when it's a dagger. This item requires a Dragon Amulet.

    except

    quote:

    Bonuses: Crit +3, Magic Def +1, Pierce Def +1, Melee Def +1, END +3, LUK +3, STR +3, Fire +2, Immobility +1

    DEX +3


    Naturaus:
    quote:

    Bonuses: Melee Def +1, END +1, LUK +1, DEX +1, STR +1, Fire +1

    no STR, also missing Crit +1

    quote:

    Special Name: The Spirit Of Nature
    Special Activation: Attack Button
    Special Damage: 250% Melee Nature Damage
    Special Element: Nature
    Special Damage Type: Melee
    Special Rate: 10%

    Special Effect: 1 hit of 200% damage
    Special Type: Pierce

    Also, a special image for the Naturaus series:
    http://i.imgur.com/nhMIuXj.png


    Great Naturaus:
    quote:

    Special Name: The Spirit Of Nature
    Special Activation: Attack Button
    Special Damage: 250% Melee Nature Damage
    Special Element: Nature
    Special Damage Type: Melee
    Special Rate: 10%

    Special Effect: 1 hit of 200% damage
    Special Type: Pierce


    Greater Naturaus:
    quote:

    Special Name: The Spirit Of Nature
    Special Activation: Attack Button
    Special Damage: 250% Melee Nature Damage
    Special Element: Nature
    Special Damage Type: Melee
    Special Rate: 10%

    Special Effect: 1 hit of 200% damage
    Special Type: Pierce


    Florai:
    quote:

    When the spirit of nature is awakened in this staff, a flurry of leaves will blow fourth and attack of your enemy. This item requires a Dragon Amulet.

    forth

    quote:

    Special Name: The Spirit Of Nature
    Special Activation: Attack Button
    Special Damage: 250% Melee Nature Damage
    Special Element: Nature
    Special Damage Type: Melee
    Special Rate: 10%

    Special Effect: 1 hit of 200% damage
    Special Type: Magic

    Also, a special image for the Florai series:
    http://i.imgur.com/O3oWlUw.png

    quote:

    Rarity: 1

    Rarity: 4


    Great Florai:
    quote:

    Special Name: The Spirit Of Nature
    Special Activation: Attack Button
    Special Damage: 250% Melee Nature Damage
    Special Element: Nature
    Special Damage Type: Melee
    Special Rate: 10%

    Special Effect: 1 hit of 200% damage
    Special Type: Magic


    Greater Florai:
    quote:

    When the spirit of nature is awakened in this staff, a flurry of leaves will blow fourth and attack of your enemy. This item requires a Dragon Amulet.

    forth

    quote:

    Special Name: The Spirit Of Nature
    Special Activation: Attack Button
    Special Damage: 250% Melee Nature Damage
    Special Element: Nature
    Special Damage Type: Melee
    Special Rate: 10%

    Special Effect: 1 hit of 200% damage
    Special Type: Magic


    Arborius:
    quote:

    Special Name: The Spirit Of Nature
    Special Activation: Attack Button
    Special Damage: 250% Melee Nature Damage
    Special Element: Nature
    Special Damage Type: Melee
    Special Rate: 10%

    Special Effect: 1 hit of 200% damage
    Special Type: Melee


    Great Arborius:
    quote:

    Special Name: The Spirit Of Nature
    Special Activation: Attack Button
    Special Damage: 250% Melee Nature Damage
    Special Element: Nature
    Special Damage Type: Melee
    Special Rate: 10%

    Special Effect: 1 hit of 200% damage
    Special Type: Melee


    Greater Arborius:
    quote:

    Special Name: The Spirit Of Nature
    Special Activation: Attack Button
    Special Damage: 250% Melee Nature Damage
    Special Element: Nature
    Special Damage Type: Melee
    Special Rate: 10%

    Special Effect: 1 hit of 200% damage
    Special Type: Melee


    Supreme Huntari:
    quote:

    An aeromancer took a short length of ribbon and gave it to a small wind elemental to play with. When she saw what a pretty shape it made, she kept it that way. This item requires a Dragon Amulet.

    When an aeromancer wound a length of ribbon around a wind elemental, she liked the shape it took on, so kept it like that. This item requires a Dragon Amulet.

    quote:

    Rarity: 7

    Rarity: 6


    Kaavi:
    quote:

    Sellback: 75 Gold

    30 Gold

    quote:

    Rarity: 7

    Rarity: 5

    Gleaming Carmine Edge:
    quote:

    Bonuses: Dodge +1, Crit +5, Magic Def +1, Pierce Def +1, Melee Def +1, END +6, CHA +3, STR +6, Bonus +3

    DEX +6

    Glistening Carmine Edge:
    quote:

    Bonuses: Crit +2, END +1, STR +3, Bonus +2

    Crit +3, DEX +3


    ShoreCrasher Axe
    quote:

    ShoreCrasher Axe

    Shorecrasher

    quote:

    That red and white ring is a life preserver, NOT a candy ring!

    lifepreserver
    mint candy

    quote:

    Sellback: 105 Gold

    Sellback: 35 Gold

    quote:

    Bonuses: END +1, STR +1

    Also has Fire +1

    Liquid ShoreCrasher Axe:
    quote:

    Liquid ShoreCrasher Axe

    Shorecrasher

    quote:

    That red and white ring is a life preserver, NOT a candy ring!

    lifepreserver
    mint candy

    quote:

    Bonuses: Crit +2, Melee Def +1, END +3, STR +2, Bonus +1

    Also has Fire +5

    Tidal ShoreCrasher Axe
    quote:

