Level: Scaled + 3
Element: Dragon's element
Damage Type: Melee
Stats: STR: 5, INT: 5, DEX: 0, END: 20, CHA: 0, LUK: 0, WIS: 0
Defenses: Melee: 3, Pierce: 3, Magic: 3, Parry: 1, Dodge: 2, Block: 0
Offenses: Crit: 2, Bonus: 10, Boost: 0%
Resistances: Health: -75, All: 75
Attack Type 1 - Flies over to you and breathes fire on you for one hit of 100% Melee damage.
Attack Type 2 - Flies over to you and fires a beam out of its mouth for one hit of 100% Melee damage, stuns you for 1 turn, even if it misses.
Attack Type 3 - Flies over to you and fires a beam out of its mouth for one hit of 140% Melee damage with +200 Bonus to Hit.
Attack Type 4 - Recovers 20% of its Max HP and MP. No damage dealt.
Attack Type 5 - Flies over to you and headbutts you for one hit of 145% Melee damage with 100% chance to crit, dealing 290% total damage.
Attack Type 6 - Flies over to you and bites you for one hit of 80% Melee damage. Increases its Boost by 45 for 10 turns.
Attack Type 7 - Raises its Melee/Pierce/Magic Def by 150 for 2 turns.
Gold gained: Scaled
Experience gained: Scaled
<Dragon> uses the same damage formula from Baby Dragon class:
^ is: to the power of.
DmgMin = Rounded Down(Player level ^ .5)*17)
DmgMax = Rounded Down((Player level ^ .5)*17)+100
This monster copies your dragon's appearance, name and element. Default name is "Draco".
While it copies your dragon's current equipped element, the monster's element is shown as "Evil" in-game.
This monster's skills are very similar to the Baby Dragon class.
Thanks to Ash for damage formula and original skill information.