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11/5/2018 16:13:46   
  In Media Res
 April Showers Forme


Available from the Werepyre shop: Werepyre Blade. Kam says:

Melee Earth Sword and Melee Darkness Sword, neutral BtH and base/rand leans. MC effect is that the weapon gets half normal stat bonuses of STR/INT divided evenly for damage (instead of just STR) and uses STR/INT for BtH stats instead of STR/DEX.
Level	40	70	95	120	135	150
Type	-	-	-	-	-	G
PowLvl	40	70	95	120	135	153

Base	8	10	12	14	15	16
Rand	15	21	24	27	29	32
BtH	5	9	12	15	17	19

Proc	20	20	20	20	20	20
SBR	5.44	8.81	11.45	12.97	13.85	14.88
SLS	5.46	8.43	10.91	13.38	14.87	16.65
SBtH	17	30	40	50	51	54

MCPrice	279	5758	77859	1057377	5059007	24205166
MCSell	139	2879	38929	528688	2529503	12102583
AQ  Post #: 226
11/5/2018 17:09:18   
Lord Markov
Member

Is there any penalty for using these with an "incorrect" subrace like the other subrace weapons?
AQ  Post #: 227
11/5/2018 17:26:08   
Relinfearous
Member

After a lot of testing, it looks like at least the darkness Werepyre Blade is 0% proc. Is that a bug?
The effect is cool, though unfortunately redundant with the armors. Can it please get a different MC in Werepyre forms? And a magic toggle, since it fits the theme?

@Lord Markov These weapons don't have any sort of boost/penalty based on the subrace. Though it's worth noting these are MC, unlike the Vamp/Were ones.
AQ  Post #: 228
11/5/2018 20:35:43   
Lord Markov
Member

Yeah I guess I'm kind of trying to figure out whether this MC is supposed to be the replacement for not being required to wield as a werepyre (and hence having a correct subrace bonus) or if the MC is in addition to this, which would beg the question of why these weapons are different.
AQ  Post #: 229
11/6/2018 13:49:27   
Aura Knight
Member

quote:

From the Fate of the Uncreated quest: Nightbane Clawclub/Clawstaff. Kam says:

Melee Earth Club/Magic Earth Staff, 1/3 base lean and +3 BtH lean for the club, neutral for the staff. Click the top of the weapon to call/summon a Nightbane guest. Guest has two regular Earth attacks usually, if you click his claw, it sets a toggle that has Nightbane instead do an attack that does half damage but heals the player for (DamageDone/MobsEarthRes).


Either I misunderstand this post or the part where you click his claw is wrong. I just got the weapon and the guest with it and for the toggle you need to click Nightbane's head not his claw. Unsure if this should be posted here or in bugs though.
AQ DF AQW  Post #: 230
11/19/2018 10:09:14   
AliceShiki
Member

Fire Dragon Blade

0% proc Melee Fire Sword. Triggers for extra damage against Dragons/Dragonkin.

Location: [url=]Dragons Gone Wild! 2018[/url]
Type									G
Level	5	15	35	55	75	95	115	135	150
PowLvl	5 	15 	35 	55 	75 	95 	115 	135 	153 

Price	32	43	162	1115	8802	70781	570467	4599098	22004697
Sell	16	21	81	557	4401	35390	285233	2299549	11002348
Type: Melee
Element: Fire
Damage	5-9	7-13	10-19	12-24	14-28	16-32	18-36	20-39	21-43
BTH	1	2	4	7	9	12	14	17	19
SPECIAL
None

EFFECT
  • All normal player attacks deal +9% damage for not having a special.
  • Triggers against Dragonkin and Dragons:
    • Ice Dragons: +15% damage on all normal player attacks.
    • Other Dragons: +7.5% damage on all normal player attacks.
    • Ice Drakel/Dragonkin: +7.5% damage on all normal player attacks.
    • Other Drakel/Dragonkin: +5% damage on all normal player attacks.
    • Anything Else: -5% damage on all normal player attacks.

    DESCRIPTION
    This mighty copy of the great Dragon Blade uses Firestone to stabilize the dragonsbane! ...No, that doesn't mean it's made of tires.



    Numbers thank to Kamui. Trigger information thanks to Relinfearous. Image and description thanks to AliceShiki.




    Updates

    June 13, 2018: The weapon was released.



    Fire Draconic Blade

    0% proc Magic Fire Sword. Triggers for extra damage against Dragons/Dragonkin.

