Ianthe -> RE: Armours - Read the first post! (11/21/2017 8:42:49)
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Apparently I never posted base Vampire? Vampire Darkness class armour Class title bonus: +10% outgoing weapon, spell, pet, and guest damage against werewolves. Level 1 - Blood-letting. Toggle. At the end of your turn, you pay the listed SP cost and your opponent starts Bleeding (0.2*[Hits connected]/[Hits attempted] power). It counts all your weapon attacks and spell hits. Your opponent can resist with a save at a +0 bonus (inflict with [MainStat]/LUK, resist with END/LUK) ([MainStat] is determined based on the last applicable hit). Costs 20% of a standard skill cost. Level 2 - Drink. When your opponent takes damage from bleeding, you heal HP equal to 25% of the damage. Level 3 - Alluring Presence. Boosts your CHA for an SP upkeep. Level 4 - Mesmerize. Quick-cast skill, pay the listed SP (50% of a Melee skill) and your opponent is inflicted with Control (100% chance, 1.0982 turns (rounded randomly). The opponent can resist with a save at a +20 bonus (inflict with CHA/LUK, resist with CHA/LUK) Level 5 - Children of the Night. Summons a bat swarm as a guest. It costs MP. The guest attacks with three hits, Melee Darkness. Its attack does -50% damage. If the attack succeeds, you foe is Blinded (-4*[hits connected] BTH, 1 turn) and Bleeding (0.30174*[hits connected]/3 power). The monster can resist each with a save. The save to resist Blind is done at a +10 bonus (inflict with CHA/LUK, resist with DEX/LUK). The save to resist Bleeding is done at a +10 bonus (inflict with CHA/LUK, resist with END/LUK). [EDIT: The save to resist Bleeding is done at a +10 bonus (inflict with CHA/LUK, resist with CHA/LUK).] Level 6 - Mist Form. This is a healing spell that uses the numbers below. It uses INT for stat bonuses, and takes *0.85 damage for auto-hitting. It takes -50% additive damage. Afterwards, you gain a Defence Boost (3 rounds, +20.238 defence (rounded randomly)). Level 7 - Eldritch Attunement. Heal MP equal to 4% of a spell per round (rounded randomly). This is calculated using your armour PowLvl instead of CostLvl. Level 8 - Ancient Wisdom. INT version of the Lv3 skill. Level 9 - Nightfall. Darkness skill. Deals the listed damage. Gets eleComp to damage. Treated as a spell. Doesn't respect your weapon special. ClassLv 0 1 2 3 4 5 6 7 8 9 10
PowLvl 10 13 16 19 22 25 28 31 34 37 40
BR% 130 139 148 157 166 175 184 193 202 211 220
Stat% 166 185.8 205.6 225.4 245.2 265 284.8 304.6 324.4 344.2 364
BTH 1 1 2 2 2 3 3 3 4 4 5
Fire 100 100 100 100 100 100 100 100 100 100 100
Water 105 105 105 105 105 105 105 105 105 105 105
Ice 99 97 97 97 95 95 94 94 94 94 94
Wind 96 91 91 89 87 87 85 82 81 79 79
Earth 99 97 97 97 95 95 94 94 94 94 94
Energy 97 95 95 93 91 90 89 87 86 86 85
Light 110 110 110 110 110 110 110 110 110 110 110
Dark 92 90 87 85 84 82 80 79 78 75 75
Fire 0 0 0 0 0 0 0 0 0 0 0
Water 5 5 5 5 5 5 5 5 5 5 5
Ice -1 -3 -3 -3 -5 -5 -6 -6 -6 -6 -6
Wind -4 -9 -9 -11 -13 -13 -15 -18 -19 -21 -21
Earth -1 -3 -3 -3 -5 -5 -6 -6 -6 -6 -6
Energy -3 -5 -5 -7 -9 -10 -11 -13 -14 -14 -15
Light 10 10 10 10 10 10 10 10 10 10 10
Dark -8 -10 -13 -15 -16 -18 -20 -21 -22 -25 -25
Melee 32 32 33 33 34 34 35 35 36 36 37
Ranged 22 22 23 23 24 24 25 25 26 26 27
Magic 27 27 28 28 29 29 30 30 31 31 32
LEVEL 1
ClassLv 0 1 2 3 4 5 6 7 8 9 10
SPCost 9 11 12 13 14 16 17 18 20 21 22
LEVEL 3
ClassLv 0 1 2 3 4 5 6 7 8 9 10
CHA 15 15 20 20 25 25 30 30 35 35 35
SP 10 10 14 14 17 17 21 21 24 24 24
LEVEL 4
SPCost 19 21 24 26 28 31 34 36 39 42 45
LEVEL 5
PowLvl 10 13 16 19 22 25 28 31 34 37 40
CostLvl 10 13 16 19 22 25 28 31 34 37 40
MPCost 11 12 14 15 17 18 20 21 23 24 26
Base 3 4 5 5 6 6 7 8 9 9 10
Rand 8 8 8 11 11 14 15 16 16 19 21
Stat 186.75 209.025 231.3 253.575 275.85 298.125 320.4 342.675 364.95 387.225 409.5
BTH 2 3 4 4 5 6 7 7 8 9 10
LEVEL 6
PowLvl 10 13 16 19 22 25 28 31 34 37 40
Base 11 13 15 17 19 22 24 26 29 31 34
Rand 23 27 31 35 40 43 48 53 57 63 67
Stat 166 185.8 205.6 225.4 245.2 265 284.8 304.6 324.4 344.2 364
BtH 2 3 4 4 5 6 7 7 8 9 10
SPCost 19 21 24 26 28 31 34 36 39 42 45
LEVEL 7
PowLvl 10 13 16 19 22 25 28 31 34 37 40
MPHeal 2.5 2.8 3.1 3.5 3.8 4.1 4.5 4.9 5.2 5.6 6
LEVEL 9
PowLvl 10 13 16 19 22 25 28 31 34 37 40
CostLvl 10 13 16 19 22 25 28 31 34 37 40
Mel/Ran 38 42 47 52 57 62 67 73 78 84 90
Magic 47 53 59 65 71 78 84 91 98 105 112
Base 3 4 5 5 6 6 7 8 9 9 10
Rand 8 8 8 11 11 14 15 16 16 19 21
Stat 186.75 209.025 231.3 253.575 275.85 298.125 320.4 342.675 364.95 387.225 409.5
BTH 2 3 4 4 5 6 7 7 8 9 10
eleComp n/a n/a n/a n/a n/a n/a n/a n/a n/a 1.20552 1.24483
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