Wootz -> RE: =ED= Balance Discussion XI (9/14/2012 9:31:30)
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First off. Poser? Absolutly not, maybe you. 'kay, so the OPness was shadowed at some point. Maybe it wasn't even OP'd because we had to put points into Technology to cover up the resistance, we had no passive buffs on ourselves. But the only class that couldn't be defeated with the original Cyber Hunter was the Tactical Mercenary, but some of us found a way around it, by not spamming Strenght. So, it's the weapons fault? Most of the high level weapons are 34 damage, meaning 6,94 EP (7) back only with weapon damage. Let's do some math. Primary damage - Energy return (taking the high numbers, 29% formula) 10-12+34 - 13,92 12-15-34 - 14,21 13-16+34 - 14,5 14-17+34 - 14,79 15-18+34 - 15,08 16-20+34 - 15,66 17-21+34 - 15,95 18-22+34 - 16,24 19-23+34 - 16,53 20-24+34 - 16,82 21-26+34 - 17,4 22-27+34 - 17,69 23-28+34 - 17,98 24-29+34 - 18,27 25-30+34 - 18,56 26-32+34 - 19,14 27-33+34 - 19,43 28-34+34 - 19,72 29-35+34 - 20,01 30-36+34 - 20,3 Just a note, all the damage here, I seen personally, and I had 30-36+35 myself. So, the Energy regain is from 13 to 20 Energy Points at high levels? And those damage outputs are most used. And every one of them can be taken away with any level of EMP Grenade (My Bounty Hunters takes way 20 EP with the grenade, I got 46 Technology), any level of Mercenary Energy thingy. The only class that can't take away that ammount of EP is the Mage class. And that ammount of Energy regain is a problem? Here's a little story. Back when Battle Elf wanted to get the daily 2v2, he had an all-out offense Support build (best Tech Mage build ever) with really low ammount of Defense (21-26) and Resistance (22-27) and 110 HP. Everyone could do a minimum of 30-50 damage per turn and he regain 9-15 EP back. Most Cyber Hunters regained 15 EP. How is then Reroute any different from Static Charge? Now Cyber Hunters barerly get around 10 if they are Strenght builds. The class is by nature Energy base, so why not having it Energy base once again? Again. WHAT CLASS DOESN'T RELY ON ONE SKILL! EVERY CLASS DOES! You're a Tech Mage, fo' show you have Reroute & Deadly Aim, or Reroute & Plasma Bolt + Super Charge. Real not relying on anything there. e.e Less diversity? Tech Mage has no diversity. Cyber Hunter either. Every build is a Strenght build, which is meh or an 5 Focus build which is worse then meh (And they don't use Massacre, stupid people). So there is now diversity between Cyber Hunters?! Woah. I see it! Heal looping, I barerly seen anyone who heal looped, I tried, but it failed as it sucks. And again EMP Grenade/Maul thingy, boosters, Field Medic. You can counter it with ease. I'm currently a Bounty Hunter, I use Max Massacre, heal or not, I kill you with it. High Tech build means low Support, low Defense, low Energy Pool. You can easily get the first turn, take away the players Energy. Also, it's not the only offense you got. I suggest you to stop posing to know about what I am writing about, what I am trying to do, stop being a poser. Go out!
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