Grace Xisthrith
Member
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Item: Devilish Item location: Warlic's Shop / Yulgar's Shop Current Lean: FO Item: Bland Truphma Suit Item location: Truphma Saga: Isles of Drudgery Current Lean: Neutral / None Item: Offensive Test Armor Item location: Ballyhoo Post Ad Shop Current Lean: Offensive Item: Osiris Armor Item location: Osiris Set Current Lean: FO Item: Stiltwalker Item location: Zorbak: Jypley's Believe it... or Rot Current Lean: Neutral / None Item: Hunter Armor Item location: Robina: Hunted! Current Lean: FO Please let me know if any of the following three sections aren't fit for the thread. I will remove them if so. Thank you kindly for considering these updates :) Brief rationale: None of these armors have skills of any kind except Hunter Armor. I would like to add support for Celtic Armor, Muscle Mage, Lightbringer Form, Red Pirate Costume. Devilish would be compression SC, has no real purpose as FO, and is "from" Warlic's shop. Bland Truphma Suit has no purpose and would serve as quick SC earth, unlike eternal champ, which has 3 Prereq quests. Offensive test armor has no purpose (Axemaster's Burden is accessible FO wind as well), and despite the irony in the name, would be convenient. Mostly useless if Fungi is released as written, but not if Fungi comes with defensive downsides of any sort to pay for its effects. Osiris has no purpose, and would serve as dedicated light SC. Stiltwalker has no purpose, and would serve as compression SC. Hunter Armor has a small purpose as the only FO earth energy compression armor, but compression SC would be nice, + has built in spell type skill. Extra note: Devilish, Bland Truphma, and Stiltwalker, are max level 145, 146, and 145 respectively. This is less than a 5% drop in item power compared to 150, so I view it as a non issue. Brief statements of current niches armors other players have suggested currently have, and would lose if swapped to SC lean: Geocastellum robes: FD basic attack hitcount, since it's 3, but a small niche to lose (would lose FD set theme though IDC about that personally). Khandie's Gown: FO Fire dark compression (tiny bit different from Devilish, although the same could be said of Devilish). Hare Raiser Magician: FO water basic attack hitcount of 3. Banshee Shapeshift: Very technically perm available dark hitcount of 3 if I'm not missing anything. Very technically as its neutral. Spark of Serenity: Unique triple compression that isn't FO. Separately as a question, if I read the current thread rules correctly, several items should be disqualified by one of the rules "If the item is offensive and not neutral, please make sure it's a non-seasonal gold item" (Demonmancer, Muscle Mage, Dark Invader, Grenwog Rider, Khandie's Gown, Chilly Form?, Hare Raiser Magician, Cleric of Carnafex, Light Lord's Cleric, Knight of the Fire Orb?, Seraphim of Ver?, Ebony Sepulchre Form, Chronomancer Z). I don't intend to point this out to be annoying or disruptive, I mainly aim to ask if we're supposed to strictly stick to the rules on the initial post, or if it's okay to also list desired armors even if they aren't allowed by the rules, for feedback purposes / showing player interest in specific items.
< Message edited by Grace Xisthrith -- 10/10/2024 20:41:06 >
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