    Tidal ShoreCrasher Axe

    Shorecrasher

    quote:

    That red and white ring is a life preserver, NOT a candy ring! This item requires a Dragon Amulet.

    lifepreserver
    mint candy

    quote:

    Bonuses: Crit +4, Magic Def +1, Pierce Def +1, Melee Def +1, END +5, LUK +3, STR +3, Bonus +1

    Also has Fire +7

    Tidebreaker Knives:
    quote:

    You can't see them, but minute particles of poiusonous seaweed in the blade will take out for opponents even if the weapon's edge itself doesn't.

    poisonous
    your

    quote:

    Bonuses: END +1, STR +1

    Also has Fire +1

    Liquid Tidebreaker Knives:
    quote:

    You can't see them, but minute particles of poiusonous seaweed in the blade will take out for opponents even if the weapon's edge itself doesn't.

    poisonous

    quote:

    Sellback: 35 Gold

    Sellback: 75 Gold

    quote:

    Bonuses: Crit +2, END +3, STR +2, Bonus +1

    DEX +2
    Also missing Melee Def +1, Fire +5

    Tidal Tidebreaker Knives:
    quote:

    You can't see them, but minute particles of poisonous seaweed in the blade will take out for opponents even if the weapon's edge itself doesn't.
    (DA Required)

    You can't see them, but minute particles of poisonous seaweed in the blade will take out your opponents even if the weapon's edge itself doesn't. This item requires a Dragon Amulet.

    quote:

    Bonuses: Crit +4, Magic Def +1, Pierce Def +1, Melee Def +1, END +5, LUK +3, STR +3, Bonus +1

    DEX +3

    Also has Fire +7

    Liquid Wavespanner Wand:
    quote:

    Sellback: 35 Gold

    Sellback: 75 Gold

    quote:

    Bonuses: Crit +2, END +3, INT +2, Bonus +1

    Also has Fire +5

    Tidal Wavespanner Wand:
    quote:

    Sellback: 35 Gold

    Sellback: 105 Gold

    Also has Fire +7


    Dire Sword:
    quote:

    Bonuses: Crit +2, END +2, STR +2, Bonus +2, Stone +2

    INT +2

    Diabolic Dagger:
    quote:

    Bonuses: Crit +3, Magic Def +2, Pierce Def +2, Melee Def +2, END +3, DEX +3, Bonus +3, Stone +4

    Crit +3, Magic Def +3, Pierce Def +1, Melee Def +3, END +1, DEX +3, STR +2, Stone +4

    Penguin Club
    quote:

    Standered issue to all Kilguin hunters

    Standard issue to all Kilguin hunters.

    Claw of Stealth
    Description is missing a period

    All Done, Thanks! [Niki]

    < Message edited by Niki -- 5/11/2015 3:27:02 >
    AQ DF AQW  Post #: 58
    5/23/2015 11:10:04   
    Slayer Zach
    Yellow Fellow


    A few minor mistakes for the Spider's Kiss/Trap/Embrace weapon series:

    Spider's Kiss I
    quote:

    The handle of this weapon is made of the purest spider's silk. Don't let it stick to your hands!

    from

    quote:

    Sellback: 50 Gold

    Sellback: 10 Gold

    Spider's Kiss II
    quote:

    The handle of this weapon is made of the purest spider's silk. Don't let it stick to your hands!

    from

    Spider's Kiss III
    quote:

    The handle of this weapon is made of the purest spider's silk. Don't let it stick to your hands! This item requires a Dragon Amulet.

    from


    Spider's Embrace I
    quote:

    The handle of this weapon is made of the purest spider's silk. Don't let it stick to your hands!

    from

    quote:

    Bonuses: Crit +2, Magic Def +1, Pierce Def +1, Melee Def +1, INT +3, Bonus +1, Poison +3

    Bonus +3

    Spider's Embrace II
    quote:

    The handle of this weapon is made of the purest spider's silk. Don't let it stick to your hands! This item requires a Dragon Amulet.

    from
    Also, the additional "Requires a DA" sentence is not actually written

    Spider's Embrace III
    quote:

    The handle of this weapon is made of the purest spider's silk. Don't let it stick to your hands! This item requires a Dragon Amulet.

    from


    Spider's Trap I
    quote:

    The handle of this weapon is made of the purest spider's silk. Don't let it stick to your hands!

    from

    quote:

    Bonuses: Crit +2, Magic Def +1, Pierce Def +1, Melee Def +2, DEX +3, Bonus +3, Poison +3

    Melee Def +1, STR +3

    Spider's Trap II
    quote:

    The handle of this weapon is made of the purest spider's silk. Don't let it stick to your hands!

    from

    quote:

    Bonuses: Crit +3, Magic Def +2, Pierce Def +2, Melee Def +2, DEX +5, Bonus +5, Poison +5

    STR +5

    Spider's Trap III
    quote:

    The handle of this weapon is made of the purest spider's silk. Don't let it stick to your hands! This item requires a Dragon Amulet.

    from

    quote:

    Bonuses: Crit +4, Magic Def +3, Pierce Def +3, Melee Def +3, DEX +6, Bonus +6, Immobility +5, Poison +5

    STR +6

    Done, thanks. [Niki]

    < Message edited by Niki -- 5/23/2015 12:08:17 >
    AQ DF AQW  Post #: 59
    5/23/2015 21:19:24   
    Slayer Zach
    Yellow Fellow


    Crystal Cave weapon corrections.

