David the Wanderer
I think my favourite moment of all the game is the epilogue of Book 1. That last piece of dialogue between Guardian Kain and the Hero... it felt perfect; a sombre, yet powerful, ending to all the struggles we had been through. It didn't make me stand up or yell, but it has cemented in my mind as the moment when old stories ended, and new ones begun.
I loved when the Hero told Galanoth they were a DragonLord. That dialogue was possibly one of DF's greatest pieces of comedy.
The final quest of the Vilmor Saga... I remember toggling to Hard Mode for the first time, just so I could enjoy beating Frostscythe a bit longer. Of all the villains, he is the one I loathe the most, because of the way he mistreats dragons, because he's the kind of person I hate (those who feel entitled to something without having ever done anything to earn it), and because of how easily he threw away the only true friend he had in favour of his pride. I remember throwing strategy away for that fight, and focusing on just dealing as much damage as possible.
The Darkness Orb saga remains my favourite saga, because I believe it reflects the game as a whole. A mix of funny and serious, of tragedy and comedy; friendship and rivalry, and it even had the first seeds of moral ambiguity. Is Vayle right to search for a way to bring her brother back through Necromancy? Is she just being stubborn, or could her experiments lead to a better world for everybody?
And obviously, the fight against Akriloth with the Ice Claymore... I think any DF player remembers that battle with fondness, as one of our greatest victories. It was a glorious battle, with an awesome background music, and it made me sit on the edge of my seat, excited for every move on the part of Great Fire Dragon...
My saddest moment remains Lady Celestia's death. There's not much I can say about it: that shot of her broken teacup and her still arm lying on the grass of Sunbreeze Grove... I stopped. I couldn't even realize that had actually happened. Even if she had a passive role in the story, I always saw Celestia as a mentor, a mother figure, the one person who could always be counted on to give everybody a word of advice and a nice cup of tea. Her death was like taking away a bit of the light of Lore. And right after the Guardian Tower, the symbol of hope and protection, of Falconreach itself, had been destroyed... It was a lot to take it. It felt truly hopeless. It seemed Sepulchure was winning.
But yet, that motivated me to fight much, much harder! It was personal! Winning this time wasn't just about defeating the baddies: it was about proving that, no matter how dark the night seems, dawn will always come to wash away the shadows. It was time to prove that Sepulchure couldn't break us, that the Heroes of Falconreach could never be defeated! And we did it! We won! We broke the war meter, even! That was DragonFable's greatest moment, in my opinion.