goldslayer1
Member
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@Metakirby quote:
I think it was mostly the change to the VHL quest that caused the change to Dreadrock Gem Exchange as well as the quest designers vendetta against the quest for a longer period of time. CVKS may have been a part of it as well, but what about the Orb Pets, they were released after Dreadrock, but Dreadrock Gem Exchange remained the same after that. It got nerfed when they changed the VHL quest after the weekend, which gave the 100 TGs as a requirement for the quest, as well as some other slight changes, not on release of CVKS. Yeah but part of nerfing the quest was that there would already be a new way to farm DCS. So it wouldn't feel like a total nerf/abandonment of DCS. I distinctly remember one of the designers saying that here in one of the threads. quote:
Anyways, the Drone seems to be ~20-30 seconds faster than CVKS on average (by room hopping in Mobius), it requires no class switching for maximum efficency by not needing to switch between a DPS class and AoE class, although you can certainly farm CVKS well with VHL or LC, with enough patience. Did you time all 3 pets? @Erosion quote:
I don't actually believe this but if you want to claim that your CVKS is devalued, maybe you should think about how Astral Crimson Orb pet owners feel, because CVKS was the original knockoff. Having every best-in-category item as a long-dead rare is an inherently bad idea in game design. I understand Erosion, but CVK wasn't better than Astral Orb. In terms of quest completion time, and in drops, Astral orb is better than CVK. Astral is also easier because you only have to go to /Graveyard, /Marsh, /Bludrut and /Tercessuinotlim (quick shortcut through NH). And the most annoying part of that is probably having to walk to Big Jack Sprat, because all the other maps have their monsters accessible close by. As for the best in category, I disagree, atleast when it comes to Nulgath. Obsoleting previous items is also inherently bad for the game, as it leads to power creep, P2W, and complainer problems. I saw this happen for years in Epic Duel (before Omega phase), new level would come out, and a slew of of new items with better stats than previous levels would come, obsoleting them. It forced competitive players to keep spending, and those who didn't want to spend either started falling behind competitively or ended up quitting the game cause they couldn't keep up. There's obviously some differences between the 2 games, but the idea is the same. Constantly obsoleting previous items is bad as well, hence why a single seasonal pet would've made more sense than constantly releasing rare versions. I could cite the obvious example of this, but I think you already know. @Keeper quote:
If they're going to make Crag and Drudgen unsellable, they could at least make them non-mem. I've been on this for a while now. Updating the old Nulgath items (That required ACs and mem to obtain) to non-mem and updating the quests of the pets is the way to go IMO. The mem-to-equip requirement is an outdated system of AE. It should be mem-to-obtain, but free-to-equip (especially for those week/month long rares shops and farming items) This would incentivize more people to upgrade, since they'd know ahead of time that whatever they obtain through out their membership, wont be useless after it expires. The last time I upgraded, it was after the release of Evolved Shadow of Nulgath (and got Legendary Archfiend as well). I upgraded because of that armor, knowing that I'd be able to utilize it after membership expires.
< Message edited by goldslayer1 -- 1/20/2018 17:54:24 >
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