This may have long been reported forever ago, but
This only occurs vs pack monsters, and it's versus all pack monsters. All heals (any resource) based on damage..this includes poison siphons, other siphons, pet or guest attacks that heal based on damage... if the hit is the kill shot to one of the pack monsters, no matter if its one of the first ones or the final one..the heal will not occur on the shot that drop one of the pack monsters to 0.
If I have a poison siphon on and the monster has 100 HP left and the poison siphon hits for 100+, there will be no heal whatsoever. This works fine vs normal mobs, but not packs.
< Message edited by Sapphire -- 1/20/2024 19:02:30 >