    Weak Shimmer
    Shimmer
    Strong Shimmer
    Superior Shimmer
    quote:

    This ancient crystaline sword was recharged by Warlic, after you brought him the crystal shard that he asked for.

    crystalline


    Weak Luster
    Luster
    Strong Luster
    quote:

    This ancient crystaline staff was recharged by Warlic, after you brought him the crystal shard that he asked for.

    crystalline


    Superior Luster
    quote:

    This ancient Crystaline staff was recharge by Warlic, after you brought him the crystal shard that he asked for.

    crystalline
    recharged


    Rod of the Shard
    quote:

    Aftering bringing Warlic a magical crystal shard he unlocked the true hidden power of this weapon.

    After
    the period is actually an exclamation point

    quote:

    Bonuses: Crit +2, Darkness +3

    Darkness +2


    Staff of the Shard
    quote:

    After bringing warlic a magical crystal shard he unlocked the true hidden power of this weapon.

    the period is actually an exclamation point


    Weak Glint
    Glint
    quote:

    This ancient crystaline sword was recharged by Warlic, after you brought him the crystal shard that he asked for.

    crystalline dagger


    Strong Glint
    quote:

    This ancient crystaline dagger was recharged by Warlic, after you him the crystal shard that he asked for.

    crystalline


    Superior Glint
    quote:

    This ancient crystaline dagger was recharged by Warlic after you brought him the crystal shard that he asked for.

    crystalline
    comma after Warlic


    Crisp Edge
    quote:

    This ancient crystaline sword was recharged by Warlic, after you brought him the crystal shard that he asked for.

    After bringing Warlic a magical crystal shard he unlocked the true hidden power of this weapon!


    Crisp Blade
    quote:

    Bonuses: Crit +2

    missing Darkness +3

    Done, thanks. ~Peachii

    < Message edited by Peachii -- 5/23/2015 23:09:21 >
    AQ DF AQW  Post #: 60
    5/25/2015 20:06:39   
    Slayer Zach
    Yellow Fellow


    Another batch of weapon corrections, from Ravenloss.

    Verne's Blade II
    quote:

    Bonuses: Crit +3, END +2, STR +2, Immobility +1, Water +3, Wind +3

    missing WIS +1


    Verne's Blade III
    quote:

    Bonuses: Crit +5, Magic Def +1, Pierce Def +1, Melee Def +1, END +5, STR +7, Bonus +3, Immobility +3, Wind +6, Water +6

    missing WIS +5


    Verne's Staff II
    quote:

    Bonuses: Crit +3, END +2, INT +2, Immobility +1, Water +3, Wind +3

    missing WIS +1


    Verne's Staff III
    quote:

    Bonuses: Crit +5, Magic Def +1, Pierce Def +1, Melee Def +1, END +5, INT +7, Bonus +3, Immobility +3, Wind +6, Water +6

    missing WIS +5


    Verne's Dagger II
    quote:

    Bonuses: Crit +3, END +2, DEX +2, Immobility +1, Water +3, Wind +3

    missing WIS +1


    Verne's Dagger III
    quote:

    Bonuses: Crit +5, Magic Def +1, Pierce Def +1, Melee Def +1, END +5, DEX +7, Bonus +3, Immobility +3, Wind +6, Water +6

    missing WIS +5


    Obsidian Altar Staff
    quote:

    Hewn from the Stone around the ChaosWeaver temple altar, this staff will slice through the strongest of enemies!This item requires a Dragon Amulet.

    missing a space


    Jet Altar Axe
    quote:

    Rarity: 5

    Rarity: 15


    Obsidian Altar Axe
    quote:

    Hewn from the Stone around the ChaosWeaver temple altar, this axe will slice through the strongest of enemies!This item requires a Dragon Amulet.

    missing a space


    Obsidian Altar Dagger
    quote:

    Hewn from the Stone around the ChaosWeaver temple altar, this dagger will slice through the strongest of enemies!This item requires a Dragon Amulet.

    missing a space


    Edit: A few Mother's Day weapon corrections too. The following no longer require a DA:

    Sparkling Midnight Wish (Dagger)
    Sparkling Midnight Wish (Sword)
    Sparkling Midnight Wish (Staff)
    Fragrant Oleanderium

    Done, thanks. [Niki]

    < Message edited by Niki -- 5/26/2015 12:54:54 >
    AQ DF AQW  Post #: 61
    5/28/2015 22:23:06   
    Slayer Zach
    Yellow Fellow


    (High) Weapon of Clubs/Diamonds/Hearts/Spades corrections, from Book 1 Ravenloss.


    Sword of Clubs
    quote:

    Damage: 28-40

    Damage: 29-39


    Sword of Spades
    quote:

    Price: 1,500 Gold
    Sellback: 150 Gold

    Price: 2,000 Gold
    Sellback: 200 Gold


    High Sword of Clubs
    quote:

    Bonuses: Dodge +3, Crit +5, WIS +5, END +8, STR +7, Bonus +5, Fire +9, Wind +9, Stone +9

    no WIS stat (yes, I relogged, twice)


    High Sword of Diamonds
    quote:

    Bonuses: Dodge +3, Crit +5, WIS +5, END +8, STR +7, Bonus +5, Fire +9, Wind +9, Stone +9

    no WIS stat


    High Sword of Hearts
    quote:

    Bonuses: Dodge +3, Crit +5, WIS +5, END +8, STR +7, Bonus +5, Fire +9, Wind +9, Stone +9

    no WIS stat


    Staff of Hearts
    quote:

    This staff really suits you! But it's not shaped like a heart at all...

    hearts (in-game typo)


    High Staff of Clubs
    quote:

    Bonuses: Dodge +3, Crit +5, WIS +5, END +8, INT +7, Bonus +5, Fire +9, Wind +9, Stone +9

    no WIS stat


    High Staff of Diamonds
    quote:

    Bonuses: Dodge +3, Crit +5, WIS +5, END +8, INT +7, Bonus +5, Fire +9, Wind +9, Stone +9

    no WIS stat


    High Staff of Hearts
    quote:

    Bonuses: Dodge +3, Crit +5, WIS +5, END +8, INT +7, Bonus +5, Fire +9, Wind +9, Stone +9

    no WIS stat


    High Dagger of Clubs
    quote:

    Bonuses: Dodge +3, Crit +5, WIS +5, END +8, DEX +7, Bonus +5, Fire +9, Wind +9, Stone +9

    no WIS stat


    High Dagger of Diamonds
    quote:

    Bonuses: Dodge +3, Crit +5, WIS +5, END +8, DEX +7, Bonus +5, Fire +9, Wind +9, Stone +9

    no WIS stat


    High Dagger of Hearts
    quote:

    Bonuses: Dodge +3, Crit +5, WIS +5, END +8, DEX +7, Bonus +5, Fire +9, Wind +9, Stone +9

    no WIS stat

    Done, thanks. [Niki]

    < Message edited by Niki -- 5/29/2015 13:48:02 >
    AQ DF AQW  Post #: 62
    5/30/2015 0:11:18   
    Slayer Zach
    Yellow Fellow


    All done!
    Posting what I've found so far, of the Black Runed Weapons, up for you guys, in case you make the entries before I do:

    Black Runed Staff
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (No DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 220 Gold

    Level: 40
    Damage: 50-72
    Element: Stone
    Bonuses: Block +1, Dodge +1, Parry +1, Crit +5, WIS +2, END +2, CHA +2, LUK +2, INT +4, Bonus +4, Health -1, Energy +4, Darkness +4

    Rarity: 25
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon


    Black Runed Staff
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (No DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 450 Gold

    Level: 60
    Damage: 62-88
    Element: Stone
    Bonuses: Block +3, Dodge +3, Parry +3, Crit +7, WIS +5, END +5, CHA +5, LUK +5, INT +8, Bonus +6, Health -2, Energy +5, Darkness +5

    Rarity: 25
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon


    Black Runed Staff
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (No DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 800 Gold

    Level: 75
    Damage: 76-94
    Element: Stone
    Bonuses: Block +6, Dodge +6, Parry +6, Crit +9, WIS +6, END +6, CHA +6, LUK +6, INT +10, Bonus +8, Health -3, Energy +7, Darkness +7

    Rarity: 25
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon


    Black Runed Staff
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 1,000 Gold

    Level: 80
    Damage: 74-102
    Element: Stone
    Bonuses: Block +8, Dodge +8, Parry +8, Crit +11, WIS +7, END +7, CHA +6, LUK +6, INT +12, Bonus +9, Health -4, Energy +9, Darkness +9

    Rarity: 25
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon


    Black Runed Dagger
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (No DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 50 Gold

    Level: 20
    Damage: 29-53
    Element: Stone
    Bonuses: Crit +2, WIS +1, END +1, CHA +1, LUK +1, DEX +1, Bonus +1, Health -1, Darkness +3

    Rarity: 25
    Item Type: Dagger
    Attack Type: Pierce
    Category: Weapon
    Equip Spot: Weapon

    Black Runed Dagger
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (No DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 450 Gold

    Level: 60
    Damage: 62-88
    Element: Stone
    Bonuses: Block +3, Dodge +3, Parry +3, Crit +6, WIS +5, END +5, CHA +5, LUK +5, DEX +8, Bonus +6, Health -2, Energy +5, Darkness +5

    Rarity: 25
    Item Type: Dagger
    Attack Type: Pierce
    Category: Weapon
    Equip Spot: Weapon

    Black Runed Dagger
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (No DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 600 Gold

    Level: 70
    Damage: 72-90
    Element: Stone
    Bonuses: Block +5, Dodge +5, Parry +5, Crit +8, WIS +6, END +6, CHA +6, LUK +6, DEX +9, Bonus +7, Health -2, Energy +5, Darkness +5

    Rarity: 25
    Item Type: Dagger
    Attack Type: Pierce
    Category: Weapon
    Equip Spot: Weapon

    Black Runed Dagger
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 1,000 Gold

    Level: 80
    Damage: 74-102
    Element: Stone
    Bonuses: Block +8, Dodge +8, Parry +8, Crit +10, WIS +7, END +7, CHA +6, LUK +6, DEX +12, Bonus +9, Health -4, Energy +9, Darkness +9

    Rarity: 25
    Item Type: Dagger
    Attack Type: Pierce
    Category: Weapon
    Equip Spot: Weapon




    Black Runed Blade
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (No DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 220 Gold

    Level: 40
    Damage: 50-72
    Element: Stone
    Bonuses: Block +1, Dodge +1, Parry +1, Crit +4, WIS +2, END +2, CHA +2, LUK +2, STR +4, Bonus +4, Health -1, Energy +4, Darkness +4

    Rarity: 25
    Item Type: Sword
    Attack Type:
    Category: Weapon
    Equip Spot: Weapon


    Black Runed Blade
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (No DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 600 Gold

    Level: 70
    Damage: 72-90
    Element: Stone
    Bonuses: Block +5, Dodge +5, Parry +5, Crit +8, WIS +6, END +6, CHA +6, LUK +6, STR +9, Bonus +7, Health -2, Energy +5, Darkness +5

    Rarity: 25
    Item Type: Sword
    Attack Type:
    Category: Weapon
    Equip Spot: Weapon


    Black Runed Blade
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (No DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 800 Gold

    Level: 75
    Damage: 76-94
    Element: Stone
    Bonuses: Block +6, Dodge +6, Parry +6, Crit +8, WIS +6, END +6, CHA +6, LUK +6, STR +10, Bonus +8, Health -3, Energy +7, Darkness +7

    Rarity: 25
    Item Type: Sword
    Attack Type:
    Category: Weapon
    Equip Spot: Weapon


    Black Runed Blade
    A strange weapon you chanced upon in the endless corridors of the Third Floor. Although it resembles every bit the uncanny rock of the place, something about it makes it seem more like it was once another weapon entirely...
    (DA Required)

    Location: Escape from Espina Rosa
    Price: N/A
    Sellback: 1,000 Gold

    Level: 80
    Damage: 74-102
    Element: Stone
    Bonuses: Block +8, Dodge +8, Parry +8, Crit +10, WIS +7, END +7, CHA +6, LUK +6, STR +12, Bonus +9, Health -4, Energy +9, Darkness +9

    Rarity: 25
    Item Type: Sword
    Attack Type:
    Category: Weapon
    Equip Spot: Weapon



    < Message edited by Slayer Zach -- 5/30/2015 20:24:31 >
    AQ DF AQW  Post #: 63
    6/23/2015 12:58:26   
    Sapphire2345
    Member

    All done, thanks! However, both of the Asteraceae images were over 75KB file size. The main image you've shared was also flipped the wrong way, but I fixed it and shrunk the image down to 75KB and under for you, with full credit of course. Thanks for the images! ~SZ

    Images for:

    Unchained Blade
    http://i.imgur.com/1dsVDsb.jpg
    [image]http://i.imgur.com/1dsVDsb.jpg[/image]


    Unchained Staff
    http://i.imgur.com/yOh9cFd.jpg?1
    [image]http://i.imgur.com/yOh9cFd.jpg[/image]


    Unchained Dagger
    http://i.imgur.com/zts7FHa.png
    [image]http://i.imgur.com/zts7FHa.png[/image]


    Asteraceae
    http://i.imgur.com/diZkebv.jpg
    [image]http://i.imgur.com/diZkebv.jpg[/image]

    Alternative image

    < Message edited by Slayer Zach -- 6/23/2015 15:51:47 >
    DF  Post #: 64
    6/24/2015 8:23:24   
    Sapphire2345
    Member

    Image for Shining Noon Promise (Staff) and family:

    http://i.imgur.com/uM9RT7B.jpg


    Done, thanks. [Niki]

    < Message edited by Niki -- 6/24/2015 8:44:43 >
    DF  Post #: 65
    6/25/2015 15:04:30   
    Sagrym
    Helpful!


    New image for Righteous / Wondrous Blinding Light of Destiny.

    [image]http://i1148.photobucket.com/albums/o570/Stridoom13/RighteousampWondrous%20Blinding%20Light%20of%20Destiny_zpstmti3e0o.png[/image]


    Added. ~Jorath

    < Message edited by Jorath -- 6/25/2015 15:19:25 >
    DF  Post #: 66
    6/26/2015 23:01:38   
      Stephen Nix

    Undead Penguinmancer DragonFable


    Okay posting weapons here until all are found. Done, once I found the rest I just posted up the weapons!

    Infuscience Dagger
    These beautiful daggers harness the power of Ice through SCIENCE! How do they not freeze onto the monster when you jab them? Because reasons, that's why. Stop asking!
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 450 Gold

    Level: 60
    Damage: 62-88
    Element: Ice
    Bonuses: Block +3, Dodge +3, Parry +3, Crit +7, WIS +5, END +5, CHA +5, LUK +5, DEX +8, Bonus +6, Health -2, Energy +5, Fire +5

    Rarity: 25
    Item Type: Dagger
    Attack Type: Pierce
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Staff
    These beautiful staff harnesses the power of Ice through SCIENCE! The warning label says not to lick it. Pft. What could really happen?
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 450 Gold

    Level: 60
    Damage: 62-88
    Element: Ice
    Bonuses: Block +3, Dodge +3, Parry +3, Crit +7, WIS +5, END +5, CHA +5, LUK +5, INT +8, Bonus +6, Health -2, Energy +5, Fire +5

    Rarity: 25
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Staff
    These beautiful staff harnesses the power of Ice through SCIENCE! The warning label says not to lick it. Pft. What could really happen?
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 600 Gold

    Level: 70
    Damage: 72-90
    Element: Ice
    Bonuses: Block +5, Dodge +5, Parry +5, Crit +9, WIS +6, END +6, CHA +6, LUK +6, INT +9, Bonus +7, Health -2, Energy +5, Fire +5

    Rarity: 25
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Dagger
    These beautiful daggers harness the power of Ice through SCIENCE! How do they not freeze onto the monster when you jab them? Because reasons, that's why. Stop asking!
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 600 Gold

    Level: 70
    Damage: 72-90
    Element: Ice
    Bonuses: Block +5, Dodge +5, Parry +5, Crit +9, WIS +6, END +6, CHA +6, LUK +6, DEX +9, Bonus +7, Health -2, Energy +5, Fire +5

    Rarity: 25
    Item Type: Dagger
    Attack Type: Pierce
    Category: Weapon
    Equip Spot: Weapon




    (Yes I have noticed that those resistances are the same)




