joac1144 -> RE: Shields - Read the first post! (2/17/2020 20:20:51)
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From Kam: From Snugglefest: quote:
Snuggle Hearts Fire shield, Magic > Melee > Ranged blocking focus. MC effect is +20 Burn Potence. Level 5 15 35 55 75 95 115 135 150
Type - - - - - - - - G
PowLvl 5 15 35 55 75 95 115 135 153
Fire -3 -7 -14 -19 -21 -23 -24 -25 -26
Melee 0 2 4 7 9 11 13 14 14
Ranged -2 0 2 4 8 8 10 11 11
Magic 2 4 6 9 11 13 14 15 16
MCPrice 35 47 178 1226 9682 77859 627513 5059007 24205166
MCSell 17 23 89 613 4841 38929 313756 2529503 12102583 Since the updated Hollowborn infosubs haven't been posted here: quote:
Hollowborn Evoker/Conjurer Defender: Energy/Darkness shields. MC effect is a +10 potence to all status effects flagged as inflicting damage, this basically covers stuff like Bleed/Burn/Poison. This effect is tripled if wearing the full corresponding set (so the Evoker shield effect gets tripled to +30 potence if in Evoker weapon/armour, Conjurer shield effect gets tripled if in Conjurer weapon/armour).Scales, with lowest level being PowLv 59, sample numbers below. Nonofficial note: Works on Backlash, Bleed, Burn, Control, Poison, Prismatic Burn, and Spiritual Seed Level - 75 95 115 135 150
Type B B B B B B
PowLvl 59 78 98 118 138 153
Ele -18 -20 -22 -24 -25 -26
Melee 10 12 13 13 14 14
Ranged 10 12 13 13 14 14
Magic 9 11 12 12 13 13 From: https://forums2.battleon.com/f/tm.asp?m=22371664 Updated Adventurer no-drop shield: quote:
Adventurer shield update, scales the same as the Guardian stuff, but has a level -10 penalty. If the player is a Guardian, this is changed to scale = to your level, and it gains an MC effect of having +3 MRM.
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