Location: Patroclus, the Stygian, Never Apart, Patroclus Appears!
Level: As player
Damage Type: Magic
Experience rewarded: Scaled
Gold rewarded: Scaled
Avoidance and Defense
Melee: 30 * Level/90
Pierce: 30 * Level/90
Magic: 30 * Level/90
Block: 50 * Level/90
Parry: 50 * Level/90
Dodge: 50 * Level/90
Bonus: 15 + Level/5
Attack Type 1 - Empowers itself and charges its target for 2 hits of 100% Magic Evil damage, amounting to 200% damage; applies 'Continuation' (see below) to itself for 4 turns. (Pop-up: Patroclus: 'This armor I bear.')
Attack Type 2 - Casts dark lightning at its target for 4 hits of 75% Evil Magic damage, amounting to 300% damage.
Attack Type 3 - Casts a burst of doom energy for 1 hit of 400% Magic Evil damage. If the hit connects, applies 'Decimation' (+100 Melee/Pierce/Magic Avoidance) to itself for 4 turns. (Pop-up: Patroclus: 'Let's cloud the skies.')
- If this attack is used for the first time and if at least 1 hit connects, applies 'Calibration' (+100 Bonus) to itself for 5 turns inclusive. (Pop-up: Patroclus: 'There you are.')
Attack Type 4 - Summons a portal for 9 hits of 55.5% Magic Evil damage, amounting to 500% damage. If at least 1 hit connects and the player has a pet equipped, removes your pet and applies 'Consumption' (+50% Boost) to itself for 4 turns inclusive. (Pop-ups: Patroclus: 'A peek behind the veil.' / Your pet has been scared away by the summoned tentacles!)
Attack Type 5 - Charges its target for 2 hits of 300% Magic Evil damage, amounting to 600% damage, with +400 Crit. If at least 1 hit connects, applies 'Termination' (see other information) to itself for 4 turns. (Pop-up: Patroclus: 'All will end, in time.')
Attack Type 6 - Charges its target for 2 hits of 400% Magic Evil damage, amounting to 800% damage, with +300 Bonus and +600 Crit; heals Patroclus for 17% of its maximum HP. (Pop-up: Patroclus spots an opening as you try to strengthen yourself!)
While affected by 'Continuation', upon getting hit, Patroclus will apply 'Continuation Shield' (+15 All Resist, -15 Health Resist, increasing by 15 each time Patroclus get hit; capping at 7 hits for a maximum of +100 All Resist, -100 Health Resist) to itself for the current turn.
While affected by 'Termination', Patroclus will check if the target has certain effect active. If the player has a status effect that increases their Avoidance (Melee/Pierce/Magic), Defense (Block/Parry/Dodge), Resistances, Stats, Crit (including Crit Modifier), Bonus, Boost, or Damage Reduction, Patroclus will remove 'Termination' and use Attack Type 6. (Pop-up: Patroclus is watching you carefully.)
Patroclus follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 2 -> Attack Type 4 -> Attack Type 5 -> Repeat, and will pause its rotation to use Attack Type 6 a single time if the player has a status effect that buffs their defenses, offenses, resistances and stats while affected by 'Termination'.
- Patroclus will ignore HoTs, DoTs, Stuffed, class passives, debuffs from Achilles, etc.
- If Achilles was defeated in Never Apart, 'Termination' will not be removed upon using Attack Type 6.
If Achilles was defeated in Never Apart, Patroclus will be enraged and applies 'Termination' to itself for 99 turns as well as additionally applying +100% Boost. (Pop-up: Patroclus: 'Achilles! No!')
Patroclus' 'Termination' no longer detects DeathKnight's 'Relic Barrier' and Underworld Epoch's 'Underworld's Call' status effects on March 18th, 2022 and August 26th, 2022 respectively.
< Message edited by DemonicDarkwraith -- 11/5/2023 15:20:20 >