Slayer Zach 
		  Yellow Fellow 
    		   
    		   
		      
		   
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		  DragonSlayer   (No DA Required)      Access Point:  Dragesvard ->  Galanoth -> Become A DragonSlayer! -> Wear Dragonslayer Armor -> Wear Dragonslayer,    Access Point:  Armor Closet   Requirements: 1  Ice Dragon Scale given to  Galanoth to unlock   Release Date: September 18th, 2014      Default Weapon:  Baneblade      Offense   Boost: 0%   Bonus: 0   Crit: 5      Damage Multipliers   Non-Crit: 100%   Dex: 100%   DoT: 100%   Crit: 175%      Defense   Melee: 5   Pierce: 5   Magic: 5   Block: 0   Parry: 0   Dodge: 0      Damage Reduction   Non-Crit: 0%   DoT: 0%   Crit: 0%      Resistances   Fire: 5          Call Forth the Fire Dragon   OMGBBQ!      Requirements: 6th  Enchanter's Stone given to  Galanoth to unlock      Effect: 1 hit of 350% damage, with +100 Bonus.- If the foe's race is 'Reptilian', increased to 400% damage, with +100 Bonus. 
   - If the foe's race is 'Dragon', increased to 600% damage, with +100 Bonus.
  Mana Cost: 40   Cooldown: 15   Charge Time: 5   Damage Type: As weapon   Element: Fire; None (If foe's race is 'Reptilian' or 'Dragon')             Appearance 1 /  1.1          Draconic Blind   Blind your foes!      Requirements: 5th  Enchanter's Stone given to  Galanoth to unlock      Effect: Automatically applies 'Blind Dragon' (-30 Bonus) to target for 5 turns.1 hit of 80% damage;- If the foe's race is 'Reptilian', automatically applies 'Blind Dragon' (-40 Bonus) to target for 5 turns; attack increased to 100% damage. 
   - If the foe's race is 'Dragon', automatically applies 'Draconic Blind' (-55 Bonus) to target for 5 turns; attack increased to 100% damage.
  Mana Cost: 21   Cooldown: 6   Damage Type: As weapon   Element: As weapon             Appearance          Ire of Scales   Hits all foes      Requirements: 4th  Enchanter's Stone given to  Galanoth to unlock      Effect: 1 hit of 130% damage to all foes.- If the foe's race is 'Reptilian', attack increased to 150% damage. 
   - If the foe's race is 'Dragon', attack increased to 190% damage.
  Mana Cost: 20   Cooldown: 2   Damage Type: As weapon   Element: As weapon             Appearance          Talon Twisting   Stun your foes!      Requirements: 3th  Enchanter's Stone given to  Galanoth to unlock      Effect: 1 hit of 120% damage; applies 'Cannot attack' to target, stunning it for 3 turns. - If the foe's race is 'Reptilian', attack increased to 125% damage; applies 'Cannot attack' to target, stunning it for 4 turns. 
   - If the foe's race is 'Dragon', attack increased to 130% damage; applies 'Cannot attack' to target, stunning it for 5 turns.
  Mana Cost: 18   Cooldown: 14   Damage Type: As weapon   Element: As weapon             Appearance          Draconic Poison   Poison your foe!      Requirements: 2nd  Enchanter's Stone given to  Galanoth to unlock      Effect: Automatically applies 'Slayer's Poison', a 20% Poison DoT effect, to target for 5 turns; 1 hit of 90% damage.- If the foe's race is 'Reptilian', automatically applies 'Slayer's Poison', a Melee None DoT effect equal to 10% of the monster's maximum HP, to target for 5 turns; attack increased to 100% damage. 
   - If the foe's race is 'Dragon', automatically applies 'Slayer's Poison', a Melee None DoT effect equal to 10% of the monster's maximum HP, to target for 5 turns; attack increased to 120% damage.
  Mana Cost: 15   Cooldown: 5   Damage Type: As weapon   Element: As weapon             Appearance          Draconic Strike   Damage increase against draconic foes      Requirements: 1st  Enchanter's Stone given to  Galanoth to unlock      Effect: 2 hits of 80% damage, amounting to 160% damage.- If the foe's race is 'Reptilian', perform 3 hits of 60% damage, amounting to 180% damage. 
   - If the foe's race is 'Dragon', perform 3 hits of 70% damage, amounting to 210% damage.
  Mana Cost: 15   Cooldown: 1   Damage Type: As weapon   Element: As weapon            Normal:  Appearance 1 /  1.1   Against Reptilians and Dragons:  Appearance 2 /  2.1 /  2.2            Dragon Scales   Increase your M/P/M      Requirements: None      Effect: Applies 'Scaley Defense' (+120 Melee/Pierce/Magic Avoidance) to player for 3 turns.- If foe's race is 'Reptilian', 'Scaley Defense' buff increased to +140 Melee/Pierce/Magic Avoidance for 3 turns. 
   - If foe's race is 'Dragon', 'Scaley Defense' buff increased to +160 Melee/Pierce/Magic Avoidance for 3 turns.
  Mana Cost: 18   Cooldown: 7   Damage Type: N/A   Element: N/A             Appearance          Attack      Requirements: None      Effect: 1 hit of 120% damage.- If the foe's race is 'Reptilian', attack increased to 125% damage. 
   - If the foe's race is 'Dragon', attack increased to 130% damage.
