Home  | Login  | Register  | Help  | Play 

RE: Monster Bugs - read the topic rules BEFORE posting.

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest Bugs >> RE: Monster Bugs - read the topic rules BEFORE posting.
Page 58 of 62«<5657585960>»
Forum Login
Message << Older Topic   Newer Topic >>
9/28/2015 23:10:39   
Archlist
Member
 

This could possibly not be a bug, but the bleed effect from the Partially Corrupted Corundum seems to stack in a highly unusual way: in the beginning the power of the status is 0.5, with the second successful infliction it rises to 0.505, and afterwards the subsequent inflictions do not increase it any more, despite the pop-up messages stating that the bleed has become worse.

< Message edited by Archlist -- 9/28/2015 23:13:31 >
Post #: 1426
10/1/2015 16:46:12   
Kensai
Member
 

Level 45 Ruby Golem is worth 15 XP and 89 Gold

Its a bit low considering SP Blind attack and low resistances.
Post #: 1427
10/17/2015 15:09:31   
Starflaker
Banned - Multi

 

Encountered Uncle Krenos in Galvawk's Plot around July 2014.
Post #: 1428
11/13/2015 17:11:43   
Kaelin
Member

The L90 Surfboard wants to use a skill (glowing SP bar), but its 200 SP max doesn't let it use one. D:
AQ  Post #: 1429
11/14/2015 6:37:30   
big E
Member

The Twilight Raven's SP bar glows in battle, yet it fills up and then never gets used. Since it has several attacks, I'm guessing one of them is supposed to cost SP, but doesn't due to a bug?

Talking about the level 105 version in Alnaphar.
AQ  Post #: 1430
11/24/2015 0:06:43   
ArchMagus Orodalf
Member

Rigel Arcturus (130) bug: At the start of the battle, he has Blindness Resistance for "-Infinity round(s)". This immediately falls off, and then he's no longer resistant.
AQ DF MQ AQW Epic  Post #: 1431
12/12/2015 3:44:19   
big E
Member

Armegoggon seems to be bugged, unless his attacking pattern was changed recently without being noted in the 'Pedia.

First turn he does his 7-hit attack. Second turn he does the same attack, looped twice. Third turn he does it three times over. (I'd assume this then continues but that 21st hit was more than I could handle x_x)
AQ  Post #: 1432
12/12/2015 8:33:00   
Brasca123
Member

@above. unsure if it's a bug, i think armegoggon has a ZARDIS like mechanic in which he can get extra turns, not sure of it though
AQ DF  Post #: 1433
12/12/2015 9:33:43   
1stClassGenesis
Member

@ big E

Not a bug. It has built-in Celerity. Can't remember where I saw it, but I'm pretty sure it's not a bug.

< Message edited by 1stClassGenesis -- 12/12/2015 9:34:06 >
Post #: 1434
12/17/2015 4:24:44   
4?1?2?
Member

As far as I am aware, the only version of Banshee with new art is Incorporeal one (105 version), other version such as Ethereal (135) doesn't seem to have it, so does the 45, 75 version (was doing the twilight set quest). Not sure about other version tho.
AQ  Post #: 1435
12/18/2015 17:58:30   
DarkLore
Member

Retro Undead Archer's sp bar never glows to signal its about to use its fire attack. That irritated me in the new quest. I got nuked and died! Now I have to start all over again!
AQ DF MQ AQW Epic  Post #: 1436
12/21/2015 2:31:24   
mew626
Member

Essence of Wind Dragon steals all kinds of heal by 50% - SP/MP/HP

I.E. MP/HP heal from FGM and SP heal from Ultra Guardian Shield when EoWD's attack is blocked.