    Location: [url=]Dragons Gone Wild! 2018[/url]
    Type									G
    Level	5	15	35	55	75	95	115	135	150
    PowLvl	5 	15 	35 	55 	75 	95 	115 	135 	153 
    
    Price	32	43	162	1115	8802	70781	570467	4599098	22004697
    Sell	16	21	81	557	4401	35390	285233	2299549	11002348
    Type: Magic
    Element: Fire
    Damage	4-7	5-10	7-15	9-18	11-21	12-24	13-27	15-29	16-32
    BTH	1	2	4	7	9	12	14	17	19
    SPECIAL
    None

    EFFECT
  • All normal player attacks deal +9% damage for not having a special.
  • Triggers against Dragonkin and Dragons:
    • Ice Dragons: +15% damage on all normal player attacks.
    • Other Dragons: +7.5% damage on all normal player attacks.
    • Ice Drakel/Dragonkin: +7.5% damage on all normal player attacks.
    • Other Drakel/Dragonkin: +5% damage on all normal player attacks.
    • Anything Else: -5% damage on all normal player attacks.

    DESCRIPTION
    This magical, mighty copy of the great Dragon Blade uses Firestone to stabilize the dragonsbane! ...No, that doesn't mean it's made of tires.



    Numbers thank to Kamui. Trigger information thanks to Relinfearous. Image and description thanks to AliceShiki.




    Updates

    June 13, 2018: The weapon was released.



    Dragon Strike Lance

    20% proc Ranged Fire Lance with an inaccurate lean on normal player attacks. Triggers for extra damage against Dragons/Dragonkin. Mastercraft; has no downtrigger.

    Location: [url=]Dragons Gone Wild! 2018[/url]
    Type									G
    Level	5	15	35	55	75	95	115	135	150
    PowLvl	5MC 	15MC 	35MC 	55MC 	75MC 	95MC 	115MC 	135MC 	153MC 
    
    Price	35	47	178	1226	9682	77859	627513	5059007	24205166
    Sell	17	23	89	613	4841	38929	313756	2529503	12102583
    Type: Ranged
    Element: Fire
    Damage	6-8	8-12	12-17	14-22	17-25	19-29	21-33	24-35	26-38
    BTH	1	2	4	7	9	12	14	17	19
    SPECIAL
    Hits: 5
    Type: Magic
    Element: Fire
    BR%	44.62	63.11	104.55	150.45	199.96	243.31	269.23	294.31	316.2
    LS%	42.5	63.53	105.61	147.68	189.76	231.83	273.91	315.98	353.81
    +BtH	-2	2	10	18	27	35	43	46	49
    Rate: 20%

    EFFECT
  • All normal Player attacks take -5 BTH but deal *85/80 damage.
  • Triggers against Dragonkin and Dragons:
    • Ice Dragons: +15% damage on all normal player attacks.
    • Other Dragons: +7.5% damage on all normal player attacks.
    • Ice Drakel/Dragonkin: +7.5% damage on all normal player attacks.
    • Other Drakel/Dragonkin: +5% damage on all normal player attacks.

    DESCRIPTION
    This fiery lance is wielded by the stronger members of the Dragon Slayer order. Its heavy weight makes it unwieldy, but it packs a punch, especially when facing Ice Dragons and their kin!



    Numbers thank to Kamui and In Media Res. Trigger and Mastercraft bonus information thanks to Relinfearous. Image and description thanks to AliceShiki. Corrections thanks to Poe.




    Analysis

    Special starts out with:
    Level	5	15	35	55	75	95	115	135	150
    PowLvl	5MC 	15MC 	35MC 	55MC 	75MC 	95MC 	115MC 	135MC 	153MC 
    
    BR%	210	297	492	708	941	1145	1267	1385	1488
    LS%	200	299	497	695	893	1091	1289	1487	1665
    +BtH	3	7	15	23	32	40	48	51	54
  • With 5 equally powerful hits, each hit does 1/5 damage.
  • Special takes -5 BtH, but deals 85/80 damage.

    All this has ALREADY been factored in to the above numbers.



    Updates

    June 13, 2018: The weapon was released.




    Notes: The Dragon Strike Lance does not have any visual trigger when the enemy is a dragon.

    < Message edited by AliceShiki -- 11/20/2018 18:04:43 >
  • AQ  Post #: 231
    11/19/2018 20:38:07   
    Relinfearous
    Member

    Crimson Dragon Strike Lance

    Awarded to characters that achieved 1000 individual kills in the Dragons Gone Wild! 2018 war.

    AQ  Post #: 232
    11/20/2018 16:41:48   
    AliceShiki
    Member

    IMR shared the subs for the Dragon Strike Lance with me on discord! *shakes pompoms*
    I'll update the write up soon~

    This is what she wrote: *grumbles about discord tables breaking the whole formatting*


    Kam's dev notes say:
    Dragon Strike Lance

    Ranged Fire Lance, -5 BtH lean and 0.2 base lean. MC effect is basically a clone of the Ornate Dragon Blades. No downtrigger, +5% damage vs non-Ice Drakel/Dragonkin, +7.5% vs Ice Drakel/Dragonkin and non-Ice Dragons, and +15% vs Ice Dragons.

