RE: Monsters (Full Version)

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Baron Dante -> RE: Monsters (7/27/2011 15:43:53)

http://forums2.battleon.com/f/tm.asp?m=18895095 http://forums2.battleon.com/f/tm.asp?m=18895021

Erm, what's the general consensus with these? You only fight Trey and Entropy Titan together, so they have a single EXP, which isn't scaled. <- I added a note

(Related to above post, Epic versions total EXP and Gold is 2244 and 165, respectively.

and, Epic Titan Trey has 500-1000 damage.

Done, thanks. [Niki]




Jorath -> RE: Monsters (7/30/2011 3:35:06)

Blackwyn Lich needs Bonus: Scaled.

Done, thanks. [Niki]




Peachii -> RE: Monsters (8/1/2011 7:33:29)

Deadwood Destroyer - 3rd, 4th, 5th, and 6th entry needs to be removed

2nd entry - Level needs to change to Scaled
HP and MP change to Scaled

Gold gained and Experience gained needs to change to Scaled

---
1st entry needs to add Location: Friday the 13th Invasion - The Last Stand!

Done, thanks. [Niki]




bob.builder -> RE: Monsters (8/2/2011 17:18:30)

quote:

Defenses: Melee: 5, Pirce: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0


From the Deadwood Destroyer second entry, the e is missing in Pierce.

Fixed, thanks. [Niki]




Jorath -> RE: Monsters (8/3/2011 22:04:21)

Dreaddragon Drakath needs LUK: 20

Done, thanks. [Niki]




Jorath -> RE: Monsters (8/4/2011 11:24:29)

A few more corrections:


"Gadget", Gary, the Ice Spy and Hugo needs to add WIS: 0


Pinja needs to add WIS: 0, Melee: scaled, Pierce: scaled, Magic: scaled


Drakath needs Immobility: 80, All: 75


Captain Davey needs to add WIS: 0, Melee: scaled, Pierce: scaled, Magic: scaled, Bonus: scaled

Done by owner. [Niki]




Peachii -> RE: Monsters (8/5/2011 4:39:23)

Mega Techno-Turkey needs to add Also See: Techno-Turkey

Techno-Turkey needs to add Also See: Mega Techno-Turkey

Done, thanks. [Niki]




Jorath -> RE: Monsters (8/9/2011 17:42:00)

I think this should have two separate versions (one is DA-required while the other is not).

Also, Biff's Attack Type 3 reflects different elements of your last attack. ( 1, 2)


[image]http://i40.tinypic.com/6zrqex.png[/image]
Buffed-Up Biff the Time Tyrant
Human

Location: CyseRedux

Level: 35
Element: Metal
Damage: 300 - 550
Damage Type: Melee

HP: 10000
MP: 10000

Stats: STR: 20, INT: 20, DEX: 5, END: 0, CHA: 0, LUK: 0, WIS: 0
Defenses: Melee: 2, Pierce: 2, Magic: 2, Parry: 0, Dodge: 0, Block: 1
Offenses: Crit: 3, Bonus: 2, Boost: 0%

Resistances: Darkness: 10, Light: -25, Fire: -10, Immobility: 80, Shrink: 100

Attack Type 1 - Punches you for one hit of melee damage
Attack Type 2 - Punches you multiple times for 15 hits of 10% melee damage
Attack Type 3 - Stands back and leans forward to punch you for 2 hits of melee damage. Has a chance to reflect all effects back to your character
Attack Type 4 - Takes a step back, thrusts his hand into the air, then the giant punch comes down on you for one hit of melee damage

Gold gained: 83
Experience gained: 2211

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/Dragon%20Fable%20NPCs/Biffpic.jpg[/image]

Also See: Biff, the Time Tyrant


[image]http://i36.photobucket.com/albums/e49/diatonicblue/DAtag1.png[/image][image]http://i40.tinypic.com/6zrqex.png[/image]
Buffed-Up Biff the Time Tyrant
Human

Location: CyseRedux

Level: 35
Element: Metal
Damage: 300 - 550
Damage Type: Melee

HP: 22250
MP: 10000

Stats: STR: 20, INT: 20, DEX: 5, END: 0, CHA: 0, LUK: 0, WIS: 0
Defenses: Melee: 2, Pierce: 2, Magic: 2, Parry: 0, Dodge: 0, Block: 1
Offenses: Crit: 3, Bonus: 2, Boost: 0%