< Message edited by mew626 -- 12/21/2015 4:20:59 >
AQ DF AQW  Post #: 1437
12/31/2015 10:37:10   
Frosthowl
Member

When I try to do the "save the forest" quest in Granemor, and I choose to fight the drakels, I'm presented with a level 4 Drakel Warrior. After I make my first attack he doesn't do anything. He continues to animate and breath, but won't take his turn. It also won't go back to my turn, so I can't finish the quest until I reach the point where I can kill him in one hit.
( As a note: When he goes first he attacks just fine, but once I take my turn he freezes up)
Post #: 1438
1/1/2016 18:40:19   
Akanatsu13
Member

Kibbles and Tibbles still showing up during delivery quest. Making for easy waves, but even they know they shouldn't be there.

They're gone, but I've noticed the Ancient Four Eyed Freak has a slight bug. It does all 4 hits, but double hits on water, but doesn't hit on fire. Or, at least on the animations, since it's not showing all damage numbers. Either it's double-hitting an element, or dealing damage quicker than the animation goes through.

< Message edited by Akanatsu13 -- 1/3/2016 8:41:17 >
Post #: 1439
1/4/2016 12:13:57   
charlette
Member

Gift Delivery 2015 War - Monster Packs glitch

In fighting the packs, with the hit that will kill one of the monsters in a pack, it is not doing the right amount of damage. Hit was for 1,500 but it only decreased their HP by a couple hundred. Another time hit was for 1,000 but it only took off 300 HP.....

This happens only when the hit will kill off a member of the pack


EDIT: Apparently not a bug so Nevermind

< Message edited by charlette -- 1/4/2016 13:39:31 >
AQ  Post #: 1440
1/4/2016 12:58:06   
big E
Member

Not a bug, see post in GD :)
AQ  Post #: 1441
1/5/2016 16:54:57   
Jolly Roberts
Member

I was in Frostville and clicked on "Mab's House" the first monster that I encountered was "Tibbles the Merry Elf", since this was after the donation event, he just told me he was a bug (he really did) and informed me to post it on forums. So here I am.
AQ  Post #: 1442
1/9/2016 4:46:16   
Rafiq von den Vielen
Member

In the newly revamped Frogzard Challenge, IceZards (I fought a level 115 one) have 70% Fire resist instead of the 130% I assume that they should be having.
Post #: 1443
1/17/2016 11:36:02   
Brasca123
Member

the lv 150 ones also have 70% fire

the lv 75 ones have the correct 130%
AQ DF  Post #: 1444
2/3/2016 22:50:42   
poopbum
Member

Malgru seems to have the same "1 HP immortality" thing that stat trainers and shop monsters have.

He must have his turn to do one final attack before actually dying.(unlike Thunderbird who just let the death animation do the final hit) This pretty much makes him immortal as long as he is stunned.


Just... don't stun him then? ~IMR

< Message edited by In Media Res -- 2/3/2016 23:25:48 >
AQ  Post #: 1445
2/4/2016 11:41:01   
Keno Chao
Member

The level 60 EnergyZard's resistances are wrong, as shown here. I found the Zard in RA if that makes any difference
AQ  Post #: 1446
2/9/2016 18:06:36   
Lord Markov
Member

The SP bar for the Undead Dragon (at least for the level 150 one) does not glow the turn before it uses its breath/SP attack.
AQ  Post #: 1447
3/4/2016 3:52:41   
Rafiq von den Vielen
Member

In Janitors On Strike war, I found a level 135 WindZard who seems to be a direct clone of the level 150 one.

First off, it has the stats of the level 150 zard: 275/250/225 STR/DEX/LUK respectively.
Second off, no regular level 135 mob should give off over 575k exp and 140k gold. A boss, yes, but a WindZard isn't a boss as far as I'm concerned.
Post #: 1448
3/19/2016 7:34:08   
4?1?2?
Member

Probably bugged art, when LizZard died, its corpse leaves a red line at the bottom:
AQ  Post #: 1449
3/24/2016 8:39:10   
P3nnyw1se
Member
 

I get the feeling something is wrong here...

Post #: 1450
Page:   <<   < prev  56 57 [58] 59 60   next >   >>
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest Bugs >> RE: Monster Bugs - read the topic rules BEFORE posting.
Page 58 of 62«<5657585960>»
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition