andybaum005
Member
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I disagree with Doomknight's mana-costs being that much of a problem. Yes, it's defensive-abilities cost a bit, but maxing-out your WIS and/or having a protection-focused dragon alleviates that pretty significantly. Meanwhile, its offensive-abilities, for the most part, cost almost nothing compared to how much damage they put out. At level 85, Blast costs only 25 mana and does about as much damage as ACC's best attacks, and that's without the 484% DoT. Blood does more damage than almost any other critical-attack (540%), is spammable, and only costs a small amount of HP, which Carve covers 2x over and only costs 21 MP. Dark does 1350% damage (Over 4x stronger than ACC's nuke-attacks), and only costs 29 mana. Its regular attack does 270%, equal to Deathknight's best attack, and costs 0 mana. Etc etc. Unless you're going up against a boss with 40K+ HP or a boss that quickly drains your mana (coughDarkDevicescough), it's really not an issue IMO. RDL does have better burst-damage, but it loses quickly in long-term damage, and its defense pales very poorly compared to DmK's. (Far better heal-per-turn, better damage-reduction ability with a lower cooldown, WAY better blind, WAY better boost-nerf, can use NSTB on top of that, etc.) Personally, I'd say its mana-to-damage ratio is what makes DmK especially potent, on top of its damage-output. That said, in some instances, Doomknight does under-perform a bit. In most 1v1 set-ups, it's borderline-unstoppable, because its rotational-defense is good enough to tank most bosses, and its offense destroys most opponents before it even reaches a defense-gap. Against multi-bosses, however, it gets wasted pretty quickly, especially in hard-mode. PDL is far-and-away better than DMK in that regard. (Example; The rebels in, "Cycero's Apprentice" on Hard-mode. I can beat them quite easily with PDL, but I often lose with DmK.)
< Message edited by andybaum005 -- 6/19/2017 15:06:00 >
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