Troy Darksword 
		  Member
    		   
    		     
		      
		   
		 | 
	  
	    
		   The Necromancer Armor                    Introduction    Necromancers! The Horrifying Undead! Nightmare of the Paladins!   Lead by the mighty Zorbak, An EBIL Necromancer Moglin.   Who Always tricks people in his Devious ideas.   Now there's Armor in Dragonfable, this guide will help you use it.        Necromancer Armor is a strong armor. Although necromancer seem to be a Jack of All Trait Armor. Necromancer can be played Defensively and also Offensively. One of the best skills, Dominate is very strong in PVP. They can kill even the hardest PVP Character because dominate let them taste their own weapon which mean, the damage dealt will be reflected to them. That was a fun, now Back to study Necromancer Armor             How to get it?       Getting the Necromancer Armor, requires an easy task.       First you have to go to  The Necropolis, Talk to  Artix Von Krieger and Finish the Darkness Orb Saga (Until you play the final quest of Memory Demons ) finish that. Then Train the  Paladin Armor and after that, You've to collect 15  Undead Slayer badges. (1 for unlocking the armor and 14 for unlocking all of the skill ). The badge can be found in:      Overall Save Moondridge Quest is the most recommended of all. and don't forget to bring a good light weapon, it will really help in this quest. For further information for the strongest light weapon you can see  Best Weapons for your Level and Class and  A Guide to Doom and Destiny Weapon                Skills       The Horrifying skills of the Necromancer       Left Side [Non-DA]          Seed      Level unlocked: 7   Effect: Summons a random undead minion that damages enemy for 100-300% after 3 turns   Element: <Same as Weapon>   Attack Type: <Same as Weapon>   Mana Cost: 10   Cooldown: 9 turns           Mend      Level unlocked: 6   Effect: Damages enemy an amount equal to 7% of your total HP, over 4 turns. That amount is restored to you.   Element: Heal   Attack Type: Magic   Mana Cost: 30   Cooldown: 9 turns          Horrify      Level unlocked: 5   Effect: Summons a random undead minion for random hits of 100% damage to target's MP.   Element: <Same as Weapon>   Attack Type: <Same as Weapon>   Mana Cost: 5   Cooldown: 2 turns           Summon      Level unlocked: 4   Effect: Summon Random Undead, Damage depend of the Type of Undead (Skeleton Spear/Dog/Boot - 100%, Warrior with Staff / Mage without Staff - 200%,  Warrior with Axes - 300%)   Element: Same as weapon.   Attack Type: Same as Weapon   Mana Cost: 5   Cooldown: 3 turns          Multi      Level unlocked: 3   Effect: Hits all enemies. (Against 1 enemy: 100%-110% damage. Against 2 enemies: 75%-85% damage each. Against 3 enemies: 65%-75% damage each)   Element: <Same as Weapon>   Attack Type: Magic   Mana Cost: 10   Cooldown: 0 turns           Sleep      Level unlocked: 2   Effect: 1 hit of 100% damage, Stuns for 3 turns.   Element: <Same as Weapon>   Attack Type: <Same as Weapon>   Mana Cost: 20   Cooldown: 19 turns           Shield      Level unlocked: 1   Effect: +80% Block, lasts 2 turns.   Element: <Not Available>   Attack Type: <Not Available>   Mana Cost: 5   Cooldown: 4 turns      Right Side [DA]          Turn      Level unlocked: 8   Effect: +200% Resist to last enemy attack's element for 2 Turns   Element: <Not Available>   Attack Type: <Not Available>   Mana Cost: 22   Cooldown: 9 turns           Diversion      Level Unlocked: 9   Effect: Target enemy gains +80% Block for 2 turns, all enemies gain -50% to your Weapon's Element for 2 turns.   Element: <Not Available>   Attack Type: <Not Available>   Mana Cost: 10   Cooldown: 4 turns           Final Blow      Level unlocked: 10   Effect: Summons a minion which deals 3 hits of 55% damage with 100% chance to crit. Total: 330% damage   Element: <Same as Weapon>   Attack Type: <Same as Weapon>   Mana Cost: 5   Cooldown: 14 turns           Pet      Level unlocked: 11   Effect: Summons an Undead Pet for 1 hit of  75%-150% damage.(Does NOT summon a permanent pet. It only summons the Pet , which does one hit and disappears off-screen)   Element: <Same as weapon>   Attack Type: <Same as Weapon   Mana Cost: 5   Duration: N/A   Cooldown: 14 turns           Dominate      Level unlocked: 12   Effect: 1 hit of 100% damage, with a high Chance for a "Dominated Hold" on target enemy.   quote:
 