  Mana Cost: 0   Cooldown: 0   Damage Type: As weapon   Element: As weapon             Appearance             Scale Rot   Remove your foes protective scales      Requirements: 7th  Enchanter's Stone given to  Galanoth to unlock      Effect: Automatically applies 'Scale Rot' (-55 Melee/Pierce/Magic Avoidance) to target for 3 turns inclusive; 1 hit of 135% damage.- If the foe's race is 'Reptilian', 'Scale Rot' debuff increased to -80 Melee/Pierce/Magic Avoidance to target for 3 turns inclusive. 
   - If the foe's race is 'Dragon', 'Scale Rot' debuff increased to -120 Melee/Pierce/Magic Avoidance to target for 3 turns inclusive.
  Mana Cost: 20   Cooldown: 9   Damage Type: As weapon   Element: As weapon             Appearance             Draconic Blaze   Use the Dragon's fire against them!      Requirements: 8th  Enchanter's Stone given to  Galanoth to unlock      Effect: Automatically applies 'Blazing Fire', a 35% Magic Fire DoT effect, to target for 4 turns; 1 hit of 140% damage.- If the foe's race is 'Reptilian', automatically applies 'Blazing Fire', a 45% Magic Fire DoT effect, to target for 4 turns; attack increased to 160% damage. 
   - If the foe's race is 'Dragon', automatically applies 'Blazing Fire', a 60% Magic Fire DoT effect, to target for 4 turns; attack increased to 180% damage.
  Mana Cost: 16   Cooldown: 4   Damage Type: As weapon   Element: Fire             Appearance          Dragon's Bane   Use your foes weakness!      Requirements: 9th  Enchanter's Stone given to  Galanoth to unlock      Effect: Automatically applies 'Dragon Bane' (-20 Resist to target's weakest elemental resistance; otherwise, uses weapon element) to target for 4 turns inclusive; 1 hit of 100% damage.- If foe's race is 'Reptilian', automatically applies 'Dragon Bane' (-25 Resist to target's weakest elemental resistance; otherwise, weapon element) to target for 4 turns inclusive; attack increased to 120% damage;. 
   - If foe's race is 'Dragon', applies 'Dragon Bane' (-30 to Resist to target's weakest elemental resistance; otherwise, weapon element) to target for 4 turns inclusive; attack increased to 160% damage.
  Mana Cost: 28   Cooldown: 6   Damage Type: As weapon   Element: As weapon             Appearance             Slayer's Keen Eye   Perfect chance to Crit      Requirements: 10th  Enchanter's Stone given to  Galanoth to unlock      Effect: 1 hit of 170% damage, with +200 Crit.- If the foe's race is 'Reptilian', increased to 190% damage. 
   - If the foe's race is 'Dragon', increased to 210% damage.
  Mana Cost: 25   Cooldown: 14   Damage Type: As weapon   Element: As weapon             Appearance             Summon Draykwing   Summon Draykwing      Requirements: 11th  Enchanter's Stone given to  Galanoth to unlock      Effect: Automatically applies 'Draykwing's Fire', a 50% Fire DoT effect, to target for 2 turns; 1 hit of 145% damage.- If foe's race is 'Reptilian', instead automatically applies 'Draykwing's Fire', a 70% None DoT effect, to target for 2 turns. 
   - If foe's race is 'Dragon', instead automatically applies 'Draykwing's Fire', a 100% None DoT effect, to target for 2 turns.
  Mana Cost: 21   Cooldown: 4   Damage Type: As weapon   Element: Fire; None (If foe's race is 'Reptilian' or 'Dragon')             Appearance 1 /  1.1             Draconic Blood   Heal yourself using draconic blood      Requirements: 12th  Enchanter's Stone given to  Galanoth to unlock      Effect: 1 hit of 120% damage; recovers 5% player's max HP.- If the foe's race is 'Reptilian', increased to 1 hit of 135% damage; recovers 10% of player's max HP. 
   - If the foe's race is 'Dragon', increased to 1 hit of 150% damage; recovers 15% of player's max HP.
  Mana Cost: 25   Cooldown: 9   Damage Type: As weapon   Element: As weapon             Appearance              Draconic Elements   Different effects for different Dragons      Requirements: 13th  Enchanter's Stone given to  Galanoth to unlock      Effect: Applies 'Prism Shift' (+20% Boost) to player for next 4 turns; 1 hit of 140% damage.- If foe's race is 'Reptilian', instead applies one of the following effect depending on foe's element:
- Fire: Automatically applies 'Fire Bane', a 25% Magic Ice DoT effect, to target for 6 turns. 
   - Water: Recovers 25% of player's max MP; automatically removes an equal amount of your MP recovered from target. 
   - Wind: Applies 'Wind Bane' (+30 Bonus) to player for next 4 turns. 
   - Stone: / Nature: Applies 'Earth Bane' (+50 Melee/Pierce/Magic Avoidance) to player for next 3 turns. 
   - Ice: Automatically Applies 'Ice Bane'' to target, stunning it for 1 turn. 
   - Energy: Applies 'Energy Bane' (+30% Boost) to player for next 4 turns. 
   - Light: Automatically applies 'Light Bane' (-35 Bonus) to target for 5 turns. 
   - Darkness: Automatically applies 'Darkness Bane' (-25% Boost) to target for 5 turns. 
   - ???: Automatically applies 'Void Bane' (-100 Resist to a random element selected from an array at random) to target for next 10 turns.
- Array of elements: Fire, Water, Wind, Stone, Ice, Energy,  Light, Darkness
 
  
  - If foe's race is 'Dragon', instead applies one of the following effect depending on monster's element:
- Fire: Automatically applies 'Fire Bane', a 35% Magic Ice DoT effect, to target for 6 turns. 
   - Water: Recovers 25% of player's max MP; automatically removes an equal amount of your MP recovered from the target. 
   - Wind: Applies 'Wind Bane' (+45 Bonus) to player for next 4 turns. 
   - Stone: / Nature: Applies 'Earth Bane' (+90 Melee/Pierce/Magic Avoidance) to player for next 3 turns. 
   - Ice: Automatically applies 'Ice Bane' to target, stunning it for 1 turn. 
   - Energy: Applies 'Energy Bane' (+35% Boost) to player for next 4 turns. 
   - Light: Automatically applies 'Light Bane' (-50 Bonus) to target for 5 turns. 
   - Darkness: Automatically applies 'Darkness Bane' (-40% Boost) to target for 5 turns. 
   - ???: Automatically applies 'Void Bane' (-200 Resist to a random element selected from an array at random) to target for 10 turns.
- Array of elements: Fire, Water, Wind, Stone, Ice, Energy,  Light, Darkness
 
  
   Mana Cost: 20   Cooldown: 9   Damage Type: As weapon   Element: As weapon             Appearance 1 /  1.1          Other information   If the foe's race is 'Reptilian', each of this class's skills will apply 'Slayer's Aura' (-5% Boost) on target for 20 turns.   If the foe's race is 'Dragon', each of this class's skills will apply 'Slayer's Aura' (-10% Boost) on target for 20 turns.   Fully train this class to obtain the  DragonSlayer badge.             Hunter Armor Set Appearance      Thanks to   Jay for class images.   Ash for skill information and passive effect information.   DemonicDarkwraith for skill appearances and corrections.   TFS for other information.   Sakurai the Cursed for corrections.  
			
			
  < Message edited by DemonicDarkwraith -- 7/12/2025 20:52:21  >					
			
			
				  
				  		 	
		  
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