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RE: Shields - Read the first post!

 
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10/10/2019 19:41:37   
  In Media Res
 Emovember Forme


quote:

From the Umazen Uprising Pt1 quest: Umazen Aspis. Kam says:

Energy shield.

[That's all he wrote D: Looks like it gives +20 Paralyse Potence and has a set bonus with the Umazen Hoplite guest that was cancelled. I might as well list it: if you have both, then the monster takes -3 BTH on its attacks against you.]

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Energy	-3	-7	-14	-19	-21	-23	-24	-25	-26
									
Melee	2	4	6	9	11	13	14	15	16
Ranged	0	2	4	7	9	11	13	14	14
Magic	-2	0	2	4	8	8	10	11	11
									
MCPrice	44	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	22	23	89	613	4841	38929	313756	2529503	12102583
Added. Scakk

< Message edited by Scakk -- 10/26/2019 20:32:42 >
AQ  Post #: 76
10/25/2019 17:03:11   
  In Media Res
 Emovember Forme


Trivial: The Shadowwalker of Time now works on all monster categories. Bye bye, old standard!
AQ  Post #: 77
11/16/2019 16:20:18   
  Kamui
 Jolly Good Show, Old Derp


I'm a derp and forgot to put these up. Better late than never?


Zombie Buddy Bulwark

Wind shield, MC effect is that for every attack the mob attempts against you (whether it connects or not), the shield will chomp them at the start of your next turn for (2.5*Hits)% Melee Harm damage. Basically assume 2 hits on average, so the zombie is doing 2.5% damage per attempted attack.

If you are not facing an Undead foe, then the FSB triples the damage output of the shield's MC effect. So you'll instead do (7.5*Hits)% Melee Harm damage at the start of your turn, depending on how many attempted hits the monster did. If you ARE currently facing an Undead foe, then instead of boosting the shield effect, the FSB instead boosts the weapon/armour effect. Since usually an FSB relies on you having your attacking and defending elements being the same (AKA having a Wind element and a Wind armour), the FSB is usually worth 10% Melee for a 3 piece set. Due to this set basically attacking with Light and defending with Wind, and being "optimal" vs Undead, the FSB when vs an Undead is going to be only 5% Melee. This 5% Melee is then divided evenly between the weapon and armour effects, so the weapon's +7.5% damage vs Undead becomes +10%, and the armour's -(7.5/1.4)% damage from Undead foes becomes -(10/1.4)% damage from Undead enemies.

Level	-	72	92	112	132	150
Type	B	B	B	B	B	B
PowLvl	59	78	98	118	138	153
						
Wind	-18	-20	-22	-24	-25	-26
						
Melee	10	12	13	13	14	14
Ranged	10	12	13	13	14	14
Magic	9	11	12	12	13	13
AQ DF MQ  Post #: 78
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