    -  If dominated - Target enemy is stunned for 1 turn, and attacks itself (for its own damage range and element, not affected by stat boosts). 
   -  Damage target does to itself is taken as a DoT effect on the target. 
   -  Otherwise, target enemy gains +50% Boost for 1 turn. Boost gained stacks with Mystify's Boost. 
   -  If used during Seed's 3 turn requirement, it counts as 2 of the 3 turns. 
   -  Will Cancel Seed's Summon if used on the 3rd turn. 
        Element: <Same as Weapon>   Attack Type: <Same As Weapon>   Mana Cost: 20   Duration: N/A   Cooldown: 2 turns           Zombify      Level Unlocked: 13   Effect: Does 1 hit of 25% damage with Disease DoT, lasts 10 turns. DoT damage range = 12% Weapon damage range.   Element: <Same as Weapon>   Attack Type: <Same as Weapon>   Mana Cost: 5   Cooldown: 2 turns           Mystify      Level unlocked: 14   Effect: 1 hit of 20% damage, Monster gains -50% BtH and +70% Damage Boost. For 3 Turns (Damage Boost gained does not affect Dominate's "Dominated Hold" effect)   Element: <Same as Weapon>   Attack Type: <Same as Weapon>   Mana Cost: 5   Cooldown: 4 turns              Stats :        A. Stat Build 1 (Normal - Non Multi Spammer for STR and DEX and Multi Spammer for INT) : [Warrior] [Rogue] [Mage]      Level 80      STR/DEX/INT : 200   END : 115   WIS : 60      Level 70      STR//DEX/INT : 200   END : 110   WIS : 35      Level 60      STR//DEX/INT : 180   END : 90   WIS : 25      Level 50      STR//DEX/INT : 160   END : 70   WIS : 15      Level 40      STR//DEX/INT : 140   END : 45   WIS : 10      Level 30      STR//DEX/INT : 120   END : 25   WIS : 5      Level 20      STR//DEX /INT : 100   END : 15      Level 10      STR/INT/DEX : 75   END : 10      B. Stat Build 2 (Hybrid - Often Encounter Multiple Enemies and base classes Warrior and Rogue)  [Warrior] [Rogue]      Level 80      STR/DEX : 200   INT : 60   END : 70   WIS : 55      Level 70      STR/DEX : 200   INT : 35   END : 70   WIS : 30      Level 60      STR/DEX : 180   INT : 30   END : 60   WIS : 20      Level 50      STR/DEX : 160   INT : 25   END : 50   WIS : 10      Level 40      STR/DEX : 140   INT : 20   END : 30   WIS : 5      Level 30      STR/DEX : 120   INT : 10   END : 10      Level 20      STR/DEX : 100   INT : 5      Level 10      STR/DEX : 50             Strategies    Single Enemies : Final --> Attack   Multiple Enemies : Shield --> Multi x Infinity (Keep doing Multi until they die)   Boss :  Shield --> Sleep(if applicable) --> Final --> Summon --> Turn --> Dominate --> Shield --> Mend. Not dead? .. Summon --> Attack until it is dead.             Best Equipment       Appearances       A. Helm       -  Necromancer's Cowl [DC]    -  ChaosMoon Hood    -  ChaosMoon Cowl   -  Skull King    -  Dread Skull King [DA]   -  High Skull King   -  Soulweaver Hood (I-III)   -  Soulweaver Hood IV [DA]   -  Death's Cowl [DA]   -  Death's Dragon Cowl [DA]   -  Seer's Cape   -  Hide Cape   -  Thick Hide Cape      B. Cape       -  ChaosMoon Cape   -  ChaosMoon Cloak    -  Necromancer Cape [DC]    -  Tealeaf Shroud [DA]     -  Weaver Cloak (I-II)   -  Weaver's Cloak III [DA]   -  Death's Mantle   -  Death's Dour Mantle   -  Lion's Pelt Cape I   -  Lion's Pelt Cape (II-IV) [DA]      C. Weapon      -  SkullStaff of Doom    -  Dark SkullStaff of Doom    -  Unlucky SkullStaff of Doom [DA]   -  Mighty SkullStaff of Doom [DA]   -  Dread SkullStaff of Doom [DA]   -  Heartless SkullStaff of Doom [DA]   -  Obsidian SkullStaff of Doom [DA]   -  Forsaken SkullStaff of Doom [DA]   -  Grim SkullStaff of Doom [DA]   -  Dire SkullStaff of Doom [DA]      Battle       Since there are no specific equipment that give Necromancer a certain advantage (Example, More DOT, etc). So If you want a good equipment for Necromancer you can follow  Best Accessories for Your Level and Class Guide and  Best Weapon for you Level and Class Guide              
			
			
  < Message edited by Troy Darksword -- 6/17/2012 23:39:25  >					
			
			
				  
				  		 	
		  
		 |