    Infuscience Blade
    These beautiful blade harnesses the power of Ice through SCIENCE! It's all highly technical. You understand, right?
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 300 Gold

    Level: 50
    Damage: 61-75
    Element: Ice
    Bonuses: Block +2, Dodge +2, Parry +2, Crit +6, WIS +4, END +4, CHA +4, LUK +4, STR +6, Bonus +5, Health -2, Energy +4, Fire +4

    Rarity: 25
    Item Type: Sword
    Attack Type: Melee
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Staff
    These beautiful staff harnesses the power of Ice through SCIENCE! The warning label says not to lick it. Pft. What could really happen?
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 300 Gold

    Level: 50
    Damage: 61-75
    Element: Ice
    Bonuses: Block +2, Dodge +2, Parry +2, Crit +6, WIS +4, END +4, CHA +4, LUK +4, INT +6, Bonus +5, Health -2, Energy +4, Fire +4

    Rarity: 25
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Dagger
    These beautiful daggers harness the power of Ice through SCIENCE! How do they not freeze onto the monster when you jab them? Because reasons, that's why. Stop asking!
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 300 Gold

    Level: 50
    Damage: 61-75
    Element: Ice
    Bonuses: Block +2, Dodge +2, Parry +2, Crit +6, WIS +4, END +4, CHA +4, LUK +4, DEX +6, Bonus +5, Health -2, Energy +4, Fire +4

    Rarity: 25
    Item Type: Dagger
    Attack Type: Pierce
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Staff
    These beautiful staff harnesses the power of Ice through SCIENCE! The warning label says not to lick it. Pft. What could really happen?
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 220 Gold

    Level: 40
    Damage: 50-72
    Element: Ice
    Bonuses: Block +1, Dodge +1, Parry +1, Crit +5, WIS +2, END +2, CHA +2, LUK +2, INT +4, Bonus +4, Health -1, Energy +4, Fire +4

    Rarity: 25
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Staff
    These beautiful staff harnesses the power of Ice through SCIENCE! The warning label says not to lick it. Pft. What could really happen?
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 50 Gold

    Level: 20
    Damage: 29-53
    Element: Ice
    Bonuses: Crit +2, WIS +1, END +1, CHA +1, LUK +1, INT +1, Bonus +1, Health -1, Fire +3

    Rarity: 25
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Dagger
    These beautiful daggers harness the power of Ice through SCIENCE! How do they not freeze onto the monster when you jab them? Because reasons, that's why. Stop asking!
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 120 Gold

    Level: 30
    Damage: 42-60
    Element: Ice
    Bonuses: Crit +4, WIS +1, END +1, CHA +1, LUK +1, DEX +3, Bonus +3, Health -1, Energy +3, Fire +3

    Rarity: 25
    Item Type: Dagger
    Attack Type: Pierce
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Dagger
    These beautiful daggers harness the power of Ice through SCIENCE! How do they not freeze onto the monster when you jab them? Because reasons, that's why. Stop asking!
    (No DA Required)

    Location: Gremoglims
    Price: N/A
    Sellback: 220 Gold

    Level: 40
    Damage: 50-72
    Element: Ice
    Bonuses: Block +1, Dodge +1, Parry +1, Crit +5, WIS +2, END +2, CHA +2, LUK +2, DEX +4, Bonus +4, Health -1, Energy +4, Fire +4

    Rarity: 25
    Item Type: Dagger
    Attack Type: Pierce
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Dagger
    These beautiful daggers harness the power of Ice through SCIENCE! How do they not freeze onto the monster when you jab them? Because reasons, that's why. Stop asking! This item requires a Dragon Amulet.

    Location: Gremoglims
    Price: N/A
    Sellback: 1,000 Gold

    Level: 80
    Damage: 74-102
    Element: Ice
    Bonuses: Block +8, Dodge +8, Parry +8, Crit +11, WIS +7, END +7, CHA +6, LUK +6, DEX +12, Bonus +9, Health -4, Energy +9, Fire +9

    Rarity: 25
    Item Type: Dagger
    Attack Type: Pierce
    Category: Weapon
    Equip Spot: Weapon




    Infuscience Blade
    These beautiful blade harnesses the power of Ice through SCIENCE! It's all highly technical. You understand, right? This item requires a Dragon Amulet.

    Location: Gremoglims
    Price: N/A
    Sellback: 1,000 Gold

    Level: 80
    Damage: 74-102
    Element: Ice
    Bonuses: Block +8, Dodge +8, Parry +8, Crit +11, WIS +7, END +7, CHA +6, LUK +6, STR +12, Bonus +9, Health -4, Energy +9, Fire +9

    Rarity: 25
    Item Type: Sword
    Attack Type: Melee
    Category: Weapon
    Equip Spot: Weapon

    Done by owner. [Niki]

    < Message edited by Niki -- 6/27/2015 17:01:54 >
    AQ DF MQ AQW Epic  Post #: 67
    6/29/2015 9:30:26   
    M31K
    Member

    Temporary version of Blade of Desetiny still have old art.

