Ash
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Shadow Mage (No DA Required) Access Point: Shadow Mage Armor, Armor Closet Requirements: Armor in inventory or bank Release Date: July 29th, 2016 Default Weapon: Shadowstaff Avoidance and Defense Melee: 5 Pierce: 5 Magic: 5 Block: 0 Parry: 0 Dodge: 0 Offense Crit: 5 Bonus: 0 Boost: 0% Resistances Light: 5 Darkness: 5 Acid 20% Dmg for 5 turns Requirements: Level 15 Effect: 1 hit of 50% damage; applies 'Acid', a 20% Melee weapon element DoT effect, to target for 5 turns. Mana Cost: 3 Cooldown: 4 Damage Type: As weapon Element: Fire Appearance Root Stops a foe from running away. Requirements: Level 12 Effect: 1 hit of 100% damage; applies 'Root' (-100 Flee Resist) to target for 19 turns. Mana Cost: 3 Cooldown: 4 Damage Type: As weapon Element: As weapon Appearance Mana Blackout Damages Target's Mana Requirements: Level 10 Effect: 1 hit of 150% damage to target's MP. Mana Cost: 11 Cooldown: 0 Damage Type: As weapon Element: As weapon Appearance Blind -50 Hit for enemy Requirements: Level 8 Effect: 1 hit of 0% damage; applies 'Blind' (-50 Bonus) to target for 4 turns. (Message: Blinded!) Mana Cost: 11 Cooldown: 5 Damage Type: Magic Element: As weapon Appearance Sleep Buff self and target sleeps for 3 rounds Requirements: Level 6 Effect: 1 hit of 0% damage; applies 'Sapped' (+25% Boost) to player for 4 turns; applies 'Sleep' to target, stunning it for 3 turns. Mana Cost: 15 Cooldown: 14 Damage Type: As weapon Element: As weapon Appearance Meditate Restores 1% Mana Requirements: Level 4 Effect: Recovers 1% of player's max MP. (Message: +X MP) Mana Cost: 0 Cooldown: 2 Damage Type: N/A Element: N/A Appearance Thorny Shield Defense Barrier for 2 turns Requirements: Level 2 Effect: Applies 'Shielded' (+140 Block/Parry/Dodge Defense) to player for 2 turns; reflects [100/(2^X)]% of player's base damage at foe, where X is the number of times struck while shielded. (Message: Shielded for 2 turns!) Mana Cost: 9 Cooldown: 9 Damage Type: N/A Element: N/A Appearance Attack Requirements: None Effect: With a Staff/Wand/Dagger/Scythe equipped, 1 hit of 100% damage.- With any other weapon item type equipped, 1 hit of 50% damage.
Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon Appearance 1 / 2 Power Boost +20% Power Boost for 5 rounds Requirements: Level 3 Effect: Applies 'Power' (+20% Boost) to player for 5 turns inclusive; 1 hit of 100% damage. (Message: Powering Up!) Mana Cost: 11 Cooldown: 4 Damage Type: As weapon Element: As weapon Appearance 1 / 1.1 Fireball +25% Fire damage, Extra damage when Frozen Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage. If target is affected by 'Frozen', 1 hit of 250% damage. Mana Cost: 15 Cooldown: 4 Damage Type: Magic Element: Fire Appearance Ice Strike +25% Ice damage, adds -25 Fire Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage; applies 'Frozen' (-25 Fire Resist) to target for 5 turns inclusive. Mana Cost: 10 Cooldown: 4 Damage Type: Magic Element: Ice Appearance Wind Strike +25% Wind damage, +20 BtH for 5 turns Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage; applies 'Wind' (+20 Bonus) to player for 5 turns inclusive. Mana Cost: 8 Cooldown: 4 Damage Type: Magic Element: Wind Appearance Lightning Energy, +25% damage for 5 turns Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 100% damage; applies 'Zapped' (+25% Boost) to player for 5 turns inclusive. Mana Cost: 13 Cooldown: 4 Damage Type: Magic Element: Energy Appearance MageFury Cast to all enemies Requirements: Level 10; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 140% damage to all foes. Mana Cost: 19 Cooldown: 0 Damage Type: Magic Element: As weapon Appearance Final Blast Guaranteed Crit Requirements: Level 18; Staff/Wand/Dagger/Scythe equipped Effect: 1 hit of 125% damage, with +200 Crit. Mana Cost: 8 Cooldown: 14 Damage Type: Magic Element: As weapon Appearance Other information Skills that require a Staff/Wand/Dagger/Scythe equipped may still be used, but if used with any other weapon item type equipped, will not attack. (Message pop-up: *Fizzle* Equip a staff or wand!) Also See: Ancient Shadow Mage, Mage Thanks to Jay for skill buttons and corrections. TFS for skill appearances, Shadowheart Bracer formula correction and DC tag.
< Message edited by DemonicDarkwraith -- 1/19/2024 17:36:29 >
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