    Level    5    15    35    55    75    95     115     135      150
    Type     -    -     -     -     -     -      -       -        G
    PowLvl   5    15    35    55    75    95     115     135      153
    
    Base     6    8     12    14    17    19     21      24       26
    Rand     2    4     5     8     8     10     12      11       12
    BtH      1    2     4     7     9     12     14      17       19
    
    Proc     20   20    20    20    20    20     20      20       20
    SBR      2.1  2.97  4.92  7.08  9.41  11.45  12.67   13.85    14.88
    SLS      2    2.99  4.97  6.95  8.93  10.91  12.89   14.87    16.65
    SBtH     3    7     15    23    32    40     48      51       54
    
    MCPrice  35   47    178   1226  9682  77859  627513  5059007  24205166
    MCSell   17   23    89    613   4841  38929  313756  2529503  12102583

    AQ  Post #: 233
    11/22/2018 15:28:48   
      In Media Res
     April Showers Forme


    quote:

    Adventurer no-drops. Kam says:

    All have no special, if you are a Guardian then the weapons gain an MC effect of +4.25 BtH on weapon/special attacks. Long Sword and Staff are neutral, Short Sword is +3 BtH lean and 1/3 base lean. Spear is also +3 BtH lean but is 2/3 random lean. All of them scale to PlayerLv -10 (min 0) for Adventurers, they scale to PlayerLv for Guardians, and if using the !!! version they gain a boost equivalent to a Guardian item (minimum of +3 levels).

    Level	0	10	30	50	70	90	110	130	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	0	10	30	50	70	90	110	130	153
    
    Long Sword
    Base	3	4	7	9	10	12	13	14	16
    Rand	5	9	13	16	21	23	26	30	32
    
    Short Sword
    Base	4	6	9	11	14	16	17	19	21
    Rand	3	5	9	12	13	15	18	20	22
    
    Spear
    Base	2	3	4	6	7	8	9	10	11
    Rand	7	11	19	22	27	31	34	38	42
    
    Staff
    Base	2	3	5	6	8	9	10	11	12
    Rand	4	7	10	14	14	17	19	21	24
    
    BtH	0	1	4	6	9	11	14	16	19

    Got these. ~Carandor


    Awe weapons.

    Kam says: Scales same as the Adv no-drops, with +3 BtH lean on dagger/spear, dagger has a 1/3 base lean and spear has a 2/3 random lean.

    Imry says: 10% Proc rate. The MC goes into PWD, but if you align it to have a not-random weapon special, then your special gets boosted.

    40% (30% for Magic) chance of doing a fixed damage attack:
    # 75%: Guardian Dragon
    # 25%: PWD
    60% (70% for Magic) chance of doing something else:
    #50% chance of doing a random Vampire
    #25% chance of Awe Blast
    #25% chance of Spiral Carve

    For the random Vampire, it looks at all possible Vampires that can occur, and chooses one. If no Vampires are possible, then it does Spiral Carve.

    SPIRAL CARVE: Standard special, 3 hits. If you're aligned to this, then it does +25% damage.

    AWE BLAST: 3 hits, always hits, does *0.85 damage. If you're aligned to this, then it does +25% damage.

    HEALTH VAMPIRE: If you're at 75% health or higher, then you do Spiral Carve instead. If not: One hit, x0.5 damage. You heal HP equal to the damage inflicted. If you're aligned to this, then you heal damage equal to 150% of the damage inflicted. Healing is divided by the monster's element modifier.

    MANA VAMPIRE: One hit, -5/6 damage (Magic) or -5/8 damage (otherwise). If it connects, you heal MP equal to [one standard Magic spell]. If you're aligned to this, then you heal MP equal to 1.4*[one standard Magic spell]. At the beginning, it checks whether or not this'll heal you above your max MP; if it does, then you do Spiral Carve instead.

    SOUL VAMPIRE: One hit, -5/6 damage (Magic) or -5/8 damage (otherwise). If it connects, you heal SP equal to [one standard Magic skill]. If you're aligned to this, then you heal SP equal to 1.4*[one standard Magic skill]. At the beginning, it checks whether or not this'll heal you above your max SP; if it does, then you do Spiral Carve instead.

    GUARDIAN DRAGON: Deals [17 + ([Your Level] - [MonLvl])/2]% of the monster's max HP as Harm damage. Has a 10% chance of calling Jr. instead, who deals [17 + ([Your Level] - [MonLvl])/2]% of the monster's current HP as [Monster base element] damage, and calls his dad after if the monster's resistance is lower than 50%. If you're aligned to this, then the weapon's proc rate increases to 12% (Magic) or 16% (otherwise).

    PWD: You know how it works :P If you're aligned to this, then the weapon's proc rate changes to 3% (Magic) or 4% (otherwise).

    < Message edited by Carandor -- 11/24/2018 10:15:54 >
    AQ  Post #: 234
    11/22/2018 20:47:26   
    Kalle29
    Member

    quote:

    quote:

    Updated stats for the Quindent. It's still in Cap'n Munch's shop.

    This also happened to the golden quindent btw, it still says 3 hit special in its entry.

    Got this. 10 page lock. ~Carandor

    < Message edited by Carandor -- 11/23/2018 11:24:33 >
    AQ  Post #: 235
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