    Done, thanks. ~Peachii

    < Message edited by Peachii -- 6/29/2015 22:32:45 >
    AQ DF MQ AQW  Post #: 68
    7/2/2015 6:07:55   
    PusatShrade
    Member

    Double-post merged. It is okay to double-post so long as your first post is done being worked on. The weapon entries have also been posted, thanks. ~SZ

    Ornate Guardian Blade
    This ornate version of the signature Guardian weapon was a closely guarded secret for many years. Forged by Zee, it is an example of how beauty and power can be combined into one.
    (Non DA Required)

    Location: The Cave of the Dragon
    Price: 15,000 Gold
    (Required Item(s): None)
    Sellback: 1,500 Gold

    Level: 80
    Damage: 1-169
    Element: Metal
    Bonuses: Block +11 , Dodge+11, Parry+11, Crit+8, WIS+12, END+12, INT+12, DEX+12, STR+12, Bonus+8


    Rarity: 1
    Item Type: Scythe
    Attack Type: Melee/Pierce/Magic
    Category: Weapon
    Equip Spot: Weapon

    [image]Link to pic[/image]

    Here is the link to the original entry:
    http://forums2.battleon.com/f/tm.asp?m=21999599&mpage=1&key=�

    Ornate Guardian Blade
    This ornate version of the signature Guardian weapon was a closely guarded secret for many years. Forged by Zee, it is an example of how beauty and power can be combined into one.
    (Non DA Required)

    Location: The Cave of the Dragon
    Price: 15,000 Gold
    (Required Item(s): None)
    Sellback: 1,500 Gold

    Level: 80
    Damage: 85-85
    Element: Metal
    Bonuses: Block +11 , Dodge+11, Parry+11, Crit+8, WIS+12, END+12, INT+12, DEX+12, STR+12, Bonus+8


    Rarity: 1
    Item Type: Scythe
    Attack Type: Melee/Pierce/Magic
    Category: Weapon
    Equip Spot: Weapon

    [image]Link to pic[/image]


    Here is the link to the original entry:

    http://forums2.battleon.com/f/tm.asp?m=21999599&mpage=1&key=�



    Ornate Guardian Blade
    This ornate version of the signature Guardian weapon was a closely guarded secret for many years. Forged by Zee, it is an example of how beauty and power can be combined into one.
    (Non DA Required)

    Location: The Cave of the Dragon
    Price: 12,000 Gold
    (Required Item(s): None)
    Sellback: 12,00 Gold

    Level: 70
    Damage: 1-159
    Element: Metal
    Bonuses: Block +9 , Dodge+9, Parry+9, Crit+6, WIS+8, END+8, INT+10, DEX+10, STR+10, Bonus+7


    Rarity: 1
    Item Type: Scythe
    Attack Type: Melee/Pierce/Magic
    Category: Weapon
    Equip Spot: Weapon

    [image]Link to pic[/image]

    Here is the link to the original entry:
    http://forums2.battleon.com/f/tm.asp?m=21999599&mpage=1&key=�


    Ornate Guardian Blade
    This ornate version of the signature Guardian weapon was a closely guarded secret for many years. Forged by Zee, it is an example of how beauty and power can be combined into one.
    (Non DA Required)

    Location: The Cave of the Dragon
    Price: 12,000 Gold
    (Required Item(s): None)
    Sellback: 1,200 Gold

    Level: 70
    Damage: 80-80
    Element: Metal
    Bonuses: Block +9 , Dodge+9, Parry+9, Crit+6, WIS+8, END+8, INT+10, DEX+10, STR+10, Bonus+7


    Rarity: 1
    Item Type: Scythe
    Attack Type: Melee/Pierce/Magic
    Category: Weapon
    Equip Spot: Weapon

    [image]Link to pic[/image]

    Here is the link to the original entry:
    http://forums2.battleon.com/f/tm.asp?m=21999599&mpage=1&key=�

    < Message edited by Slayer Zach -- 7/2/2015 11:00:24 >
    DF AQW  Post #: 69
    7/2/2015 13:29:28   
    Sapphire2345
    Member

    All added, thanks! As a side note, images should not exceed 800 pixels. ~SZ

    Images for:

    Infuscience Staff
    http://i.imgur.com/4voYc76.png
    [image]http://i.imgur.com/4voYc76.png[/image]


    Infuscience Blade
    http://i.imgur.com/5BRPh45.png
    [image]http://i.imgur.com/5BRPh45.png[/image]


    Infuscience Dagger
    http://i.imgur.com/yU6CU0i.png
    [image]http://i.imgur.com/yU6CU0i.png[/image]


    New design image for Blade of Destiny
    http://i.imgur.com/0jyeoR0.jpg
    [image]http://i.imgur.com/0jyeoR0.jpg[/image]


    New design image for Righteous DragonStaff of Destiny/ Wondrous DragonStaff of Destiny
    http://i.imgur.com/HCDBDqU.png
    [image]http://i.imgur.com/HCDBDqU.png[/image]


    < Message edited by Slayer Zach -- 7/2/2015 14:18:08 >
    DF  Post #: 70
    7/4/2015 3:08:09   
    PusatShrade
    Member


    Freedom
    Freedom is recognized all over this region of Lore as a weapon symbolizing the equality of all people.
    (DA Required)

    Location: Fourth of July Weapons
    Price: 10,000 Gold
    Sellback: 1,000 Gold

    Level: 80
    Damage: 74-102
    Element: Stone
    Bonuses: Block +2, Dodge+2, Parry+2, Crit+11, Magic Def+7, Melee Def+7, Pierce Def+7, WIS+7, END+7, CHA+6, LUK+6, STR+12, Bonus+9, Health-7, Fire+8, Evil+10, Wind+10

    Special Name: Water
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Water
    Special Damage Type: Magic
    Special Rate: 5%

    Special Name: Ice
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Ice
    Special Damage Type: Magic
    Special Rate: 5%

    Special Name: Fire
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Fire
    Special Damage Type: Magic
    Special Rate: 5

