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Ricterild (All Versions)

 
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11/6/2015 7:00:15   
  Peachii

Clairvoyant!
DragonFable & MechQuest


Ricterild
Elemental

Location: Corundum Corruption

Level: Scaled
Element: Evil
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 120, INT: 65, DEX: 50, END: 100, CHA: 0, LUK: 50, WIS: 0
Defenses: Melee: 20, Pierce: 20, Magic: 20, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 6, Bonus: 50, Boost: 0%

Resistances: Water: 80, Shrink: 100, Flee: 200, Evil: 200, Darkness: 200, Good: -40, Light: -40

Attack Type 1 - Shields itself from Doom, increasing its Melee, Pierce and Magic Defense by 140 for 3 turns
Attack Type 2 - Stick its claws to the ground and shoots up ruby-like doom spikes at you, dealing one hit of Melee Evil damage and inflicts DoT effect for 4 turns
Attack Type 3 - Quickly approaches and claws you for one hit of Melee Evil damage and inflicts -20 Boost for 5 turns

Gold gained: Scaled
Experience gained: Scaled

DF AQW  Post #: 1
4/12/2020 21:10:56   
TFS
Helpful!


Ricterild (2)
???

Location: Summon Gem: Ricterild, Summon Gems: Crystal & Stone

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Light

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/4
DEX: Level*5/4
INT: Level*5/2
CHA: 100
LUK: Level*5/4
END: Level*5/4
WIS: 0

Defenses
Melee: 25 + Level/10 + LUK/20
Pierce: 25 + Level/10 + LUK/20
Magic: 25 + Level/10 + LUK/20
Block: 25
Parry: 25
Dodge: 25

Offenses
Crit: 15 + LUK/10
Bonus: Level/5
Boost: 0%

Resistances
Light: 100
Darkness: 100
Shrink: 200
Immobility: 300

Attack Types
Attack Type 1 - Ricterild hurls blades of light at its target, dealing 6 hits of 100% Melee Light damage and inflicting 'Thrasher A' (a 66% damage Light DoT) upon it for 5 turns.
Attack Type 2 - Ricterild furiously slashes at its target, dealing 7 hits of 100% Melee Light damage and inflicting 'Thrasher B' (a 66% damage Light DoT) upon it for 5 turns.
Attack Type 3 - Ricterild blasts its target with beams of light, dealing 8 hits of 100% Melee Light damage and inflicting 'Thrasher C' (a 66% damage Light DoT) upon it for 5 turns.
Attack Type 4 - Ricterild sinks into the ground and slashes at its target, dealing 12 hits of 100% Melee Light damage and inflicting 'Thrasher D' (a 66% damage Light DoT) upon it for 5 turns.
Attack Type 5 / 5.1 - Ricterild encases itself in a cocoon, dealing no damage but purging all status conditions from itself and fully recovering all of its HP. (Pop-ups: A protective cocoon forms! / Ricterild slumbers.)

Other information
  • Ricterild will only use Attack Type 5 and encase itself in a cocoon upon going 4 turns without being attacked by the player or falling below 75% of its maximum HP, up to a maximum of 3 times.
    • While encased in a cocoon, Ricterild will not attack, but will fully recover all of its HP and permanently increase its damage by 5% every turn.
    • While encased in a cocoon, Ricterild will inflict 'Ricterild Slow' (-50 Bonus) upon the player for 3 turns and refresh its duration every 20 seconds in real-time. (Pop-up: Ricterild releases a slowing shockwave!)
    • Ricterild will emerge from its coccoon and continue attacking upon being damaged for 25% of its maximum HP. (Pop-up: The cocoon shatters! 0 / 1 / 2 cocoons remaining.)
  • Ricterild will buff itself and unlock a new Attack Type each time it emerges from a cocoon. (Pop-up: Ricterild emerges from the cocoon, evolved!)
    • After emerging from one cocoon, Ricterild applies 'Evolution One: Prey Tracking' (+40 Bonus) to itself for 99 turns and becomes capable of using Attack Type 2.
    • After emerging from two cocoons, Ricterild apples 'Evolution Two: Sharper Claws' (+20 Boost) to itself for 99 turns and becomes capable of using Attack Type 3.
    • After emerging from three cocoons, Ricterild applies 'Evolution Three: Harder Carapace' (+10 All resist, -10 Health resist) to itself for 99 turns, and becomes capable of using Attack Type 4.
  • If all four 'Thrasher' DoTs are active on its target, each of Ricterild's attacks will gain +75 Bonus, +100 Crit, and +50% damage, and permanently increase its damage by 25%. (Pop-up: Ricterild goes berserk!)
  • Ricterild follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Repeat, using Attack Type 1 in place of any attacks it has not yet unlocked (see above).


    Cocooned appearance

    Thanks to Solanaceae for damage increase and berserk information.

    < Message edited by Jay -- 7/5/2020 0:34:27 >
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