Resistances: Darkness: 10, Light: -25, Fire: -10, Immobility: 80, Shrink: 100

Attack Type 1 - Punches you for one hit of melee damage
Attack Type 2 - Punches you multiple times for 15 hits of 10% melee damage
Attack Type 3 - Stands back and leans forward to punch you for 2 hits of melee damage. Has a chance to reflect all effects back to your character
Attack Type 4 - Takes a step back, thrusts his hand into the air, then the giant punch comes down on you for one hit of melee damage

Gold gained: 83
Experience gained: 2211

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/Dragon%20Fable%20NPCs/Biffpic.jpg[/image]

Also See: Biff, the Time Tyrant

I added your info about Attack-3, thanks.
Both have the same name, attacks and stats, only their HP is different. I think “Scaled” is the right choice (or use 22250 / 10000 if they are fixed values). [Niki]




Jorath -> RE: Monsters (8/13/2011 6:07:55)

Khy'Rhian Incubator needs INT: 5, DEX: 10, END: 5, CHA: 5, LUK: 5, WIS: 0, Dodge: 0, Crit: 5.
Incubator needs INT: 5, DEX: 10, END: 5, CHA: 5, LUK: 5, WIS: 0, Dodge: 0, Crit: 5 and Bonus: Scaled.


Edit: Another image for Biff's Attack Type 4, it also uses your element.

Done by owner. [Niki]




Highlord Sendai -> RE: Monsters (8/16/2011 11:36:13)

Magman and Magman need merging.

Merged up, thanks! ~superjars




Baron Dante -> RE: Monsters (8/26/2011 23:07:41)

Okay, extreme versions of the SMUDD parts coming up:

Elite Ultra Dracolich Tail
10525 HP
10000 MP
880-1080 damage
1122 Exp
83 Gold

Elite Ultra Dracolich Feet
15525 HP
10000 MP
880-1080 damage
1122 Exp
83 Gold

Elite Ultra Dracolich Claw
18525 HP
10000 MP
880-1080 damage
1122 Exp
83 Gold


Elite Ultra Dracolich Head
20525 HP
10000 MP
880-1080 damage
1122 Exp
83 Gold

Elite Ultra Dracolich Head
45525 HP
10000 MP
880-1080 damage
1122 Exp (Not sure)
83 Gold (Not sure)

Done by owner. [Niki]




Stephen Nix -> RE: Monsters (8/27/2011 0:15:28)

yeah got those before I saw your post but I think the gold and xp might be right..........




King Desoato -> RE: Monsters (8/27/2011 3:36:34)

Elite Ultra Dracolich Body gives 1235 experience and 92 gold. Edit: forgot about my xboost... The exp and gold is the same as the ones in Barons post. And i can confirm that the head has the same exp and gold.
45525 health
10000 mp
880-1080

Thanks for the confirmation. [Niki]




Jorath -> RE: Monsters (8/27/2011 14:48:37)

Small update:

Ultra Dracolich Head has 15025 HP.
Ultra Dracolich Tail has Block: 0, Crit: 1 and Immobility: 30.
Ultra Dracolich Feet needs Damage: 250-350 and Block: 0.
Ultra Dracolich Claw needs Block: 0.
Ultra Dracolich Body needs Block: 0 and Damage: 100-150.

Done by owner. [Niki]




Jorath -> RE: Monsters (9/9/2011 18:59:06)

Skweel needs damage correction: 150-380.

Done by owner. [Niki]




Baron Dante -> RE: Monsters (9/12/2011 6:50:08)

http://forums2.battleon.com/f/tm.asp?m=19590511

Elite Sqweel has incorrect Gold and Exp. Should have 1122 Exp and 83 Gold.

Done by owner. [Niki]




M31K -> RE: Monsters (9/18/2011 4:08:34)

KhyRhian
When I looking on Attack type 1 but I see Fire Elemental attack •chuckles•

Image name typo fixed, thanks. [Niki]




Baron Dante -> RE: Monsters (9/21/2011 16:09:47)

http://forums2.battleon.com/f/tm.asp?m=16107518 lacks gold and exp. (Okay, no way anyone could have gotten this before Bacon Primal, but anyways.)