    Rarity: 50
    Item Type: Sword
    Attack Type: Melee
    Category: Weapon
    Equip Spot: Weapon




    Freedom
    Freedom is recognized all over this region of Lore as a weapon symbolizing the equality of all people.
    (DA Required)

    Location: Fourth of July Weapons
    Price: 9,000 Gold
    Sellback: 900 Gold

    Level: 80
    Damage: 72-88
    Element: Stone
    Bonuses: Block +1, Dodge+1, Parry+1, Crit+9, Magic Def+5, Melee Def+5, Pierce Def+5, WIS+6, END+6, CHA+6, LUK+6, STR+9, Bonus+7, Health-3, Fire+5, Evil+6, Wind+6

    Special Name: Water
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Water
    Special Damage Type: Magic
    Special Rate: 5%

    Special Name: Ice
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Ice
    Special Damage Type: Magic
    Special Rate: 5%

    Special Name: Fire
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Fire
    Special Damage Type: Magic
    Special Rate: 5

    Rarity: 50
    Item Type: Sword
    Attack Type: Melee
    Category: Weapon
    Equip Spot: Weapon





    Freedom
    Freedom is recognized all over this region of Lore as a weapon symbolizing the equality of all people.
    (DA Required)

    Location: Fourth of July Weapons
    Price: 10,000 Gold
    Sellback: 1,000 Gold

    Level: 80
    Damage: 74-102
    Element: Stone
    Bonuses: Block +2, Dodge+2, Parry+2, Crit+11, Magic Def+7, Melee Def+7, Pierce Def+7, WIS+7, END+7, CHA+6, LUK+6, INT+12, Bonus+9, Health-7, Fire+8, Evil+10, Wind+10

    Special Name: Water
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Water
    Special Damage Type: Magic
    Special Rate: 5%

    Special Name: Ice
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Ice
    Special Damage Type: Magic
    Special Rate: 5%

    Special Name: Fire
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Fire
    Special Damage Type: Magic
    Special Rate: 5

    Rarity: 50
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon





    Freedom
    Freedom is recognized all over this region of Lore as a weapon symbolizing the equality of all people.
    (DA Required)

    Location: Fourth of July Weapons
    Price: 9,000 Gold
    Sellback: 900 Gold

    Level: 80
    Damage: 72-88
    Element: Stone
    Bonuses: Block +1, Dodge+1, Parry+1, Crit+9, Magic Def+5, Melee Def+5, Pierce Def+5, WIS+6, END+6, CHA+6, LUK+6, INT+9, Bonus+7, Health-3, Fire+5, Evil+6, Wind+6

    Special Name: Water
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Water
    Special Damage Type: Magic
    Special Rate: 5%

    Special Name: Ice
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Ice
    Special Damage Type: Magic
    Special Rate: 5%

    Special Name: Fire
    Special Activation: On-Hit
    Special Damage: 5
    Special Element: Fire
    Special Damage Type: Magic
    Special Rate: 5

    Rarity: 50
    Item Type: Staff
    Attack Type: Magic
    Category: Weapon
    Equip Spot: Weapon



    Liberty Staves have been posted so far. All done, thanks. Also, a couple of other things to note: these weapons are Seasonal rares, and the weapon specials' DoTs have been updated and deal 40% Weapon Damage now, instead of 5. ~SZ

    < Message edited by Slayer Zach -- 7/7/2015 22:44:56 >
    DF AQW  Post #: 71
    7/9/2015 6:59:39   
    Sagrym
    Helpful!


    A correction for The Burning Gem:

    quote:

    This staff is strangley warm to the touch. It's topped by a magical gem which is larger than your fist.

    strangely



    Basic CorDemi Codex also drops from Sneevil Box Fort.



    Broken Blade, Tanto, Obsidian Dart and Silent Slash's alternative images could be removed, they're deleted.



    Corrections for Mooncalling Staff:

    quote:

    A staff used long ago by a moon-worshipping tribe. It is said that on the right night you can call down the moon to advise you.

    moon-worshiping, the moon down

    Also in its location line the link to Sneevil-Jitsu Dojo points to a deleted page. Here it is:
    http://forums2.battleon.com/f/tm.asp?m=11804249


    Done, thanks. ~Peachii

    < Message edited by Peachii -- 7/9/2015 10:45:01 >
    DF  Post #: 72
    7/12/2015 17:36:21   
    Shadows Morgenstern
    Member

    Alternative image for the new design version of Guardian Blade. Will try to work on getting a proper main image.

    Done, thanks. [Niki]

    < Message edited by Niki -- 7/13/2015 1:28:29 >
    DF  Post #: 73
    7/18/2015 9:49:08   
    Ash
    Member


    So people aren't wondering about the special on Warlic's Staff.

    Mana recovered = Your Max mana * ((random(2,8) * .01) + .04)

    Random is any number from 2 to 8. This would give you back between 6-12% of your total mana on activation. It has a 5% activation rate as per the other ones.
    AQ DF MQ AQW  Post #: 74
    7/18/2015 12:33:43   
    Shadows Morgenstern
    Member

    Alternative images for the Replica Weapons that haven't yet got one!

    Image for Battle-worn Doom Blade for when it's page is made if they want to use it! - Added

    Image for Dragon Blade. - Added

    Image for Light of Destiny. (Already has one but it is perfectly identical to main image?) - Added

    Image for Warlic's Staff for when it's page is made if they want to use it! - Peachii added this one. All added, thanks! ~SZ

    < Message edited by Slayer Zach -- 7/19/2015 22:10:02 >
    DF  Post #: 75
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