Sakurai the Cursed
Member
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But Zrenzokr asked for offensive classes and Necro/DL don't have good offense compared to the tier 3 offensive classes; offensive = good damage, and the higher the tier the more powerful an armor is in general, so tier 3 offensive armors are going to have the best damage. Yes, like I said Necro can hit for a good amount with Seed + Familiar (I helped with the strategies and math for the Necro guide so I'm aware of its capabilities), but all tier 3 offensive armors have a much higher average damage and many can hit for much higher with their bursts too. Asc for example can do over 3,600 with its main combo and then over 3,100 every 4th turn afterwards, assuming all crits as you do, while Necro can only do that 2,100 every 9 turns and only if you get the 3-hit seed and all hits crit, which is almost never; it'll usually do around 1,300 (Asc will usually do 2,700/2300, for comparison). And Necro has mediocre damage otherwise unless you get the rare 3-hit Summon, while Cry for example can do 750+ almost every turn since it has a much higher chance of critting. I'm not saying Necro is useless for damage or a bad class (it's one of my favorites actually, along with AoT, Asc and DL), I'm just saying that it's not something to mention when someone asks for an offensive armor...
< Message edited by Sakurai the Cursed -- 12/31/2015 12:52:46 >
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