102 Exp and 6 Gold.

Added with a note that you are not supposed to win this. [Niki]




The ErosionSeeker -> RE: Monsters (9/23/2011 21:01:55)

barrat has a third attack, it slashes twice, and then roars. this move stuns you for 2 turns, presumably only if the third attack connects.

Done by owner. [Niki]




Peachii -> RE: Monsters (10/3/2011 6:10:58)

New images:
http://i.imgur.com/wXTJ7.png <- Lagoon Goon <-- 123KB image size, used as Alt
http://i.imgur.com/kIEqu.png <- Skelecaster
http://i.imgur.com/LWYFl.png <- Pumpkin Pi
http://i.imgur.com/UcRFP.png <- Yaga
http://i.imgur.com/Y5umU.png <- Zombie
http://i.imgur.com/GpYCz.png <- Pumpkin Slice

Done, thanks. [Niki]




The ErosionSeeker -> RE: Monsters (10/10/2011 12:32:09)

plant 13 has another attack, it spits a purple flaming skull at you for 1 hit.

Please supply a link to the entry when submitting correction. Current Attack Type 1 image seems to be correct (You can see the skull part here before the impact - ignore the Heal +48 as it arrived from a previous hit). The attack description might need a change - done by owner. [Niki]

can spiderweb also be changed to burr?
it's been bugging me for a while...

Done.




The ErosionSeeker -> RE: Monsters (10/14/2011 21:43:58)

zardbie attack 6, roars, calls a few zards, and deals one hit

Done by owner. [Niki]




Therril Oreb -> RE: Monsters (10/29/2011 11:00:11)

I haven't seen a pedia entry for the M.O.P. Zardbie yet
If it already exists, can you send me a link to it? thank you ^^

ok, except for size, a bit different looks and some stats. a MOP zardbie is the same as a normal zardbie. just rare and stronger[:)]


M.O.P. zardbie
Undead

Location: Mogloween 2011 -> Croft Overrun! -> War! -> War Camp -> To Battle (Rare Wave)

Level: Scaled
Element: Darkness
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 0, INT: 0, DEX: 0, END: 0, CHA: 0, LUK: 0, WIS: 0
Defenses: Melee: 7, Pierce: 7, Magic: 7, Parry: 0, Dodge: 1, Block: 0
Offenses: Crit: 2, Bonus: 14, Boost: 0%

Resistances: Imobility: 15, Disease: 20, Metal: -15, Light: -50, Nature: 20, Darkness: 50


Attack Type 1 - Runs into you and bites you for one hit of melee damage
Attack Type 2 - Runs into you and bites you 3 times for 3 hits of melee damage
Attack Type 3 - Runs into you and uses its weapon to slash you for one hit of melee damage
Attack Type 4 - Runs into you and headbutts you for one hit of melee damage
Attack Type 5 - Runs into you and headbutts you then bites you for 2 hits of melee damage
Attack Type 6 - Runs into you and uses its open hand to slam into you for one hit of melee damage
Attack Type 7/ Attack Type 7.5 - Runs up to you then lowers its head as a pack of zards to rush into you for one hit of melee damage

Gold gained: Scaled
Experience gained: Scaled


[image]http://i1133.photobucket.com/albums/m594/Therril_Oreb/MOPZardbie.png[/image]

*Note: This monster changes its appearance on a constant basis, and it will always have a different look. But the look will always be based on 1 or more of the MOP members.

Done by Voodoo Master. [Niki]




bobtehnoob -> RE: Monsters (10/29/2011 13:22:17)

Undead chickencow's Attack 1 should be:

Attack type 1 - Walks up to you, detaches half its body and pecks you for one hit of melee damage

Done so far. [Niki]

Akriloth - War Boss' resistance isnt Ice: -250 (For 50 Turns Once Frozen Claymore's Equipped), all u need is Frozen Claymore in ur inventory to activate effect




Therril Oreb -> RE: Monsters (10/29/2011 16:13:10)

I must add to all Zardie and M.O.P. zardbie monsters
The M/P/M and the P/D/B changes for each zardbie.

Some have 6 M/P/M and 0 P/D/B while others have 21 M/P/M and 1 dodge

I haven't checked how many variants, but there are multiple ones[8|]

@below: really? wow. and i never realised that? XD
Thanks for pointing that out Voodoo :)




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